Player Matchup

Camazotz
Camazotz
Pitéo
Camazotz
Level 123
God Stats
4W - 4L
1,502 SR
Queue Stats
43W - 45L
1,509 Elo+
Party 3
Tiamat
Tiamat
SwCAZIX_BWC
Tiamat
Level 37
God Stats
5W - 14L
1,062 SR
Queue Stats
72W - 105L
1,229 Elo+
Party 1
Medusa
Medusa
Swag_murilin
Medusa
Level 28
God Stats
2W - 12L
1,120 SR
Queue Stats
26W - 64L
1,183 Elo+
Party 1
Kuzenbo
Kuzenbo
TOKUROFUURIOSO
Kuzenbo
Level 88
God Stats
1W - 7L
1,166 SR
Queue Stats
517W - 590L
1,367 Elo+
Party 1
Loki
Loki
sidrigo1
Loki
Level 17
God Stats
0W - 1L
1,194 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 59
1,209 SR
1,358 Elo+

VS

Team Averages
Level 85
1,423 SR
1,424 Elo+
Geb
Geb
 
Geb
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
bielap11
Mercury
Level 129
God Stats
11W - 11L
1,443 SR
Queue Stats
339W - 325L
1,457 Elo+
Party 2
Sol
Sol
snnoqz
Sol
Level 44
God Stats
17W - 14L
1,132 SR
Queue Stats
158W - 152L
1,358 Elo+
Party 2
Odin
Odin
xTH14G0_M1l_GR4U
Odin
Level 49
God Stats
7W - 3L
1,453 SR
Queue Stats
164W - 203L
1,367 Elo+
Solo
Discordia
Discordia
yDiibs
Discordia
Level 106
God Stats
6W - 4L
1,587 SR
Queue Stats
568W - 576L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Pitéo
Camazotz
14
10 / 4 / 0
9,460
631
12,520
11,423
4,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
10
1 / 4 / 2
6,772
451
4,702
9,636
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
10
0 / 8 / 2
6,836
456
4,356
10,063
2,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 5 / 1
7,037
469
4,227
17,385
16,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
6
0 / 4 / 1
5,575
372
1,869
5,415
1,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
4 / 1 / 13
7,951
530
5,008
11,199
10,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
bielap11
Mercury
15
7 / 2 / 8
9,425
628
12,030
11,495
4,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
snnoqz
Sol
13
6 / 2 / 7
8,589
573
9,450
8,821
2,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 5 / 6
8,030
535
3,263
9,190
4,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
yDiibs
Discordia
12
4 / 2 / 8
7,962
531
8,606
6,390
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
12
Kills
25
25
Deaths
12
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
1
13
10.5
L
Camazotz
Pitéo
Camazotz
10
4
0
2.5
L
Tiamat
1
4
2
0.5
L
Medusa
0
8
2
0.13
L
1
5
1
0.3
W
Mercury
bielap11
Mercury
7
2
8
5.5
L
Loki
0
4
1
0.13
W
Sol
snnoqz
Sol
6
2
7
4.75
W
4
5
6
1.4
W
Discordia
yDiibs
Discordia
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,674
Damage
38,357
53,922
Taken
47,095
29,351
Mitigated
22,932
12,550
Healing
8,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,008
423
0
776
11,199
10,502
168
2,035
9,042
18,565
0
L
Camazotz
Pitéo
Camazotz
12,520
3,726
0
5,040
11,423
4,919
0
3,247
7,799
0
54,648
L
Tiamat
4,702
177
0
3,041
9,636
3,834
37
4,456
4,895
27,100
0
L
Medusa
4,356
1,565
0
260
10,063
2,742
1,033
4,339
5,658
0
28,081
L
4,227
903
478
2,895
17,385
16,420
0
7,572
9,480
23,413
0
W
Mercury
bielap11
Mercury
12,030
6,589
0
1,287
11,495
4,081
0
2,989
8,260
0
61,740
L
Loki
1,869
181
0
836
5,415
1,436
0
2,834
2,418
0
13,467
W
Sol
snnoqz
Sol
9,450
4,258
0
4,279
8,821
2,395
1,297
1,298
7,390
48,898
0
W
3,263
920
0
1,193
9,190
4,225
579
761
8,018
1,934
24,260
W
Discordia
yDiibs
Discordia
8,606
522
73
969
6,390
1,729
495
1,308
4,712
39,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,680
Gold Earned
41,957
257
Minions Killed
329
0
Camps Cleared
0
1,301,443
Distance Traveled
1,478,794
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,951
530
24
2
0
312,928
6
L
Camazotz
9,460
631
85
6
0
283,182
3
L
Tiamat
6,772
451
63
4
0
282,213
2
L
Medusa
6,836
456
55
4
0
254,967
1
L
Kuzenbo
7,037
469
26
2
0
282,309
3
W
Mercury
9,425
628
87
6
0
338,983
3
L
Loki
5,575
372
28
2
0
198,772
0
W
Sol
8,589
573
100
7
0
279,273
1
W
Odin
8,030
535
50
3
0
264,346
2
W
Discordia
7,962
531
68
5
0
283,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role