Player Matchup

Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Lickmeout
Susano
Level 129
God Stats
3W - 2L
1,688 SR
Queue Stats
128W - 125L
1,505 Elo+
Solo
Aphrodite
Aphrodite
Olizzker
Aphrodite
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,476 Elo+
Party 3
Zeus
Zeus
Veganjoe
Zeus
Level 133
God Stats
132W - 88L
1,652 SR
Queue Stats
437W - 384L
1,479 Elo+
Solo
Hercules
Hercules
fazeblaze
Hercules
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,496 Elo+
Party 3
Team Averages
Level 122
1,568 SR
1,491 Elo+

VS

Team Averages
Level 81
1,450 SR
1,470 Elo+
Rama
Rama
DonniePatschugo
Rama
Level 67
God Stats
20W - 33L
1,436 SR
Queue Stats
99W - 201L
1,333 Elo+
Party 1
Pele
Pele
JosephReinnhard
Pele
Level 88
God Stats
2W - 3L
1,499 SR
Queue Stats
72W - 64L
1,522 Elo+
Party 2
Achilles
Achilles
NCCC88
Achilles
Level 105
God Stats
11W - 8L
1,628 SR
Queue Stats
86W - 77L
1,599 Elo+
Solo
Sol
Sol
OGranny
Sol
Level 89
God Stats
4W - 7L
1,439 SR
Queue Stats
159W - 153L
1,531 Elo+
Party 2
Sylvanus
Sylvanus
tekLaus
Sylvanus
Level 57
God Stats
4W - 13L
1,247 SR
Queue Stats
86W - 171L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 1 / 16
10,245
1,138
11,618
6,957
2,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
Lickmeout
Susano
17
14 / 4 / 12
11,674
1,297
22,277
11,024
4,205
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Olizzker
Aphrodite
16
1 / 1 / 21
9,724
1,080
5,629
9,736
5,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zeus
17
6 / 1 / 19
10,344
1,149
23,460
4,741
1,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
fazeblaze
Hercules
18
10 / 0 / 19
11,591
1,288
17,118
20,442
12,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

361

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 2
9,035
1,004
8,956
18,140
5,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 5 / 4
8,766
974
5,462
16,125
4,556
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
NCCC88
Achilles
14
0 / 4 / 4
8,404
934
8,763
16,590
13,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
14
3 / 7 / 0
9,011
1,001
13,624
17,591
4,226
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
tekLaus
Sylvanus
14
0 / 8 / 4
8,220
913
4,447
16,684
12,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
20
35
Kills
6
7
Deaths
35
87
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
16
12
L
2
11
2
0.27
L
1
5
4
0.6
W
Susano
Lickmeout
Susano
14
4
12
5
L
Achilles
NCCC88
Achilles
0
4
4
0.5
L
Sol
3
7
0
0.43
W
Aphrodite
Olizzker
Aphrodite
1
1
21
11.5
W
Zeus
6
1
19
15.5
W
Hercules
fazeblaze
Hercules
10
0
19
19.5
L
Sylvanus
tekLaus
Sylvanus
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,102
Damage
41,252
52,900
Taken
85,130
25,705
Mitigated
41,176
27,551
Healing
9,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,618
3,775
0
2,633
6,957
2,127
0
1,713
4,021
0
42,174
L
8,956
7,650
33
668
18,140
5,559
0
1,029
16,887
0
18,233
L
5,462
398
0
1,565
16,125
4,556
0
5,152
10,757
0
20,670
W
Susano
Lickmeout
Susano
22,277
4,708
0
0
11,024
4,205
0
3,886
6,914
0
27,673
L
Achilles
NCCC88
Achilles
8,763
1,897
0
1,182
16,590
13,870
0
7,557
8,632
1,132
17,916
L
Sol
13,624
3,721
0
3,292
17,591
4,226
0
6,337
11,070
27,884
0
W
Aphrodite
Olizzker
Aphrodite
5,629
539
7,275
6,026
9,736
5,275
0
3,935
4,989
19,962
0
W
Zeus
23,460
1,497
0
0
4,741
1,508
0
2,454
2,248
48,801
0
W
Hercules
fazeblaze
Hercules
17,118
6,525
610
11,007
20,442
12,590
0
6,959
10,248
0
20,004
L
Sylvanus
tekLaus
Sylvanus
4,447
791
739
1,895
16,684
12,965
0
9,014
7,244
6,932
1,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,578
Gold Earned
43,436
198
Minions Killed
99
9
Camps Cleared
3
862,151
Distance Traveled
661,407
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,245
1,138
66
7
8
162,622
1
L
Rama
9,035
1,004
26
3
1
113,908
1
L
Pele
8,766
974
27
3
0
161,941
0
W
Susano
11,674
1,297
13
1
0
177,883
0
L
Achilles
8,404
934
8
1
0
135,084
0
L
Sol
9,011
1,001
31
3
0
155,893
3
W
Aphrodite
9,724
1,080
38
4
0
180,279
0
W
Zeus
10,344
1,149
66
7
0
168,402
0
W
Hercules
11,591
1,288
15
2
1
172,965
0
L
Sylvanus
8,220
913
7
1
2
94,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role