Player Matchup

Bastet
Bastet
Direwolf40312
Bastet
Level 159
God Stats
21W - 19L
1,513 SR
Queue Stats
813W - 891L
1,465 Elo+
Solo
Sobek
Sobek
UncIeSam1776
Sobek
Level 69
God Stats
5W - 3L
1,661 SR
Queue Stats
280W - 275L
1,456 Elo+
Party 2
Bellona
Bellona
XxnatexX22
Bellona
Level 41
God Stats
1W - 6L
1,367 SR
Queue Stats
92W - 109L
1,353 Elo+
Party 2
Hel
Hel
YRH InvasiveClk
Hel
Level 69
God Stats
3W - 3L
1,552 SR
Queue Stats
130W - 135L
1,408 Elo+
Solo
Chernobog
Chernobog
dexy0909
Chernobog
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 101L
1,442 Elo+
Party 2
Team Averages
Level 76
1,518 SR
1,425 Elo+

VS

Team Averages
Level 66
1,580 SR
1,470 Elo+
Nemesis
Nemesis
ArmandoD
Nemesis
Level 8
God Stats
4W - 8L
1,500 SR
Queue Stats
10W - 12L
1,719 Elo+
Party 1
Thanatos
Thanatos
FFenix4ALL
Thanatos
Level 46
God Stats
11W - 14L
1,450 SR
Queue Stats
52W - 69L
1,378 Elo+
Party 1
Poseidon
Poseidon
Sirchickenhawk
Poseidon
Level 95
God Stats
4W - 1L
1,871 SR
Queue Stats
148W - 108L
1,441 Elo+
Solo
Skadi
Skadi
XxJJCuelixX
Skadi
Level 136
God Stats
9W - 4L
1,700 SR
Queue Stats
231W - 283L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
janmolina777
Cthulhu
Level 43
God Stats
31W - 47L
1,380 SR
Queue Stats
81W - 113L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,959
464
8,458
10,222
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
1 / 1 / 0
5,217
348
779
3,421
1,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
XxnatexX22
Bellona
14
5 / 2 / 0
8,286
552
9,221
10,359
8,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 8 / 0
8,249
550
7,396
15,409
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
dexy0909
Chernobog
12
0 / 3 / 3
6,926
462
4,352
9,594
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArmandoD
Nemesis
13
2 / 4 / 1
7,498
500
6,008
9,346
4,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
FFenix4ALL
Thanatos
14
4 / 3 / 5
8,655
577
5,658
9,613
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
15
6 / 4 / 2
8,948
597
12,444
11,773
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 2
7,550
503
5,512
8,981
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
janmolina777
Cthulhu
12
3 / 0 / 2
7,337
489
4,971
8,025
6,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
13
Kills
16
16
Deaths
13
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ArmandoD
Nemesis
2
4
1
0.63
L
2
2
0
1
W
Thanatos
FFenix4ALL
Thanatos
4
3
5
2.17
W
Poseidon
6
4
2
1.75
L
1
1
0
1
W
1
2
2
1
L
Bellona
XxnatexX22
Bellona
5
2
0
2.5
L
5
8
0
0.63
L
Chernobog
dexy0909
Chernobog
0
3
3
0.5
W
Cthulhu
janmolina777
Cthulhu
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,206
Damage
34,593
49,005
Taken
47,738
19,220
Mitigated
20,595
14,290
Healing
20,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ArmandoD
Nemesis
6,008
2,462
0
2,046
9,346
4,394
208
794
8,056
0
38,464
L
8,458
1,571
0
3,516
10,222
2,601
78
3,259
6,903
0
38,428
W
Thanatos
FFenix4ALL
Thanatos
5,658
1,760
0
8,927
9,613
3,282
235
573
8,917
0
38,845
W
Poseidon
12,444
2,767
0
3,081
11,773
3,745
0
6,349
5,379
56,905
0
L
779
149
0
1,481
3,421
1,334
0
618
2,803
4,887
0
W
5,512
2,591
0
3,601
8,981
3,038
2,391
503
8,478
0
58,901
L
Bellona
XxnatexX22
Bellona
9,221
1,879
0
1,826
10,359
8,365
0
1,021
8,979
9,346
38,989
L
7,396
310
350
3,758
15,409
4,504
158
10,307
4,780
48,865
0
L
Chernobog
dexy0909
Chernobog
4,352
1,679
0
3,359
9,594
2,416
0
1,763
7,727
0
38,007
W
Cthulhu
janmolina777
Cthulhu
4,971
432
317
2,823
8,025
6,136
54
1,548
6,256
15,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,637
Gold Earned
39,988
328
Minions Killed
406
0
Camps Cleared
0
1,242,181
Distance Traveled
1,469,744
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,498
500
86
6
0
300,356
6
L
Bastet
6,959
464
70
5
0
352,529
1
W
Thanatos
8,655
577
91
6
0
313,514
3
W
Poseidon
8,948
597
92
6
0
275,396
4
L
Sobek
5,217
348
10
1
0
81,438
0
W
Skadi
7,550
503
116
8
0
281,182
6
L
Bellona
8,286
552
93
6
0
285,027
4
L
Hel
8,249
550
90
6
0
239,119
2
L
Chernobog
6,926
462
65
4
0
284,068
1
W
Cthulhu
7,337
489
21
1
0
299,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role