Player Matchup

Atlas
Atlas
AdmiralBeeeach
Atlas
Level 127
God Stats
9W - 23L
1,254 SR
Queue Stats
380W - 364L
1,482 Elo+
Party 1
Set
Set
NephalemsFury-
Set
Level 89
God Stats
3W - 3L
1,329 SR
Queue Stats
167W - 157L
1,484 Elo+
Party 1
Anubis
Anubis
hunter-_-brown00
Anubis
Level 60
God Stats
17W - 16L
1,537 SR
Queue Stats
157W - 162L
1,422 Elo+
Party 1
Pele
Pele
mighty_apples
Pele
Level 25
God Stats
5W - 1L
1,500 SR
Queue Stats
34W - 19L
1,583 Elo+
Party 1
Mulan
Mulan
specificocean26
Mulan
Level 63
God Stats
13W - 12L
1,435 SR
Queue Stats
241W - 235L
1,450 Elo+
Party 1
Team Averages
Level 73
1,411 SR
1,485 Elo+

VS

Team Averages
Level 73
1,542 SR
1,510 Elo+
Olorun
Olorun
BILL-_-DONG
Olorun
Level 33
God Stats
1W - 2L
1,344 SR
Queue Stats
17W - 19L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Calliou0619
Tsukuyomi
Level 48
God Stats
2W - 1L
1,812 SR
Queue Stats
24W - 25L
1,454 Elo+
Solo
Mulan
Mulan
MajesticTurtles
Mulan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,557 Elo+
Party 2
Odin
Odin
MaverickDutt
Odin
Level 109
God Stats
1W - 1L
1,553 SR
Queue Stats
263W - 241L
1,546 Elo+
Party 2
Tiamat
Tiamat
XjoegotsdoughyoX
Tiamat
Level 128
God Stats
24W - 27L
1,503 SR
Queue Stats
284W - 273L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 4
5,834
583
3,083
5,167
2,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
3 / 0 / 3
5,759
576
2,494
4,684
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 3
5,892
589
2,351
5,839
2,362
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 2
5,897
590
5,209
6,045
1,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
8 / 1 / 0
6,970
697
7,737
7,271
4,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
0 / 1 / 0
4,938
494
1,998
3,163
1,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Calliou0619
Tsukuyomi
7
0 / 6 / 0
4,589
459
3,224
8,000
1,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 5 / 0
4,975
498
2,665
7,524
3,012
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 4 / 0
4,301
430
2,574
8,123
2,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
0 / 2 / 0
5,652
565
3,682
5,125
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
18
Kills
1
1
Deaths
18
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Olorun
0
1
0
0
L
Tsukuyomi
Calliou0619
Tsukuyomi
0
6
0
0
L
1
5
0
0.2
L
0
4
0
0
W
3
0
3
4.5
L
0
2
0
0
W
1
0
3
2.5
W
3
0
2
4
W
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,874
Damage
14,143
29,006
Taken
31,935
12,710
Mitigated
9,830
10,262
Healing
7,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,083
1,323
342
1,969
5,167
2,491
0
959
4,122
13,389
0
L
Olorun
1,998
1,053
150
1,047
3,163
1,045
0
885
2,278
21,988
4,275
L
Tsukuyomi
Calliou0619
Tsukuyomi
3,224
899
0
2,369
8,000
1,627
0
1,616
6,327
0
20,740
L
2,665
662
0
600
7,524
3,012
0
228
6,941
0
11,072
L
2,574
304
47
1,877
8,123
2,358
0
1,426
6,697
0
13,680
W
2,494
1,152
0
2,189
4,684
1,355
0
920
3,671
0
34,232
L
3,682
539
0
1,546
5,125
1,788
20
1,507
3,582
33,623
0
W
2,351
142
0
3,015
5,839
2,362
114
2,608
2,973
33,266
0
W
5,209
927
0
816
6,045
1,668
0
561
5,368
0
36,079
W
7,737
2,462
0
1,931
7,271
4,834
0
78
7,179
2,006
28,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,352
Gold Earned
24,455
315
Minions Killed
238
0
Camps Cleared
0
1,020,155
Distance Traveled
859,054
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,834
583
16
2
0
191,348
2
L
Olorun
4,938
494
63
6
0
170,176
3
L
Tsukuyomi
4,589
459
48
5
0
211,157
3
L
Mulan
4,975
498
23
2
0
149,951
1
L
Odin
4,301
430
29
3
0
150,469
2
W
Set
5,759
576
67
7
0
206,067
1
L
Tiamat
5,652
565
75
8
0
177,301
2
W
Anubis
5,892
589
97
10
0
183,022
1
W
Pele
5,897
590
74
7
0
237,030
0
W
Mulan
6,970
697
61
6
0
202,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role