Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
AuraAAAAAA
Achilles
Level 88
God Stats
6W - 3L
1,749 SR
Queue Stats
334W - 317L
1,588 Elo+
Party 1
Thanatos
Thanatos
FazeMujafa
Thanatos
Level 81
God Stats
29W - 14L
1,680 SR
Queue Stats
221W - 229L
1,499 Elo+
Party 1
Raijin
Raijin
SquishyBerry
Raijin
Level 44
God Stats
5W - 8L
1,379 SR
Queue Stats
132W - 124L
1,491 Elo+
Party 3
Chiron
Chiron
umomgey69
Chiron
Level 45
God Stats
2W - 3L
1,363 SR
Queue Stats
117W - 107L
1,580 Elo+
Party 1
Team Averages
Level 65
1,534 SR
1,532 Elo+

VS

Team Averages
Level 27
1,498 SR
1,465 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Doomriddler
Persephone
Level 25
God Stats
0W - 1L
1,465 SR
Queue Stats
5W - 7L
1,324 Elo+
Party 2
Camazotz
Camazotz
EnzenhoferD
Camazotz
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
TheRealCozy1
Ymir
Level 15
God Stats
2W - 2L
1,442 SR
Queue Stats
5W - 4L
1,501 Elo+
Party 2
Izanami
Izanami
s0gman
Izanami
Level 41
God Stats
2W - 5L
1,583 SR
Queue Stats
12W - 26L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 0 / 4
5,455
546
2,091
3,857
2,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
AuraAAAAAA
Achilles
13
6 / 0 / 4
7,178
718
6,087
7,881
4,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
FazeMujafa
Thanatos
10
6 / 2 / 8
6,324
632
7,254
6,435
2,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
10
3 / 1 / 3
5,978
598
3,022
4,371
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
umomgey69
Chiron
10
4 / 2 / 1
5,873
587
5,142
5,872
1,263
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
3 / 3 / 0
5,730
573
3,808
6,850
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Doomriddler
Persephone
8
1 / 6 / 0
5,217
522
3,285
4,935
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
EnzenhoferD
Camazotz
8
0 / 5 / 2
4,869
487
3,187
8,960
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 1 / 2
5,311
531
1,648
5,402
1,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
s0gman
Izanami
6
0 / 6 / 0
4,342
434
578
5,421
1,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
20
Kills
5
5
Deaths
21
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
4
3
L
Ah Muzen Cab
 
Ah Muzen Cab
3
3
0
1
W
Achilles
AuraAAAAAA
Achilles
6
0
4
8
L
Persephone
Doomriddler
Persephone
1
6
0
0.17
L
Camazotz
EnzenhoferD
Camazotz
0
5
2
0.2
W
Thanatos
FazeMujafa
Thanatos
6
2
8
5
W
Raijin
3
1
3
4.5
L
1
1
2
2
L
Izanami
s0gman
Izanami
0
6
0
0
W
Chiron
umomgey69
Chiron
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,596
Damage
12,506
28,416
Taken
31,568
11,102
Mitigated
7,350
12,336
Healing
6,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,091
468
0
1,527
3,857
2,042
0
1,752
2,105
17,185
0
L
Ah Muzen Cab
 
Ah Muzen Cab
3,808
651
0
1,364
6,850
1,582
0
1,684
5,166
0
30,358
W
Achilles
AuraAAAAAA
Achilles
6,087
1,535
0
2,643
7,881
4,124
836
355
7,526
0
43,534
L
Persephone
Doomriddler
Persephone
3,285
331
0
340
4,935
1,136
0
809
4,044
22,056
0
L
Camazotz
EnzenhoferD
Camazotz
3,187
753
0
3,067
8,960
1,731
0
438
8,380
0
20,900
W
Thanatos
FazeMujafa
Thanatos
7,254
2,530
0
5,778
6,435
2,338
34
1,069
5,366
0
29,600
W
Raijin
3,022
389
0
767
4,371
1,335
188
1,472
2,899
27,818
0
L
1,648
523
593
1,168
5,402
1,864
0
2,179
3,223
5,412
0
L
Izanami
s0gman
Izanami
578
506
0
250
5,421
1,037
0
0
5,160
0
13,723
W
Chiron
umomgey69
Chiron
5,142
1,149
70
1,551
5,872
1,263
203
285
5,580
0
30,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,808
Gold Earned
25,469
331
Minions Killed
187
0
Camps Cleared
0
1,047,338
Distance Traveled
979,809
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,455
546
57
6
0
213,140
3
L
Ah Muzen Cab
5,730
573
63
6
0
209,900
2
W
Achilles
7,178
718
94
9
0
220,501
3
L
Persephone
5,217
522
35
4
0
188,904
4
L
Camazotz
4,869
487
46
5
0
194,532
0
W
Thanatos
6,324
632
59
6
0
215,144
5
W
Raijin
5,978
598
61
6
0
198,398
1
L
Ymir
5,311
531
12
1
0
188,075
2
L
Izanami
4,342
434
31
3
0
198,398
2
W
Chiron
5,873
587
60
6
0
200,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role