Player Matchup

Artemis
Artemis
Gold V
CCreds
Artemis
Gold V
Level 129
God Stats
1W - 2L
1,496 SR
Queue Stats
155W - 195L
1,322 MMR
Solo
Cliodhna
Cliodhna
Silver I
Kejtarn
Cliodhna
Silver I
Level 159
God Stats
29W - 28L
1,550 SR
Queue Stats
250W - 297L
1,091 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Keyronn
Baron Samedi
Silver II
Level 136
God Stats
1W - 1L
1,744 SR
Queue Stats
70W - 96L
1,163 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,596 SR
1,192 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 148
1,544 SR
1,318 MMR
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Silver IV
 
Discordia
Silver IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Silver II
Locchi
Neith
Silver II
Level 160
God Stats
7W - 5L
1,631 SR
Queue Stats
246W - 285L
955 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CCreds
Artemis
19
1 / 10 / 7
15,834
586
19,640
26,835
8,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
Kejtarn
Cliodhna
20
8 / 6 / 8
18,321
679
26,852
41,665
46,668
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Keyronn
Baron Samedi
20
9 / 10 / 5
17,899
663
24,553
27,471
37,358
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
BastetGebGilgameshSolThoth

VS

Bans
MulanNoxAresZeusArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
18 / 8 / 7
20,152
746
44,710
45,199
39,760
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
 
Discordia
18
0 / 5 / 19
16,228
601
15,411
15,484
5,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
Locchi
Neith
20
8 / 5 / 14
18,224
675
26,129
20,931
8,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
66
18
Kills
26
26
Deaths
18
20
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
18
8
7
2.69
W
Discordia
 
Discordia
0
5
19
1.9
L
Artemis
CCreds
Artemis
1
10
7
0.45
L
Cliodhna
Kejtarn
Cliodhna
8
6
8
2
L
Baron Samedi
Keyronn
Baron Samedi
9
10
5
1.15
W
Neith
Locchi
Neith
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,045
Damage
86,250
95,971
Taken
81,614
92,201
Mitigated
53,999
27,265
Healing
25,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
44,710
15,499
0
20,110
45,199
39,760
1,198
17,102
28,097
552
85,082
W
Discordia
 
Discordia
15,411
808
0
2,007
15,484
5,693
657
4,438
11,046
62,463
0
L
Artemis
CCreds
Artemis
19,640
8,677
0
7,746
26,835
8,175
1,843
3,877
22,354
0
100,492
L
Cliodhna
Kejtarn
Cliodhna
26,852
4,752
0
12,588
41,665
46,668
0
7,186
33,092
1,775
92,982
L
Baron Samedi
Keyronn
Baron Samedi
24,553
2,448
1,789
5,142
27,471
37,358
64
5,191
21,434
56,000
0
W
Neith
Locchi
Neith
26,129
7,058
0
3,387
20,931
8,546
2,170
5,220
15,711
0
82,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,054
Gold Earned
54,604
319
Minions Killed
295
12
Camps Cleared
10
1,282,912
Distance Traveled
1,313,752
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
20,152
746
79
3
3
437,218
2
W
Discordia
16,228
601
99
4
4
438,744
6
L
Artemis
15,834
586
121
4
7
429,581
4
L
Cliodhna
18,321
679
124
5
3
479,151
5
L
Baron Samedi
17,899
663
74
3
2
374,180
9
W
Neith
18,224
675
117
4
3
437,790
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role