Player Matchup

Amaterasu
Amaterasu
HireableHitman
Amaterasu
Level 89
God Stats
9W - 6L
1,629 SR
Queue Stats
218W - 204L
1,514 Elo+
Solo
Geb
Geb
Panquake 7
Geb
Level 69
God Stats
3W - 2L
1,671 SR
Queue Stats
126W - 135L
1,478 Elo+
Party 1
Bastet
Bastet
Save-Your-Grace
Bastet
Level 126
God Stats
0W - 1L
1,323 SR
Queue Stats
15W - 24L
1,464 Elo+
Party 3
Chiron
Chiron
SoccerPlaya99
Chiron
Level 101
God Stats
15W - 18L
1,504 SR
Queue Stats
344W - 303L
1,529 Elo+
Party 1
Hel
Hel
lilkidaaron
Hel
Level 128
God Stats
3W - 8L
1,551 SR
Queue Stats
18W - 25L
1,489 Elo+
Party 3
Team Averages
Level 103
1,535 SR
1,495 Elo+

VS

Team Averages
Level 91
1,682 SR
1,710 Elo+
Zeus
Zeus
Kelan TR
Zeus
Level 23
God Stats
2W - 1L
1,687 SR
Queue Stats
111W - 29L
1,814 Elo+
Party 2
Danzaburou
Danzaburou
QuAd Rambo
Danzaburou
Level 109
God Stats
45W - 31L
1,641 SR
Queue Stats
884W - 712L
1,737 Elo+
Party 2
Odin
Odin
Rioo TR
Odin
Level 119
God Stats
25W - 11L
1,674 SR
Queue Stats
562W - 417L
1,731 Elo+
Party 2
Hou Yi
Hou Yi
SorryNovaTTV
Hou Yi
Level 84
God Stats
16W - 7L
1,727 SR
Queue Stats
406W - 289L
1,757 Elo+
Party 2
Hades
Hades
WhitishRock1204
Hades
Level 119
God Stats
109W - 67L
1,681 SR
Queue Stats
740W - 705L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HireableHitman
Amaterasu
15
1 / 9 / 0
9,768
465
7,156
22,200
16,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 7 / 1
8,524
406
6,348
22,118
19,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 8 / 1
8,579
409
5,123
19,134
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 7 / 0
9,266
441
10,229
14,839
2,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 8 / 1
8,459
403
7,470
17,992
5,647

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
10 / 2 / 9
12,772
608
17,104
11,730
4,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
QuAd Rambo
Danzaburou
17
6 / 1 / 19
12,011
572
12,442
18,080
14,597
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odin
Rioo TR
Odin
20
4 / 0 / 16
13,912
662
16,297
19,738
21,722
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
20
10 / 0 / 7
14,353
683
24,555
18,995
7,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 0 / 15
12,624
601
10,213
17,166
8,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
104
3
Kills
38
39
Deaths
3
3
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
HireableHitman
Amaterasu
1
9
0
0.11
W
Zeus
10
2
9
7.25
L
1
7
1
0.21
W
Danzaburou
QuAd Rambo
Danzaburou
6
1
19
15.5
W
Odin
Rioo TR
Odin
4
0
16
12
L
0
8
1
0.06
L
1
7
0
0.14
W
Hou Yi
10
0
7
13.5
W
8
0
15
15.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,326
Damage
80,611
96,283
Taken
85,709
49,312
Mitigated
57,080
20,959
Healing
43,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
HireableHitman
Amaterasu
7,156
3,637
0
4,441
22,200
16,249
0
3,880
18,294
0
53,284
W
Zeus
17,104
3,271
0
3,249
11,730
4,097
659
3,176
8,554
81,956
0
L
6,348
503
0
3,560
22,118
19,420
0
6,675
15,338
24,024
0
W
Danzaburou
QuAd Rambo
Danzaburou
12,442
4,651
1,749
5,386
18,080
14,597
3,081
2,780
15,300
0
54,717
W
Odin
Rioo TR
Odin
16,297
2,684
909
7,941
19,738
21,722
741
2,117
17,006
0
95,285
L
5,123
1,180
0
3,925
19,134
5,359
0
5,731
13,175
0
54,417
L
10,229
2,514
375
2,102
14,839
2,637
0
1,191
13,588
0
74,078
W
Hou Yi
24,555
15,320
0
11,400
18,995
7,927
4,720
3,136
15,859
0
140,755
W
10,213
334
1,197
12,012
17,166
8,737
2,600
3,271
13,895
88,005
0
L
7,470
378
976
5,580
17,992
5,647
0
9,004
8,571
48,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,596
Gold Earned
65,672
484
Minions Killed
721
0
Camps Cleared
0
1,830,118
Distance Traveled
2,141,715
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,768
465
115
5
0
342,221
3
W
Zeus
12,772
608
128
6
0
398,607
6
L
Geb
8,524
406
23
1
0
403,969
7
W
Danzaburou
12,011
572
54
3
0
432,182
1
W
Odin
13,912
662
186
9
0
469,809
5
L
Bastet
8,579
409
106
5
0
410,101
3
L
Chiron
9,266
441
135
6
0
374,305
1
W
Hou Yi
14,353
683
219
10
0
387,267
4
W
Hades
12,624
601
134
6
0
453,850
3
L
Hel
8,459
403
105
5
0
299,522
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role