Player Matchup

Poseidon
Poseidon
HeadshotMonk
Poseidon
Level 97
God Stats
1W - 1L
1,359 SR
Queue Stats
43W - 48L
1,407 Elo+
Party 4
Gilgamesh
Gilgamesh
Luhda
Gilgamesh
Level 88
God Stats
18W - 27L
1,415 SR
Queue Stats
357W - 504L
1,404 Elo+
Party 1
Loki
Loki
REDSNAPPER-65
Loki
Level 55
God Stats
14W - 16L
1,447 SR
Queue Stats
46W - 61L
1,380 Elo+
Party 4
Mulan
Mulan
Swiffel
Mulan
Level 124
God Stats
34W - 40L
1,479 SR
Queue Stats
326W - 468L
1,337 Elo+
Party 1
Danzaburou
Danzaburou
schlimm111
Danzaburou
Level 97
God Stats
19W - 18L
1,515 SR
Queue Stats
222W - 331L
1,339 Elo+
Party 1
Team Averages
Level 92
1,443 SR
1,374 Elo+

VS

Team Averages
Level 77
1,434 SR
1,406 Elo+
Ao Kuang
Ao Kuang
Fgv2017
Ao Kuang
Level 64
God Stats
1W - 3L
1,408 SR
Queue Stats
180W - 205L
1,431 Elo+
Party 3
Sobek
Sobek
PTMatik
Sobek
Level 108
God Stats
3W - 3L
1,608 SR
Queue Stats
558W - 623L
1,451 Elo+
Solo
Jing Wei
Jing Wei
PsyChi-PolsKa
Jing Wei
Level 64
God Stats
0W - 3L
1,212 SR
Queue Stats
11W - 26L
1,330 Elo+
Party 2
Zeus
Zeus
SiiLeXWesT
Zeus
Level 85
God Stats
14W - 15L
1,512 SR
Queue Stats
357W - 367L
1,434 Elo+
Party 3
Amaterasu
Amaterasu
xFenek_934
Amaterasu
Level 64
God Stats
13W - 22L
1,430 SR
Queue Stats
43W - 66L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HeadshotMonk
Poseidon
19
5 / 1 / 8
12,211
555
14,232
9,083
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Luhda
Gilgamesh
18
6 / 2 / 8
12,164
553
12,208
20,489
15,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
4 / 2 / 9
11,760
535
8,797
12,827
5,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Swiffel
Mulan
17
6 / 3 / 19
12,263
557
12,962
21,643
30,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
schlimm111
Danzaburou
20
13 / 2 / 7
14,128
642
22,182
23,286
10,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fgv2017
Ao Kuang
17
1 / 8 / 3
9,704
441
8,255
21,260
7,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
PTMatik
Sobek
13
1 / 7 / 4
8,560
389
6,792
22,389
22,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jing Wei
PsyChi-PolsKa
Jing Wei
14
1 / 8 / 3
9,044
411
9,207
13,636
3,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 3 / 0
10,693
486
14,659
10,113
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
xFenek_934
Amaterasu
15
2 / 8 / 3
9,696
441
14,072
22,824
22,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
23
34
Kills
10
10
Deaths
34
51
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Fgv2017
Ao Kuang
1
8
3
0.31
W
Poseidon
HeadshotMonk
Poseidon
5
1
8
9
W
Gilgamesh
Luhda
Gilgamesh
6
2
8
5
L
Sobek
PTMatik
Sobek
1
7
4
0.43
L
Jing Wei
PsyChi-PolsKa
Jing Wei
1
8
3
0.31
W
4
2
9
4.25
L
5
3
0
1.67
W
Mulan
Swiffel
Mulan
6
3
19
5.17
W
Danzaburou
schlimm111
Danzaburou
13
2
7
8.25
L
Amaterasu
xFenek_934
Amaterasu
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,381
Damage
52,985
87,328
Taken
90,222
65,884
Mitigated
59,930
39,985
Healing
22,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Fgv2017
Ao Kuang
8,255
2,427
0
7,734
21,260
7,902
0
3,053
18,207
68,614
0
W
Poseidon
HeadshotMonk
Poseidon
14,232
1,856
0
3,241
9,083
4,548
1,698
5,311
3,491
110,486
0
W
Gilgamesh
Luhda
Gilgamesh
12,208
2,547
194
7,682
20,489
15,513
1,091
7,109
12,493
0
77,966
L
Sobek
PTMatik
Sobek
6,792
327
339
5,062
22,389
22,625
0
3,938
18,345
29,219
0
L
Jing Wei
PsyChi-PolsKa
Jing Wei
9,207
6,231
0
2,026
13,636
3,819
187
2,731
10,905
0
50,504
W
8,797
926
0
5,435
12,827
5,376
952
4,473
8,019
0
71,752
L
14,659
1,030
0
1,349
10,113
3,381
0
2,297
7,771
72,177
0
W
Mulan
Swiffel
Mulan
12,962
1,617
636
7,630
21,643
30,266
158
8,297
12,789
0
34,186
W
Danzaburou
schlimm111
Danzaburou
22,182
10,704
539
14,628
23,286
10,181
4,976
7,596
15,509
0
110,832
L
Amaterasu
xFenek_934
Amaterasu
14,072
3,928
0
5,904
22,824
22,203
0
2,213
19,612
11,086
36,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,526
Gold Earned
47,697
623
Minions Killed
514
0
Camps Cleared
0
2,104,520
Distance Traveled
1,912,776
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,704
441
130
6
0
392,790
0
W
Poseidon
12,211
555
171
8
0
410,546
7
W
Gilgamesh
12,164
553
142
6
0
426,894
6
L
Sobek
8,560
389
37
2
0
342,563
0
L
Jing Wei
9,044
411
102
5
0
395,873
5
W
Loki
11,760
535
130
6
0
481,235
4
L
Zeus
10,693
486
158
7
0
387,767
10
W
Mulan
12,263
557
43
2
0
392,384
3
W
Danzaburou
14,128
642
137
6
0
393,461
10
L
Amaterasu
9,696
441
87
4
0
393,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role