Player Matchup

Bellona
Bellona
GetMcSlapped1138
Bellona
Level 106
God Stats
1W - 2L
1,309 SR
Queue Stats
356W - 323L
1,535 Elo+
Solo
Xing Tian
Xing Tian
Gravepleb
Xing Tian
Level 127
God Stats
24W - 16L
1,569 SR
Queue Stats
376W - 347L
1,515 Elo+
Solo
Olorun
Olorun
Haeeison
Olorun
Level 87
God Stats
25W - 19L
1,633 SR
Queue Stats
271W - 230L
1,525 Elo+
Solo
Medusa
Medusa
KREDD82
Medusa
Level 83
God Stats
56W - 42L
1,620 SR
Queue Stats
356W - 348L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
whosAmxty
Tsukuyomi
Level 89
God Stats
4W - 5L
1,488 SR
Queue Stats
135W - 128L
1,547 Elo+
Solo
Team Averages
Level 98
1,524 SR
1,530 Elo+

VS

Team Averages
Level 111
1,601 SR
1,527 Elo+
Thoth
Thoth
ConverseRhyme60
Thoth
Level 128
God Stats
0W - 1L
1,851 SR
Queue Stats
375W - 351L
1,595 Elo+
Solo
Serqet
Serqet
EvilMonkeyz
Serqet
Level 127
God Stats
5W - 3L
1,726 SR
Queue Stats
382W - 374L
1,571 Elo+
Solo
Hachiman
Hachiman
XPanteraX_1230
Hachiman
Level 96
God Stats
2W - 4L
1,507 SR
Queue Stats
541W - 538L
1,444 Elo+
Party 1
Amaterasu
Amaterasu
YT_3raM_Fake
Amaterasu
Level 121
God Stats
0W - 2L
1,541 SR
Queue Stats
543W - 524L
1,543 Elo+
Party 1
Fenrir
Fenrir
ttvjasonedu55
Fenrir
Level 82
God Stats
2W - 4L
1,380 SR
Queue Stats
342W - 362L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
7,987
532
5,328
11,153
6,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Gravepleb
Xing Tian
11
0 / 0 / 8
7,599
507
3,313
8,671
9,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Haeeison
Olorun
14
8 / 1 / 5
9,169
611
10,227
7,110
3,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
KREDD82
Medusa
14
3 / 2 / 1
8,114
541
5,063
8,393
2,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
whosAmxty
Tsukuyomi
16
7 / 2 / 5
9,950
663
8,346
9,028
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
6,485
432
4,739
9,729
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
10
2 / 0 / 2
6,866
458
3,018
8,981
3,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
12
1 / 4 / 1
6,917
461
4,354
9,492
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
YT_3raM_Fake
Amaterasu
14
2 / 1 / 0
8,280
552
5,365
9,444
8,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 5 / 1
7,584
506
4,500
9,743
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
18
Kills
7
7
Deaths
18
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Serqet
2
0
2
3
W
0
2
4
1
W
Xing Tian
Gravepleb
Xing Tian
0
0
8
4
W
Olorun
Haeeison
Olorun
8
1
5
10.5
W
Medusa
KREDD82
Medusa
3
2
1
1.75
L
Hachiman
1
4
1
0.38
L
Amaterasu
YT_3raM_Fake
Amaterasu
2
1
0
2
L
2
5
1
0.5
W
Tsukuyomi
whosAmxty
Tsukuyomi
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,277
Damage
21,976
44,355
Taken
47,389
25,286
Mitigated
19,800
12,657
Healing
10,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,739
70
217
927
9,729
2,577
0
4,161
5,568
30,751
0
L
Serqet
3,018
688
379
1,968
8,981
3,451
0
2,411
6,570
0
16,463
W
5,328
1,209
144
1,931
11,153
6,756
431
1,012
10,141
0
48,385
W
Xing Tian
Gravepleb
Xing Tian
3,313
422
187
2,028
8,671
9,267
50
342
8,215
15,840
0
W
Olorun
Haeeison
Olorun
10,227
5,630
349
2,153
7,110
3,289
5,063
2,341
4,510
50,826
5,661
W
Medusa
KREDD82
Medusa
5,063
1,051
742
1,833
8,393
2,637
1,651
255
8,138
0
54,625
L
Hachiman
4,354
1,793
0
2,775
9,492
2,251
420
1,459
8,033
0
45,551
L
Amaterasu
YT_3raM_Fake
Amaterasu
5,365
1,460
0
2,051
9,444
8,111
236
1,613
7,831
0
54,754
L
4,500
307
0
2,492
9,743
3,410
0
2,742
7,001
0
40,409
W
Tsukuyomi
whosAmxty
Tsukuyomi
8,346
1,686
0
3,290
9,028
3,337
1,910
789
8,107
0
68,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,819
Gold Earned
36,132
456
Minions Killed
349
0
Camps Cleared
0
1,538,758
Distance Traveled
1,421,722
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,485
432
51
3
0
245,822
3
L
Serqet
6,866
458
30
2
0
323,267
2
W
Bellona
7,987
532
112
7
0
294,962
6
W
Xing Tian
7,599
507
11
1
0
320,402
7
W
Olorun
9,169
611
99
7
0
281,890
5
W
Medusa
8,114
541
108
7
0
298,479
4
L
Hachiman
6,917
461
77
5
0
257,792
2
L
Amaterasu
8,280
552
114
8
0
294,800
6
L
Fenrir
7,584
506
77
5
0
300,041
1
W
Tsukuyomi
9,950
663
126
8
0
343,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role