Player Matchup

Kukulkan
Kukulkan
DontBeSaltyKid
Kukulkan
Level 18
God Stats
3W - 4L
1,531 SR
Queue Stats
22W - 15L
1,557 Elo+
Party 1
Sun Wukong
Sun Wukong
KFCMegaBucket
Sun Wukong
Level 67
God Stats
5W - 1L
1,904 SR
Queue Stats
36W - 31L
1,570 Elo+
Party 1
Arachne
Arachne
MrMoose824
Arachne
Level 35
God Stats
20W - 17L
1,568 SR
Queue Stats
102W - 110L
1,512 Elo+
Party 1
Izanami
Izanami
OhHeyAlex
Izanami
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 118L
1,549 Elo+
Party 1
Atlas
Atlas
Rexasome
Atlas
Level 61
God Stats
0W - 3L
1,238 SR
Queue Stats
234W - 225L
1,471 Elo+
Party 1
Team Averages
Level 44
1,548 SR
1,532 Elo+

VS

Team Averages
Level 63
1,666 SR
1,479 Elo+
Skadi
Skadi
ImUnderDeveloped
Skadi
Level 18
God Stats
4W - 1L
1,683 SR
Queue Stats
28W - 33L
1,448 Elo+
Party 2
Thanatos
Thanatos
JarJartheSithL
Thanatos
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 100L
1,549 Elo+
Solo
Mulan
Mulan
LightskinEra_
Mulan
Level 105
God Stats
27W - 11L
1,736 SR
Queue Stats
706W - 658L
1,552 Elo+
Party 2
Cthulhu
Cthulhu
LocallyXceptd
Cthulhu
Level 110
God Stats
3W - 0L
1,872 SR
Queue Stats
316W - 295L
1,407 Elo+
Party 2
Nu Wa
Nu Wa
LoloMongo27
Nu Wa
Level 43
God Stats
5W - 4L
1,540 SR
Queue Stats
47W - 57L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
2 / 7 / 2
8,469
446
6,563
13,560
4,750
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
KFCMegaBucket
Sun Wukong
14
3 / 5 / 1
9,479
499
11,320
20,111
15,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
MrMoose824
Arachne
13
1 / 5 / 4
8,278
436
6,589
16,323
6,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
OhHeyAlex
Izanami
14
3 / 6 / 2
9,281
488
9,529
14,050
4,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Atlas
Rexasome
Atlas
11
1 / 7 / 4
7,588
399
4,518
18,606
16,439
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 9
10,389
547
7,784
9,416
3,121
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
15
6 / 3 / 2
10,003
526
6,936
12,847
4,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
6 / 2 / 9
11,185
589
14,398
15,015
11,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
14
1 / 2 / 15
9,290
489
9,110
12,949
15,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
9 / 2 / 13
11,329
596
21,214
10,873
4,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
10
Kills
30
30
Deaths
11
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
7
2
0.43
W
8
2
9
6.25
W
Thanatos
6
3
2
2.33
L
Sun Wukong
KFCMegaBucket
Sun Wukong
3
5
1
0.7
W
6
2
9
5.25
W
Cthulhu
1
2
15
4.25
W
9
2
13
7.75
L
Arachne
MrMoose824
Arachne
1
5
4
0.6
L
Izanami
OhHeyAlex
Izanami
3
6
2
0.67
L
Atlas
Rexasome
Atlas
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,519
Damage
59,442
82,650
Taken
61,100
47,418
Mitigated
39,116
15,751
Healing
28,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
6,563
1,192
82
1,864
13,560
4,750
804
5,931
7,243
53,623
0
W
7,784
3,302
0
3,534
9,416
3,121
1,418
2,361
7,012
0
62,538
W
Thanatos
6,936
2,281
0
9,617
12,847
4,911
354
2,737
10,018
0
52,046
L
Sun Wukong
KFCMegaBucket
Sun Wukong
11,320
3,234
0
4,747
20,111
15,108
0
5,559
13,624
719
56,343
W
14,398
2,426
934
8,400
15,015
11,524
645
1,073
13,291
5,973
70,723
W
Cthulhu
9,110
342
336
1,776
12,949
15,513
0
2,714
10,058
38,292
0
W
21,214
3,032
112
4,126
10,873
4,047
2,970
3,396
7,477
78,113
0
L
Arachne
MrMoose824
Arachne
6,589
4,052
0
3,800
16,323
6,631
0
4,293
11,560
0
58,216
L
Izanami
OhHeyAlex
Izanami
9,529
6,199
0
3,758
14,050
4,490
0
7,743
6,114
0
68,052
L
Atlas
Rexasome
Atlas
4,518
1,276
345
1,155
18,606
16,439
0
7,116
11,063
20,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,095
Gold Earned
52,196
439
Minions Killed
540
0
Camps Cleared
0
1,661,173
Distance Traveled
1,895,003
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,469
446
89
5
0
290,195
3
W
Skadi
10,389
547
108
6
0
357,159
4
W
Thanatos
10,003
526
98
5
0
409,233
5
L
Sun Wukong
9,479
499
129
7
0
376,365
3
W
Mulan
11,185
589
159
8
0
389,366
5
W
Cthulhu
9,290
489
46
2
0
383,310
1
W
Nu Wa
11,329
596
129
7
0
355,935
0
L
Arachne
8,278
436
79
4
0
346,886
3
L
Izanami
9,281
488
126
7
0
310,842
2
L
Atlas
7,588
399
16
1
0
336,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role