Player Matchup

Neith
Neith
Drepool
Neith
Level 12
God Stats
4W - 7L
1,367 SR
Queue Stats
7W - 8L
1,486 Elo+
Party 2
Poseidon
Poseidon
HazyPsychedelic
Poseidon
Level 29
God Stats
43W - 24L
1,676 SR
Queue Stats
43W - 24L
1,657 Elo+
Party 2
Kukulkan
Kukulkan
IcyMistt
Kukulkan
Level 26
God Stats
8W - 0L
1,998 SR
Queue Stats
12W - 1L
1,873 Elo+
Party 2
Cthulhu
Cthulhu
Manticore777
Cthulhu
Level 58
God Stats
16W - 7L
1,669 SR
Queue Stats
230W - 172L
1,601 Elo+
Party 2
Chaac
Chaac
SubjectPython77
Chaac
Level 88
God Stats
21W - 9L
1,750 SR
Queue Stats
167W - 99L
1,645 Elo+
Party 2
Team Averages
Level 43
1,692 SR
1,652 Elo+

VS

Team Averages
Level 105
1,513 SR
1,487 Elo+
He Bo
He Bo
 
He Bo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Vx_JoKer_xVPR
Gilgamesh
Level 147
God Stats
0W - 2L
1,586 SR
Queue Stats
23W - 28L
1,455 Elo+
Party 1
Bellona
Bellona
XxLAOSTiiAPR-
Bellona
Level 23
God Stats
9W - 5L
1,627 SR
Queue Stats
10W - 10L
1,521 Elo+
Party 1
Agni
Agni
xPlaTiNiiuM-
Agni
Level 109
God Stats
0W - 1L
1,351 SR
Queue Stats
6W - 6L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Drepool
Neith
18
1 / 3 / 13
10,113
919
7,125
8,041
2,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
19
5 / 5 / 21
11,760
1,069
16,085
9,435
2,733
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
IcyMistt
Kukulkan
18
4 / 5 / 15
11,537
1,049
16,157
10,311
3,966
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
Manticore777
Cthulhu
19
5 / 0 / 21
12,115
1,101
14,082
12,599
10,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
24 / 2 / 10
15,897
1,445
32,734
20,594
15,014
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

253

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
2 / 14 / 7
10,599
964
9,055
19,857
5,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
 
Atlas
17
1 / 7 / 10
10,594
963
11,866
27,937
19,967
Gilgamesh
Vx_JoKer_xVPR
Gilgamesh
17
8 / 12 / 5
12,675
1,152
19,196
28,370
19,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
15
0 / 0 / 0
8,712
792
914
1,486
582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 6 / 7
11,549
1,050
12,290
15,416
4,636
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
44
39
Kills
15
15
Deaths
39
80
Assists
29
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
14
7
0.39
L
Atlas
 
Atlas
1
7
10
0.86
W
Neith
Drepool
Neith
1
3
13
2.5
W
Poseidon
5
5
21
3.1
W
Kukulkan
IcyMistt
Kukulkan
4
5
15
2.3
W
Cthulhu
Manticore777
Cthulhu
5
0
21
15.5
W
24
2
10
14.5
L
Gilgamesh
Vx_JoKer_xVPR
Gilgamesh
8
12
5
0.88
L
Bellona
0
0
0
0
L
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,183
Damage
53,321
60,980
Taken
93,066
35,348
Mitigated
50,889
19,321
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,055
1,126
0
86
19,857
5,940
0
8,248
11,127
30,459
0
L
Atlas
 
Atlas
11,866
4,256
0
4,466
27,937
19,967
0
14,918
12,227
20,564
0
W
Neith
Drepool
Neith
7,125
1,599
0
972
8,041
2,801
0
4,323
3,718
0
17,294
W
Poseidon
16,085
3,244
0
0
9,435
2,733
0
4,319
4,491
32,565
0
W
Kukulkan
IcyMistt
Kukulkan
16,157
1,852
447
583
10,311
3,966
0
6,126
4,185
39,070
0
W
Cthulhu
Manticore777
Cthulhu
14,082
243
1,410
5,838
12,599
10,834
0
7,408
5,191
37,773
0
W
32,734
7,657
0
10,071
20,594
15,014
0
11,035
8,052
0
45,255
L
Gilgamesh
Vx_JoKer_xVPR
Gilgamesh
19,196
5,542
234
1,217
28,370
19,764
0
12,976
14,600
0
44,580
L
Bellona
914
148
289
211
1,486
582
0
646
711
0
2,521
L
12,290
832
86
1,123
15,416
4,636
0
8,220
6,798
30,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,422
Gold Earned
54,129
205
Minions Killed
155
10
Camps Cleared
2
1,080,341
Distance Traveled
881,347
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,599
964
46
4
0
175,379
0
L
Atlas
10,594
963
12
1
0
219,406
0
W
Neith
10,113
919
27
2
0
201,459
1
W
Poseidon
11,760
1,069
30
3
4
201,956
0
W
Kukulkan
11,537
1,049
61
6
1
186,975
2
W
Cthulhu
12,115
1,101
57
5
0
244,466
0
W
Chaac
15,897
1,445
30
3
5
245,485
0
L
Gilgamesh
12,675
1,152
48
4
2
213,370
0
L
Bellona
8,712
792
5
0
0
63,318
0
L
Agni
11,549
1,050
44
4
0
209,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role