Player Matchup

Horus
Horus
Averywjohnson
Horus
Level 114
God Stats
6W - 2L
1,772 SR
Queue Stats
88W - 88L
1,370 Elo+
Party 2
Poseidon
Poseidon
RcolorWhite
Poseidon
Level 126
God Stats
9W - 7L
1,438 SR
Queue Stats
32W - 30L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
XxxxDanny69xxxX
Nu Wa
Level 86
God Stats
15W - 7L
1,496 SR
Queue Stats
41W - 37L
1,438 Elo+
Party 1
Serqet
Serqet
Yaiqab7
Serqet
Level 127
God Stats
1W - 1L
1,336 SR
Queue Stats
19W - 26L
1,359 Elo+
Solo
Apollo
Apollo
ggonzales2
Apollo
Level 115
God Stats
7W - 5L
1,422 SR
Queue Stats
87W - 87L
1,364 Elo+
Party 2
Team Averages
Level 114
1,493 SR
1,393 Elo+

VS

Team Averages
Level 85
1,514 SR
1,344 Elo+
Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
AisonDe
Nike
Level 24
God Stats
0W - 2L
1,367 SR
Queue Stats
0W - 3L
1,062 Elo+
Party 4
Sylvanus
Sylvanus
Tedsnicker
Sylvanus
Level 106
God Stats
6W - 2L
1,852 SR
Queue Stats
71W - 78L
1,383 Elo+
Party 3
Hera
Hera
WoefulFruitcake
Hera
Level 86
God Stats
1W - 3L
1,339 SR
Queue Stats
86W - 123L
1,359 Elo+
Solo
Da Ji
Da Ji
korishai
Da Ji
Level 79
God Stats
1W - 1L
1,511 SR
Queue Stats
6W - 7L
1,419 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 11
10,402
800
8,949
17,844
18,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
RcolorWhite
Poseidon
18
8 / 3 / 13
11,753
904
16,478
12,365
4,064
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 13
11,035
849
15,382
9,858
3,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Yaiqab7
Serqet
17
6 / 3 / 11
11,244
865
12,958
11,857
4,884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Apollo
ggonzales2
Apollo
17
5 / 1 / 11
10,784
830
11,001
12,321
4,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
6 / 4 / 3
11,801
908
15,194
8,132
3,025
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
AisonDe
Nike
14
2 / 7 / 2
8,567
659
5,697
14,666
7,135
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Tedsnicker
Sylvanus
14
2 / 6 / 5
9,004
693
8,476
22,678
14,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
2 / 8 / 2
9,185
707
8,627
13,620
4,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
korishai
Da Ji
16
2 / 5 / 5
9,215
709
10,187
15,280
6,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
31
30
Kills
14
14
Deaths
30
59
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
6
4
3
1.88
L
Nike
AisonDe
Nike
2
7
2
0.43
W
5
5
11
2.1
W
Poseidon
RcolorWhite
Poseidon
8
3
13
4.83
L
Sylvanus
Tedsnicker
Sylvanus
2
6
5
0.75
L
2
8
2
0.38
W
6
2
13
6.25
W
Serqet
Yaiqab7
Serqet
6
3
11
3.83
W
Apollo
ggonzales2
Apollo
5
1
11
10.5
L
Da Ji
korishai
Da Ji
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,768
Damage
48,181
64,245
Taken
74,376
35,295
Mitigated
34,798
16,569
Healing
11,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
15,194
580
163
797
8,132
3,025
0
4,833
3,103
39,078
0
L
Nike
AisonDe
Nike
5,697
786
0
0
14,666
7,135
87
5,991
7,799
0
19,575
W
8,949
4,317
2,847
4,126
17,844
18,528
731
8,976
8,682
0
34,044
W
Poseidon
RcolorWhite
Poseidon
16,478
1,721
445
4,051
12,365
4,064
1,891
6,966
5,295
47,903
0
L
Sylvanus
Tedsnicker
Sylvanus
8,476
1,091
3,454
4,971
22,678
14,099
0
6,781
15,717
17,412
0
L
8,627
1,460
82
778
13,620
4,219
416
9,065
4,311
39,609
0
W
15,382
3,517
0
1,229
9,858
3,329
1,504
5,461
4,307
33,846
0
W
Serqet
Yaiqab7
Serqet
12,958
2,294
139
1,109
11,857
4,884
431
4,339
7,430
0
27,932
W
Apollo
ggonzales2
Apollo
11,001
6,509
0
2,623
12,321
4,490
1,691
6,188
6,025
0
38,031
L
Da Ji
korishai
Da Ji
10,187
1,071
0
921
15,280
6,320
0
4,332
10,564
0
28,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,218
Gold Earned
47,772
315
Minions Killed
246
9
Camps Cleared
6
1,289,749
Distance Traveled
1,086,880
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,801
908
73
6
2
227,239
1
L
Nike
8,567
659
33
3
0
201,946
0
W
Horus
10,402
800
57
4
2
258,749
0
W
Poseidon
11,753
904
91
7
2
237,131
1
L
Sylvanus
9,004
693
19
1
0
232,040
0
L
Hera
9,185
707
80
6
0
205,042
0
W
Nu Wa
11,035
849
54
4
1
233,780
0
W
Serqet
11,244
865
36
3
1
293,537
1
W
Apollo
10,784
830
77
6
3
266,552
1
L
Da Ji
9,215
709
41
3
4
220,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role