Player Matchup

Olorun
Olorun
Batraal
Olorun
Level 122
God Stats
1W - 0L
1,750 SR
Queue Stats
15W - 7L
1,556 Elo+
Party 1
Medusa
Medusa
Cri0stal
Medusa
Level 129
God Stats
15W - 3L
1,704 SR
Queue Stats
85W - 38L
1,728 Elo+
Party 1
Fafnir
Fafnir
Fàfnyr
Fafnir
Level 123
God Stats
1W - 2L
1,570 SR
Queue Stats
36W - 20L
1,634 Elo+
Party 1
Team Averages
Level 125
1,675 SR
1,639 Elo+

VS

Team Averages
Level 115
1,563 SR
1,485 Elo+
Cernunnos
Cernunnos
Barsoon
Cernunnos
Level 122
God Stats
7W - 4L
1,500 SR
Queue Stats
221W - 231L
1,526 Elo+
Party 2
Guan Yu
Guan Yu
Gooelite
Guan Yu
Level 105
God Stats
0W - 1L
1,910 SR
Queue Stats
1W - 4L
1,493 Elo+
Solo
Agni
Agni
altreixe
Agni
Level 119
God Stats
1W - 4L
1,279 SR
Queue Stats
26W - 28L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Batraal
Olorun
12
3 / 3 / 14
8,205
821
8,082
7,490
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Cri0stal
Medusa
14
15 / 2 / 5
10,030
1,003
17,053
8,118
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fafnir
Fàfnyr
Fafnir
12
2 / 0 / 18
9,211
921
5,925
10,110
11,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Barsoon
Cernunnos
10
3 / 7 / 2
7,917
792
8,252
12,767
3,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Gooelite
Guan Yu
10
2 / 7 / 3
7,112
711
4,771
14,943
6,386
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
10
0 / 6 / 5
6,649
665
6,036
8,754
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
20
Kills
5
5
Deaths
20
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Barsoon
Cernunnos
3
7
2
0.57
W
Olorun
Batraal
Olorun
3
3
14
3.33
W
Medusa
Cri0stal
Medusa
15
2
5
8.75
W
Fafnir
Fàfnyr
Fafnir
2
0
18
11
L
Guan Yu
Gooelite
Guan Yu
2
7
3
0.5
L
Agni
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,060
Damage
19,059
25,718
Taken
36,464
17,917
Mitigated
12,466
9,762
Healing
3,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Barsoon
Cernunnos
8,252
3,533
0
853
12,767
3,649
0
3,570
9,197
0
24,042
W
Olorun
Batraal
Olorun
8,082
3,500
596
2,336
7,490
3,229
933
3,040
4,450
24,191
2,171
W
Medusa
Cri0stal
Medusa
17,053
8,272
0
3,155
8,118
3,309
1,321
1,363
6,647
0
47,349
W
Fafnir
Fàfnyr
Fafnir
5,925
1,921
0
3,675
10,110
11,379
416
1,801
8,309
15,590
0
L
Guan Yu
Gooelite
Guan Yu
4,771
258
220
635
14,943
6,386
0
5,169
9,774
0
12,951
L
Agni
6,036
192
0
2,131
8,754
2,431
0
5,062
3,692
21,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,446
Gold Earned
21,678
126
Minions Killed
85
6
Camps Cleared
3
605,120
Distance Traveled
501,501
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,917
792
35
4
2
146,764
3
W
Olorun
8,205
821
53
5
1
193,055
0
W
Medusa
10,030
1,003
64
6
5
191,520
3
W
Fafnir
9,211
921
9
1
0
220,545
9
L
Guan Yu
7,112
711
25
3
0
190,019
3
L
Agni
6,649
665
25
3
1
164,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role