Player Matchup

Tsukuyomi
Tsukuyomi
Drimzel
Tsukuyomi
Level 122
God Stats
2W - 3L
1,604 SR
Queue Stats
308W - 286L
1,502 Elo+
Party 1
Geb
Geb
Ganeshhhh
Geb
Level 68
God Stats
5W - 4L
1,452 SR
Queue Stats
135W - 102L
1,510 Elo+
Party 1
Kukulkan
Kukulkan
TheCaptain6644
Kukulkan
Level 102
God Stats
14W - 2L
1,893 SR
Queue Stats
178W - 185L
1,476 Elo+
Party 1
Izanami
Izanami
WhirldKitty
Izanami
Level 87
God Stats
28W - 20L
1,650 SR
Queue Stats
230W - 216L
1,517 Elo+
Party 1
Arachne
Arachne
iMainCringe
Arachne
Level 66
God Stats
16W - 10L
1,567 SR
Queue Stats
253W - 239L
1,473 Elo+
Party 1
Team Averages
Level 89
1,633 SR
1,496 Elo+

VS

Team Averages
Level 121
1,574 SR
1,543 Elo+
Loki
Loki
CIoudyho
Loki
Level 67
God Stats
26W - 17L
1,686 SR
Queue Stats
63W - 57L
1,557 Elo+
Solo
Izanami
Izanami
Falluhcyz
Izanami
Level 148
God Stats
4W - 9L
1,494 SR
Queue Stats
329W - 305L
1,499 Elo+
Solo
Nox
Nox
SumptuousMoon
Nox
Level 155
God Stats
3W - 7L
1,506 SR
Queue Stats
269W - 253L
1,557 Elo+
Solo
Yemoja
Yemoja
Waffle_Duck750
Yemoja
Level 90
God Stats
21W - 24L
1,548 SR
Queue Stats
135W - 135L
1,565 Elo+
Solo
Nu Wa
Nu Wa
xxiNikExPAKMixx
Nu Wa
Level 146
God Stats
1W - 1L
1,636 SR
Queue Stats
211W - 204L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Drimzel
Tsukuyomi
18
18 / 2 / 3
11,953
747
19,365
11,560
4,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 8
8,531
533
3,555
17,801
10,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
13
0 / 4 / 1
8,245
515
5,877
7,596
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
WhirldKitty
Izanami
16
4 / 2 / 6
9,803
613
8,526
10,744
3,066
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
iMainCringe
Arachne
15
3 / 5 / 5
9,057
566
10,795
14,395
6,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
4 / 5 / 3
8,576
536
8,115
13,048
3,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Falluhcyz
Izanami
15
5 / 6 / 2
9,441
590
11,416
13,566
4,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
5 / 4 / 2
9,355
585
10,703
11,431
4,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 11
8,183
511
4,547
15,269
16,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 9 / 0
8,134
508
4,345
9,970
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
33
27
Kills
15
15
Deaths
27
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Loki
4
5
3
1.1
W
Tsukuyomi
Drimzel
Tsukuyomi
18
2
3
9.75
L
Izanami
Falluhcyz
Izanami
5
6
2
1
W
2
2
8
3
L
5
4
2
1.5
W
Kukulkan
0
4
1
0.13
L
0
3
11
1.83
W
Izanami
WhirldKitty
Izanami
4
2
6
3.5
W
Arachne
iMainCringe
Arachne
3
5
5
1.1
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,118
Damage
39,126
62,096
Taken
63,284
27,552
Mitigated
30,929
23,262
Healing
13,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
8,115
429
0
500
13,048
3,826
0
867
12,174
0
57,261
W
Tsukuyomi
Drimzel
Tsukuyomi
19,365
5,038
0
1,566
11,560
4,760
2,417
3,739
7,772
0
73,639
L
Izanami
Falluhcyz
Izanami
11,416
7,593
0
2,065
13,566
4,027
0
320
13,246
0
67,856
W
3,555
449
861
7,608
17,801
10,995
269
6,104
11,589
7,462
0
L
10,703
928
0
2,504
11,431
4,905
531
3,221
7,990
55,281
0
W
Kukulkan
5,877
813
0
1,614
7,596
2,527
164
4,297
3,123
50,067
0
L
4,547
1,187
2,146
4,222
15,269
16,479
291
4,676
10,406
16,817
0
W
Izanami
WhirldKitty
Izanami
8,526
5,369
0
5,442
10,744
3,066
3,185
684
10,060
0
79,160
W
Arachne
iMainCringe
Arachne
10,795
5,846
0
6,171
14,395
6,204
0
4,300
9,957
0
59,399
L
4,345
953
0
1,785
9,970
1,692
1,600
0
9,970
47,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,589
Gold Earned
43,689
470
Minions Killed
481
0
Camps Cleared
0
1,576,696
Distance Traveled
1,412,435
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,576
536
86
5
0
320,380
4
W
Tsukuyomi
11,953
747
131
8
0
327,551
4
L
Izanami
9,441
590
136
9
0
267,865
5
W
Geb
8,531
533
2
0
0
353,732
2
L
Nox
9,355
585
116
7
0
285,993
5
W
Kukulkan
8,245
515
100
6
0
289,143
5
L
Yemoja
8,183
511
29
2
0
294,392
8
W
Izanami
9,803
613
148
9
0
290,008
5
W
Arachne
9,057
566
89
6
0
316,262
0
L
Nu Wa
8,134
508
114
7
0
243,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role