Player Matchup

Guan Yu
Guan Yu
FrozenArchfiend
Guan Yu
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Atlas
Atlas
OnlineGemini
Atlas
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 24L
1,518 Elo+
Party 1
Da Ji
Da Ji
RageSora
Da Ji
Level 30
God Stats
1W - 0L
1,336 SR
Queue Stats
47W - 32L
1,572 Elo+
Solo
Vulcan
Vulcan
SirLongFAaT
Vulcan
Level 28
God Stats
2W - 0L
1,809 SR
Queue Stats
8W - 9L
1,371 Elo+
Solo
Danzaburou
Danzaburou
SmitingSam
Danzaburou
Level 25
God Stats
8W - 3L
1,717 SR
Queue Stats
34W - 24L
1,550 Elo+
Party 1
Team Averages
Level 34
1,572 SR
1,502 Elo+

VS

Team Averages
Level 38
1,487 SR
1,449 Elo+
Sol
Sol
 
Sol
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BOSS HM2W
Gilgamesh
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,409 Elo+
Solo
Scylla
Scylla
ChaosKnight23
Scylla
Level 56
God Stats
4W - 5L
1,434 SR
Queue Stats
49W - 79L
1,353 Elo+
Solo
Ratatoskr
Ratatoskr
DeadlySinWrathh
Ratatoskr
Level 28
God Stats
6W - 6L
1,276 SR
Queue Stats
112W - 109L
1,494 Elo+
Solo
Danzaburou
Danzaburou
KAT5U
Danzaburou
Level 33
God Stats
0W - 1L
1,727 SR
Queue Stats
11W - 7L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 14
8,792
733
6,440
11,793
10,448
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 0 / 15
10,642
887
6,289
17,673
21,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
RageSora
Da Ji
16
5 / 3 / 10
10,122
844
8,675
11,809
5,535
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
17
3 / 2 / 12
10,431
869
8,632
6,883
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
SmitingSam
Danzaburou
19
15 / 0 / 6
12,960
1,080
18,742
11,314
5,773
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 4 / 1
8,301
692
11,267
11,290
3,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
BOSS HM2W
Gilgamesh
12
1 / 4 / 2
7,584
632
4,927
10,484
6,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 6 / 1
7,850
654
7,302
10,227
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
DeadlySinWrathh
Ratatoskr
14
2 / 7 / 0
8,938
745
8,790
14,245
4,397
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
KAT5U
Danzaburou
14
1 / 6 / 0
8,142
679
9,025
10,316
3,415
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
9
27
Kills
5
5
Deaths
27
57
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
1
0.38
L
Gilgamesh
BOSS HM2W
Gilgamesh
1
4
2
0.5
L
0
6
1
0.08
L
Ratatoskr
DeadlySinWrathh
Ratatoskr
2
7
0
0.29
W
1
0
14
8
L
Danzaburou
KAT5U
Danzaburou
1
6
0
0.17
W
3
0
15
10.5
W
Da Ji
RageSora
Da Ji
5
3
10
3.33
W
Vulcan
3
2
12
4.5
W
Danzaburou
SmitingSam
Danzaburou
15
0
6
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,778
Damage
41,311
59,472
Taken
56,562
46,131
Mitigated
19,891
26,923
Healing
5,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,267
2,815
0
1,810
11,290
3,146
1,082
2,635
8,655
39,974
2,828
L
Gilgamesh
BOSS HM2W
Gilgamesh
4,927
1,381
0
1,199
10,484
6,224
0
3,952
6,532
0
11,403
L
7,302
1,077
0
0
10,227
2,709
469
2,611
7,616
26,045
0
L
Ratatoskr
DeadlySinWrathh
Ratatoskr
8,790
2,362
0
629
14,245
4,397
0
3,182
11,063
0
28,951
W
6,440
822
5,598
5,204
11,793
10,448
1,012
3,784
7,833
0
24,290
L
Danzaburou
KAT5U
Danzaburou
9,025
3,122
324
1,318
10,316
3,415
0
2,917
7,399
0
27,624
W
6,289
2,037
911
3,479
17,673
21,560
68
5,258
12,135
13,984
0
W
Da Ji
RageSora
Da Ji
8,675
1,718
1,058
2,645
11,809
5,535
1,240
2,555
9,206
0
25,711
W
Vulcan
8,632
3,309
125
2,013
6,883
2,815
1,993
2,075
4,754
48,860
0
W
Danzaburou
SmitingSam
Danzaburou
18,742
11,240
0
5,890
11,314
5,773
4,458
3,945
7,329
0
51,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,947
Gold Earned
40,815
284
Minions Killed
248
8
Camps Cleared
7
1,232,837
Distance Traveled
993,018
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,301
692
87
7
1
214,225
2
L
Gilgamesh
7,584
632
14
1
1
133,309
2
L
Scylla
7,850
654
58
5
0
205,839
1
L
Ratatoskr
8,938
745
46
4
3
231,226
0
W
Guan Yu
8,792
733
37
3
2
265,564
3
L
Danzaburou
8,142
679
43
4
2
208,419
2
W
Atlas
10,642
887
12
1
0
237,057
1
W
Da Ji
10,122
844
39
3
2
236,759
4
W
Vulcan
10,431
869
103
9
1
243,304
7
W
Danzaburou
12,960
1,080
93
8
3
250,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role