Player Matchup

Geb
Geb
 
Geb
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ne Zha
Ne Zha
GENERALZOD9999
Ne Zha
Level 27
God Stats
7W - 6L
1,532 SR
Queue Stats
94W - 123L
1,283 Elo+
Party 3
Hel
Hel
KN Villian
Hel
Level 45
God Stats
0W - 7L
1,090 SR
Queue Stats
284W - 270L
1,382 Elo+
Party 3
Hachiman
Hachiman
PrimalList58156
Hachiman
Level 156
God Stats
167W - 204L
1,438 SR
Queue Stats
418W - 460L
1,412 Elo+
Solo
Anubis
Anubis
kingdreLTO
Anubis
Level 28
God Stats
2W - 3L
1,478 SR
Queue Stats
67W - 114L
1,232 Elo+
Party 4
Team Averages
Level 69
1,408 SR
1,362 Elo+

VS

Team Averages
Level 69
1,407 SR
1,332 Elo+
Eset
Eset
Evolve Anarchy
Eset
Level 49
God Stats
2W - 5L
1,215 SR
Queue Stats
16W - 20L
1,354 Elo+
Party 2
Xing Tian
Xing Tian
Sewell6975
Xing Tian
Level 109
God Stats
1W - 1L
1,273 SR
Queue Stats
18W - 28L
1,329 Elo+
Solo
Danzaburou
Danzaburou
Treasure Demon
Danzaburou
Level 28
God Stats
5W - 4L
1,595 SR
Queue Stats
17W - 22L
1,372 Elo+
Party 2
Skadi
Skadi
anthonykid2009
Skadi
Level 16
God Stats
11W - 16L
1,371 SR
Queue Stats
19W - 36L
1,212 Elo+
Party 1
Gilgamesh
Gilgamesh
thelefthandozeus
Gilgamesh
Level 144
God Stats
7W - 6L
1,584 SR
Queue Stats
187W - 202L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 0 / 0
8,912
891
6,193
9,978
9,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
0 / 7 / 2
8,648
865
8,985
17,835
7,126
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 4 / 0
9,211
921
10,694
17,133
9,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
15
0 / 3 / 1
9,043
904
2,749
9,333
3,530
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
kingdreLTO
Anubis
14
0 / 11 / 1
8,485
849
6,906
17,814
9,261
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

74

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 15
10,291
1,029
9,080
3,630
1,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Sewell6975
Xing Tian
17
4 / 0 / 17
10,093
1,009
10,159
11,769
8,011
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Treasure Demon
Danzaburou
17
5 / 0 / 15
10,483
1,048
19,115
6,177
2,411
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
5 / 1 / 10
9,878
988
9,507
6,884
2,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
17
6 / 1 / 15
11,671
1,167
18,057
16,081
17,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
97
2
Kills
25
25
Deaths
2
4
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
W
5
0
15
12.5
L
0
7
2
0.14
L
2
4
0
0.5
L
Hachiman
0
3
1
0.17
W
Xing Tian
Sewell6975
Xing Tian
4
0
17
12.5
W
Danzaburou
Treasure Demon
Danzaburou
5
0
15
12.5
W
5
1
10
10
L
Anubis
kingdreLTO
Anubis
0
11
1
0.05
W
Gilgamesh
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,527
Damage
65,918
72,093
Taken
44,541
38,349
Mitigated
31,469
7,177
Healing
13,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,193
557
0
894
9,978
9,015
0
3,587
6,391
14,434
0
W
9,080
829
469
339
3,630
1,318
0
2,257
1,373
20,344
0
L
8,985
4,065
0
759
17,835
7,126
0
4,827
13,008
0
16,013
L
10,694
2,738
2,640
2,444
17,133
9,417
0
5,662
11,471
21,781
0
L
Hachiman
2,749
2,146
0
0
9,333
3,530
0
1,481
7,852
0
25,583
W
Xing Tian
Sewell6975
Xing Tian
10,159
1,264
281
3,099
11,769
8,011
0
8,845
2,924
23,986
0
W
Danzaburou
Treasure Demon
Danzaburou
19,115
10,398
951
2,151
6,177
2,411
0
3,434
2,743
0
35,026
W
9,507
4,730
0
630
6,884
2,685
0
4,127
2,757
0
26,564
L
Anubis
kingdreLTO
Anubis
6,906
433
0
440
17,814
9,261
0
3,682
14,132
14,818
0
W
Gilgamesh
18,057
5,859
2,684
2,414
16,081
17,044
0
5,130
10,951
0
31,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,299
Gold Earned
52,416
132
Minions Killed
178
5
Camps Cleared
4
750,864
Distance Traveled
1,011,767
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,912
891
18
2
0
128,068
3
W
Eset
10,291
1,029
31
3
2
206,590
0
L
Ne Zha
8,648
865
9
1
2
185,190
0
L
Hel
9,211
921
33
3
1
186,001
0
L
Hachiman
9,043
904
45
5
1
137,272
0
W
Xing Tian
10,093
1,009
22
2
1
208,335
0
W
Danzaburou
10,483
1,048
48
5
1
211,943
2
W
Skadi
9,878
988
48
5
0
183,571
0
L
Anubis
8,485
849
27
3
1
114,333
0
W
Gilgamesh
11,671
1,167
29
3
0
201,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role