Player Matchup

Aphrodite
Aphrodite
Gold IV
EuIaLawrence
Aphrodite
Gold IV
Level 124
God Stats
58W - 56L
1,594 SR
Queue Stats
150W - 155L
1,374 MMR
Party 2
Kali
Kali
Gold II
Godly Garbs
Kali
Gold II
Level 69
God Stats
11W - 9L
1,601 SR
Queue Stats
50W - 52L
1,525 MMR
Party 3
Skadi
Skadi
Platinum V
KarnaOkami
Skadi
Platinum V
Level 157
God Stats
12W - 9L
1,582 SR
Queue Stats
189W - 193L
1,576 MMR
Party 2
Bellona
Bellona
Silver I
v Power Clapz
Bellona
Silver I
Level 83
God Stats
0W - 2L
1,683 SR
Queue Stats
6W - 7L
1,510 MMR
Party 3
Ymir
Ymir
Gold IV
xXyViniciuSyXx
Ymir
Gold IV
Level 149
God Stats
5W - 12L
1,374 SR
Queue Stats
226W - 235L
1,472 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,567 SR
1,492 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,566 SR
1,484 MMR
Bacchus
Bacchus
Gold II
DemonessSin
Bacchus
Gold II
Level 102
God Stats
26W - 24L
1,583 SR
Queue Stats
149W - 145L
1,670 MMR
Party 1
Poseidon
Poseidon
Gold V
Qoish 6E
Poseidon
Gold V
Level 94
God Stats
23W - 14L
1,677 SR
Queue Stats
150W - 166L
1,368 MMR
Party 1
Izanami
Izanami
Gold IV
SoppyOne
Izanami
Gold IV
Level 125
God Stats
4W - 2L
1,591 SR
Queue Stats
84W - 79L
1,488 MMR
Solo
Mulan
Mulan
Gold V
WikidTunez
Mulan
Gold V
Level 123
God Stats
1W - 2L
1,479 SR
Queue Stats
45W - 50L
1,474 MMR
Solo
Ganesha
Ganesha
Silver I
sG swag123
Ganesha
Silver I
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EuIaLawrence
Aphrodite
13
0 / 4 / 5
8,230
484
4,190
9,745
3,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 2
8,415
495
7,157
14,867
6,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
15
5 / 3 / 2
9,200
541
10,850
9,588
2,948
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
14
0 / 4 / 0
8,156
480
6,485
12,584
10,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 4
7,549
444
7,217
11,610
8,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
BastetCliodhnaArtioGilgamesh

VS

Bans
AchillesGebZhong KuiSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DemonessSin
Bacchus
15
6 / 2 / 7
9,535
561
11,000
8,121
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
Qoish 6E
Poseidon
16
5 / 2 / 2
10,079
593
9,345
9,595
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SoppyOne
Izanami
13
1 / 4 / 4
7,877
463
5,983
12,759
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
16
5 / 0 / 1
9,880
581
8,909
9,823
6,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
sG swag123
Ganesha
13
1 / 1 / 10
8,558
503
4,901
13,548
9,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
9
Kills
18
18
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DemonessSin
Bacchus
6
2
7
4.75
L
Aphrodite
EuIaLawrence
Aphrodite
0
4
5
0.63
L
2
5
2
0.6
L
Skadi
5
3
2
2
W
Poseidon
Qoish 6E
Poseidon
5
2
2
3
W
Izanami
SoppyOne
Izanami
1
4
4
0.75
W
Mulan
5
0
1
5.5
W
Ganesha
sG swag123
Ganesha
1
1
10
6
L
Bellona
0
4
0
0
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,899
Damage
40,138
58,394
Taken
53,846
32,117
Mitigated
26,078
14,565
Healing
19,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DemonessSin
Bacchus
11,000
790
0
2,534
8,121
4,350
0
1,630
6,345
57,148
0
L
Aphrodite
EuIaLawrence
Aphrodite
4,190
285
1,523
4,185
9,745
3,857
0
7,167
2,358
43,795
0
L
7,157
3,198
0
4,041
14,867
6,185
0
8,060
6,520
0
59,201
L
Skadi
10,850
3,360
0
1,815
9,588
2,948
832
3,710
5,832
0
53,017
W
Poseidon
Qoish 6E
Poseidon
9,345
2,226
0
4,021
9,595
2,587
320
2,078
7,219
76,549
0
W
Izanami
SoppyOne
Izanami
5,983
3,443
0
4,376
12,759
3,215
210
3,345
9,070
0
55,955
W
Mulan
8,909
1,639
0
5,895
9,823
6,264
0
805
8,428
4,978
62,248
W
Ganesha
sG swag123
Ganesha
4,901
1,028
0
2,466
13,548
9,662
0
2,411
10,696
19,850
0
L
Bellona
6,485
3,215
0
1,477
12,584
10,168
0
2,883
8,961
0
47,833
L
7,217
827
0
1,524
11,610
8,959
0
3,846
7,704
40,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,550
Gold Earned
45,929
458
Minions Killed
493
0
Camps Cleared
0
1,614,344
Distance Traveled
1,661,263
31
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,535
561
97
6
0
346,819
0
L
Aphrodite
8,230
484
99
6
0
297,345
9
L
Kali
8,415
495
101
6
0
346,453
7
L
Skadi
9,200
541
85
5
0
319,577
8
W
Poseidon
10,079
593
135
8
0
327,064
1
W
Izanami
7,877
463
120
7
0
305,706
3
W
Mulan
9,880
581
131
8
0
340,106
5
W
Ganesha
8,558
503
10
1
0
341,568
3
L
Bellona
8,156
480
111
7
0
334,464
1
L
Ymir
7,549
444
62
4
0
316,505
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role