Player Matchup

Cabrakan
Cabrakan
GoMifune6
Cabrakan
Level 123
God Stats
80W - 60L
1,618 SR
Queue Stats
640W - 600L
1,633 Elo+
Party 1
Chaac
Chaac
Grass5514
Chaac
Level 125
God Stats
3W - 1L
1,725 SR
Queue Stats
126W - 109L
1,649 Elo+
Party 3
Jormungandr
Jormungandr
InpetReaper
Jormungandr
Level 142
God Stats
10W - 6L
1,650 SR
Queue Stats
230W - 197L
1,617 Elo+
Party 3
Vulcan
Vulcan
President_Cheems
Vulcan
Level 94
God Stats
6W - 6L
1,566 SR
Queue Stats
225W - 203L
1,557 Elo+
Party 1
Bakasura
Bakasura
V1VO
Bakasura
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
279W - 258L
1,544 Elo+
Party 1
Team Averages
Level 118
1,612 SR
1,600 Elo+

VS

Team Averages
Level 102
1,540 SR
1,542 Elo+
Nike
Nike
 
Nike
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
ItsSchmeaton
Scylla
Level 85
God Stats
15W - 11L
1,513 SR
Queue Stats
354W - 358L
1,507 Elo+
Party 2
Ganesha
Ganesha
Pocket Latex
Ganesha
Level 91
God Stats
1W - 2L
1,429 SR
Queue Stats
337W - 338L
1,561 Elo+
Party 2
Bastet
Bastet
Tightsquids
Bastet
Level 123
God Stats
10W - 4L
1,823 SR
Queue Stats
374W - 345L
1,605 Elo+
Party 2
Heimdallr
Heimdallr
kingdice1233912
Heimdallr
Level 109
God Stats
6W - 8L
1,435 SR
Queue Stats
567W - 609L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GoMifune6
Cabrakan
19
9 / 1 / 6
12,633
665
11,834
12,352
8,733
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Grass5514
Chaac
16
5 / 2 / 12
10,373
546
11,125
16,267
14,992
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
InpetReaper
Jormungandr
17
10 / 0 / 7
11,853
624
14,543
9,799
6,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
3 / 4 / 4
10,204
537
8,052
12,174
4,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
V1VO
Bakasura
18
6 / 2 / 11
11,428
601
10,086
15,398
5,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
0 / 4 / 1
6,883
362
1,100
7,290
3,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Scylla
15
2 / 7 / 2
9,390
494
6,888
12,394
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Pocket Latex
Ganesha
15
2 / 9 / 4
9,208
485
5,350
22,028
18,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
15
4 / 7 / 1
9,496
500
7,625
15,742
4,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
kingdice1233912
Heimdallr
14
0 / 8 / 1
8,296
437
6,694
16,092
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
33
Kills
8
9
Deaths
35
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
4
1
0.13
W
Cabrakan
GoMifune6
Cabrakan
9
1
6
12
W
Chaac
Grass5514
Chaac
5
2
12
5.5
W
Jormungandr
InpetReaper
Jormungandr
10
0
7
13.5
L
Scylla
2
7
2
0.43
L
Ganesha
Pocket Latex
Ganesha
2
9
4
0.44
W
3
4
4
1.25
L
Bastet
4
7
1
0.64
W
Bakasura
V1VO
Bakasura
6
2
11
5.75
L
Heimdallr
kingdice1233912
Heimdallr
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,640
Damage
27,657
65,990
Taken
73,546
39,670
Mitigated
33,602
20,282
Healing
11,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
1,100
215
0
1,038
7,290
3,154
0
4,800
2,490
2,108
28,746
W
Cabrakan
GoMifune6
Cabrakan
11,834
1,346
0
6,361
12,352
8,733
178
1,762
10,470
76,733
0
W
Chaac
Grass5514
Chaac
11,125
3,534
179
7,324
16,267
14,992
1,030
2,953
13,154
0
40,260
W
Jormungandr
InpetReaper
Jormungandr
14,543
4,104
0
1,863
9,799
6,160
2,397
892
8,871
78,434
0
L
Scylla
6,888
205
0
718
12,394
3,601
0
7,462
4,761
53,567
0
L
Ganesha
Pocket Latex
Ganesha
5,350
557
190
2,543
22,028
18,776
0
10,537
10,726
26,052
0
W
8,052
1,713
0
1,358
12,174
4,066
0
3,146
8,907
74,619
0
L
Bastet
7,625
1,797
0
4,486
15,742
4,676
0
3,742
11,674
0
56,202
W
Bakasura
V1VO
Bakasura
10,086
7,591
0
3,197
15,398
5,719
1,036
3,161
12,040
0
68,318
L
Heimdallr
kingdice1233912
Heimdallr
6,694
2,993
0
2,570
16,092
3,395
1,116
10,624
5,468
0
53,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,491
Gold Earned
43,273
574
Minions Killed
422
0
Camps Cleared
0
1,921,830
Distance Traveled
1,568,461
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,883
362
64
3
0
205,924
2
W
Cabrakan
12,633
665
149
8
0
378,190
4
W
Chaac
10,373
546
69
4
0
412,548
0
W
Jormungandr
11,853
624
127
7
0
351,740
4
L
Scylla
9,390
494
111
6
0
336,571
4
L
Ganesha
9,208
485
14
1
0
356,510
3
W
Vulcan
10,204
537
112
6
0
362,148
5
L
Bastet
9,496
500
118
6
0
333,439
4
W
Bakasura
11,428
601
117
6
0
417,204
1
L
Heimdallr
8,296
437
115
6
0
336,017
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role