Player Matchup

Apollo
Apollo
AchtVier187
Apollo
Level 160
God Stats
4W - 2L
1,559 SR
Queue Stats
366W - 357L
1,552 Elo+
Solo
Hachiman
Hachiman
Borosha
Hachiman
Level 147
God Stats
20W - 20L
1,542 SR
Queue Stats
882W - 912L
1,594 Elo+
Solo
Mulan
Mulan
CaKe xTaKTiiC
Mulan
Level 129
God Stats
2W - 1L
1,585 SR
Queue Stats
197W - 214L
1,481 Elo+
Solo
He Bo
He Bo
Flickenteppich
He Bo
Level 86
God Stats
2W - 4L
1,457 SR
Queue Stats
238W - 226L
1,525 Elo+
Solo
Kali
Kali
SenanaBanana
Kali
Level 131
God Stats
1W - 2L
1,285 SR
Queue Stats
66W - 78L
1,498 Elo+
Solo
Team Averages
Level 131
1,486 SR
1,530 Elo+

VS

Team Averages
Level 145
1,541 SR
1,517 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
IIJIacTeJIuH
Artio
Level 137
God Stats
3W - 0L
1,837 SR
Queue Stats
464W - 456L
1,474 Elo+
Solo
Cabrakan
Cabrakan
StarBoy
Cabrakan
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 76L
1,501 Elo+
Solo
Ares
Ares
creeperslayer2k
Ares
Level 141
God Stats
3W - 0L
1,639 SR
Queue Stats
38W - 29L
1,575 Elo+
Party 1
Arachne
Arachne
rabbitkillerpro
Arachne
Level 139
God Stats
1W - 2L
1,230 SR
Queue Stats
92W - 101L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
4 / 4 / 5
9,347
850
11,255
9,945
4,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Borosha
Hachiman
15
3 / 5 / 5
8,948
813
12,625
7,719
2,952
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 8 / 7
7,282
662
9,263
15,959
22,475
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 7 / 6
8,576
780
14,437
10,348
4,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
0 / 6 / 8
8,397
763
5,441
11,507
10,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
4 / 1 / 18
9,580
871
12,723
11,368
5,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
1 / 3 / 26
9,146
831
4,531
17,413
22,266
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
StarBoy
Cabrakan
16
11 / 3 / 14
10,375
943
14,233
14,261
13,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

16
3 / 2 / 23
10,059
914
10,976
18,447
26,268
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
11 / 2 / 12
9,993
908
9,838
13,530
9,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
123
10
Kills
30
30
Deaths
11
31
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
18
13
L
Apollo
4
4
5
1.63
L
Hachiman
Borosha
Hachiman
3
5
5
1.1
L
0
8
7
0.44
L
3
7
6
0.86
W
1
3
26
4.67
L
0
6
8
0.67
W
Cabrakan
StarBoy
Cabrakan
11
3
14
6
W
3
2
23
7.25
W
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,021
Damage
52,301
55,478
Taken
75,019
45,707
Mitigated
77,250
12,650
Healing
33,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,723
492
688
4,855
11,368
5,776
1,503
1,965
9,333
38,298
0
L
Apollo
11,255
6,301
198
2,747
9,945
4,768
704
8,493
1,452
0
33,093
L
Hachiman
Borosha
Hachiman
12,625
3,997
0
1,177
7,719
2,952
645
5,404
2,234
0
20,704
L
9,263
841
412
2,787
15,959
22,475
0
12,380
3,399
0
16,261
L
14,437
204
0
2,430
10,348
4,670
0
8,776
1,463
20,701
0
W
4,531
337
3,796
3,607
17,413
22,266
213
3,835
13,234
15,293
0
L
5,441
1,329
1,067
1,832
11,507
10,842
413
7,410
3,885
0
12,617
W
Cabrakan
StarBoy
Cabrakan
14,233
1,303
959
4,577
14,261
13,000
868
2,384
11,808
24,574
0
W
10,976
641
4,609
4,326
18,447
26,268
296
4,096
14,053
18,220
0
W
9,838
5,855
1,197
4,888
13,530
9,940
2,151
2,157
11,267
0
15,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,550
Gold Earned
49,153
153
Minions Killed
120
0
Camps Cleared
0
904,233
Distance Traveled
1,050,323
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,580
871
56
5
0
190,275
4
L
Apollo
9,347
850
67
6
0
185,269
1
L
Hachiman
8,948
813
22
2
0
179,908
0
L
Mulan
7,282
662
13
1
0
177,340
0
L
He Bo
8,576
780
34
3
0
174,222
0
W
Artio
9,146
831
19
2
0
216,963
3
L
Kali
8,397
763
17
2
0
187,494
3
W
Cabrakan
10,375
943
22
2
0
209,178
0
W
Ares
10,059
914
8
1
0
223,488
2
W
Arachne
9,993
908
15
1
0
210,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role