Player Matchup

Gilgamesh
Gilgamesh
NiTrOxRa6e
Gilgamesh
Level 75
God Stats
2W - 2L
1,555 SR
Queue Stats
23W - 28L
1,470 Elo+
Party 1
Kukulkan
Kukulkan
WBGI Hydra
Kukulkan
Level 28
God Stats
3W - 0L
1,837 SR
Queue Stats
31W - 26L
1,522 Elo+
Party 1
Izanami
Izanami
kurama oo
Izanami
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 46L
1,584 Elo+
Party 1
Team Averages
Level 82
1,631 SR
1,525 Elo+

VS

Team Averages
Level 68
1,509 SR
1,329 Elo+
Tiamat
Tiamat
BannedForLife10
Tiamat
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 33L
1,356 Elo+
Party 2
Chaac
Chaac
StillTONEDEF
Chaac
Level 36
God Stats
2W - 3L
1,505 SR
Queue Stats
22W - 53L
1,153 Elo+
Solo
Chiron
Chiron
roquesrolando
Chiron
Level 149
God Stats
5W - 6L
1,520 SR
Queue Stats
241W - 261L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NiTrOxRa6e
Gilgamesh
15
3 / 1 / 9
11,116
654
8,548
9,924
11,013
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
WBGI Hydra
Kukulkan
14
3 / 4 / 8
10,899
641
7,542
7,525
2,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
kurama oo
Izanami
18
8 / 2 / 5
12,770
751
15,261
11,011
4,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 5
9,582
564
4,039
10,428
4,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 5 / 3
9,756
574
5,721
14,966
11,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 4 / 1
10,925
643
11,246
11,653
4,797
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
14
Kills
7
7
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
W
Gilgamesh
NiTrOxRa6e
Gilgamesh
3
1
9
7.5
L
2
5
3
0.7
W
Kukulkan
WBGI Hydra
Kukulkan
3
4
8
1.75
W
Izanami
kurama oo
Izanami
8
2
5
5.25
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,351
Damage
21,006
28,460
Taken
37,047
17,485
Mitigated
21,531
4,060
Healing
9,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,039
394
0
1,664
10,428
4,826
0
2,572
7,856
15,703
0
W
Gilgamesh
NiTrOxRa6e
Gilgamesh
8,548
1,375
0
727
9,924
11,013
317
1,886
7,764
0
18,077
L
5,721
315
392
3,353
14,966
11,908
200
3,714
11,252
454
25,141
W
Kukulkan
WBGI Hydra
Kukulkan
7,542
548
0
416
7,525
2,285
215
663
6,862
25,133
0
W
Izanami
kurama oo
Izanami
15,261
9,958
0
2,917
11,011
4,187
1,783
2,375
8,270
0
80,201
L
11,246
2,728
808
3,664
11,653
4,797
610
1,923
9,730
0
52,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,785
Gold Earned
30,263
189
Minions Killed
177
8
Camps Cleared
6
891,914
Distance Traveled
847,115
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,582
564
27
2
1
255,930
2
W
Gilgamesh
11,116
654
7
0
1
291,414
2
L
Chaac
9,756
574
45
3
0
297,006
3
W
Kukulkan
10,899
641
36
2
1
297,613
4
W
Izanami
12,770
751
146
9
6
302,887
1
L
Chiron
10,925
643
105
6
5
294,179
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role