Player Matchup

Chang'e
Chang'e
DwarfnarTinyAxe
Chang'e
Level 160
God Stats
2W - 1L
1,596 SR
Queue Stats
397W - 292L
1,834 Elo+
Party 2
Fenrir
Fenrir
Gamereaper13
Fenrir
Level 148
God Stats
5W - 4L
1,734 SR
Queue Stats
108W - 91L
1,756 Elo+
Party 2
Mulan
Mulan
LeBeast
Mulan
Level 107
God Stats
1W - 1L
1,754 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Team Averages
Level 138
1,695 SR
1,697 Elo+

VS

Team Averages
Level 114
1,693 SR
1,707 Elo+
Baron Samedi
Baron Samedi
Artio
Baron Samedi
Level 149
God Stats
1W - 1L
1,687 SR
Queue Stats
98W - 63L
1,739 Elo+
Party 1
Chiron
Chiron
QuiteLucky
Chiron
Level 84
God Stats
11W - 7L
1,692 SR
Queue Stats
160W - 111L
1,672 Elo+
Party 1
Bacchus
Bacchus
QuiteSavvy
Bacchus
Level 109
God Stats
67W - 36L
1,701 SR
Queue Stats
147W - 84L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 7
13,841
728
21,682
14,882
10,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
15
4 / 6 / 11
12,302
647
10,691
19,679
16,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
LeBeast
Mulan
15
3 / 6 / 12
12,133
639
12,291
23,624
24,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Artio
Baron Samedi
15
3 / 7 / 9
11,937
628
16,603
13,085
7,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chiron
QuiteLucky
Chiron
15
5 / 7 / 5
11,949
629
10,143
16,246
6,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
QuiteSavvy
Bacchus
17
6 / 2 / 9
13,767
725
16,667
21,862
34,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
37
16
Kills
14
15
Deaths
16
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Artio
Baron Samedi
3
7
9
1.07
W
9
3
7
4.17
W
Fenrir
4
6
11
1.58
W
Mulan
LeBeast
Mulan
3
6
12
1.5
L
Chiron
QuiteLucky
Chiron
5
7
5
1.07
L
Bacchus
QuiteSavvy
Bacchus
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,664
Damage
43,413
58,185
Taken
51,193
50,853
Mitigated
48,445
21,324
Healing
12,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Artio
Baron Samedi
16,603
1,336
2,571
2,563
13,085
7,109
404
4,337
8,099
37,709
0
W
21,682
1,475
5,498
7,283
14,882
10,443
1,257
9,119
5,763
70,353
0
W
Fenrir
10,691
2,582
1,215
4,054
19,679
16,389
0
12,361
7,318
827
29,489
W
Mulan
LeBeast
Mulan
12,291
2,431
0
3,274
23,624
24,021
390
12,392
11,232
0
33,670
L
Chiron
QuiteLucky
Chiron
10,143
4,821
1,240
3,165
16,246
6,397
1,140
8,579
6,719
0
57,935
L
Bacchus
QuiteSavvy
Bacchus
16,667
2,392
557
2,708
21,862
34,939
290
7,846
12,038
27,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,276
Gold Earned
37,653
206
Minions Killed
181
8
Camps Cleared
7
1,039,004
Distance Traveled
1,065,034
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,937
628
59
3
2
318,655
2
W
Chang'e
13,841
728
120
6
4
357,023
9
W
Fenrir
12,302
647
41
2
4
348,473
4
W
Mulan
12,133
639
45
2
0
333,508
2
L
Chiron
11,949
629
95
5
5
340,856
7
L
Bacchus
13,767
725
27
1
0
405,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role