Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
He1nelen7
Ganesha
Level 34
God Stats
4W - 1L
1,610 SR
Queue Stats
91W - 115L
1,308 Elo+
Party 1
Achilles
Achilles
ToomCaa
Achilles
Level 87
God Stats
6W - 4L
1,614 SR
Queue Stats
107W - 132L
1,414 Elo+
Solo
Anubis
Anubis
xxabedk
Anubis
Level 78
God Stats
18W - 7L
1,765 SR
Queue Stats
44W - 23L
1,572 Elo+
Solo
Skadi
Skadi
УарЗулФакар
Skadi
Level 88
God Stats
8W - 1L
1,819 SR
Queue Stats
70W - 87L
1,313 Elo+
Party 1
Team Averages
Level 74
1,661 SR
1,421 Elo+

VS

Team Averages
Level 57
1,393 SR
1,192 Elo+
Sol
Sol
 
Sol
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
TheSanicX
Bastet
Level 32
God Stats
2W - 5L
1,280 SR
Queue Stats
15W - 44L
1,005 Elo+
Party 2
Ymir
Ymir
Twargoss
Ymir
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
14W - 43L
1,005 Elo+
Party 2
Vulcan
Vulcan
Zalzoumia
Vulcan
Level 67
God Stats
17W - 22L
1,462 SR
Queue Stats
264W - 307L
1,377 Elo+
Solo
Bellona
Bellona
chantisan
Bellona
Level 20
God Stats
0W - 3L
1,225 SR
Queue Stats
0W - 7L
1,072 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
9 / 3 / 5
8,652
618
7,698
8,645
3,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
He1nelen7
Ganesha
12
1 / 0 / 7
7,763
555
3,260
8,723
5,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
ToomCaa
Achilles
14
8 / 0 / 4
8,787
628
9,149
9,826
7,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
xxabedk
Anubis
17
11 / 0 / 6
10,299
736
10,698
8,508
3,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 3 / 3
7,146
510
9,275
7,905
2,180
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 5 / 0
6,740
481
7,223
9,624
2,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
TheSanicX
Bastet
11
1 / 8 / 1
6,778
484
6,066
13,311
3,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
10
1 / 3 / 2
7,146
510
3,047
12,130
7,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Zalzoumia
Vulcan
11
1 / 9 / 0
6,511
465
4,983
8,927
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
chantisan
Bellona
10
0 / 8 / 1
5,838
417
3,322
12,488
9,771
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
33
Kills
5
6
Deaths
33
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
3
5
3.83
L
Sol
 
Sol
2
5
0
0.4
W
Ganesha
He1nelen7
Ganesha
1
0
7
4.5
L
Bastet
TheSanicX
Bastet
1
8
1
0.19
W
Achilles
ToomCaa
Achilles
8
0
4
10
L
Ymir
1
3
2
0.67
L
Vulcan
Zalzoumia
Vulcan
1
9
0
0.11
L
Bellona
chantisan
Bellona
0
8
1
0.06
W
Anubis
xxabedk
Anubis
11
0
6
14
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,080
Damage
24,641
43,607
Taken
56,480
22,599
Mitigated
25,085
20,977
Healing
10,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,698
2,511
0
7,961
8,645
3,584
1,756
808
7,801
0
41,590
L
Sol
 
Sol
7,223
3,140
0
2,664
9,624
2,125
696
1,519
8,105
45,712
5,289
W
Ganesha
He1nelen7
Ganesha
3,260
363
0
1,187
8,723
5,699
0
4,679
4,024
23,266
0
L
Bastet
TheSanicX
Bastet
6,066
1,736
0
4,618
13,311
3,475
0
2,998
10,202
0
39,432
W
Achilles
ToomCaa
Achilles
9,149
2,138
0
3,340
9,826
7,247
0
0
9,826
4,201
45,883
L
Ymir
3,047
876
112
2,798
12,130
7,523
202
4,267
7,863
17,186
0
L
Vulcan
Zalzoumia
Vulcan
4,983
927
0
260
8,927
2,191
0
5,590
3,337
39,088
0
L
Bellona
chantisan
Bellona
3,322
1,300
0
510
12,488
9,771
0
562
11,244
0
19,402
W
Anubis
xxabedk
Anubis
10,698
873
0
7,165
8,508
3,889
404
3,869
4,335
80,545
0
W
9,275
5,696
0
1,324
7,905
2,180
0
5,440
2,465
0
40,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,647
Gold Earned
33,013
424
Minions Killed
307
0
Camps Cleared
0
1,322,553
Distance Traveled
1,213,810
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,652
618
79
6
0
283,581
4
L
Sol
6,740
481
105
8
0
240,067
3
W
Ganesha
7,763
555
20
1
0
251,948
1
L
Bastet
6,778
484
81
6
0
266,373
0
W
Achilles
8,787
628
91
7
0
281,370
3
L
Ymir
7,146
510
24
2
0
248,426
1
L
Vulcan
6,511
465
70
5
0
257,517
6
L
Bellona
5,838
417
27
2
0
201,427
0
W
Anubis
10,299
736
158
11
0
274,611
4
W
Skadi
7,146
510
76
5
0
231,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role