Player Matchup

Medusa
Medusa
AleXx_59163
Medusa
Level 126
God Stats
2W - 6L
1,143 SR
Queue Stats
342W - 300L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
Kaprydown
Cthulhu
Level 140
God Stats
14W - 3L
1,582 SR
Queue Stats
735W - 621L
1,422 Elo+
Party 2
Baba Yaga
Baba Yaga
Laura-Suli
Baba Yaga
Level 107
God Stats
15W - 15L
1,471 SR
Queue Stats
780W - 687L
1,418 Elo+
Party 2
Zeus
Zeus
SaCry59
Zeus
Level 114
God Stats
7W - 2L
1,718 SR
Queue Stats
306W - 280L
1,430 Elo+
Party 2
Ne Zha
Ne Zha
Sharkikiii
Ne Zha
Level 78
God Stats
5W - 4L
1,410 SR
Queue Stats
375W - 296L
1,432 Elo+
Party 2
Team Averages
Level 113
1,465 SR
1,424 Elo+

VS

Team Averages
Level 68
1,321 SR
1,456 Elo+
Zhong Kui
Zhong Kui
Mimmi1999
Zhong Kui
Level 58
God Stats
3W - 8L
1,239 SR
Queue Stats
261W - 266L
1,416 Elo+
Solo
Arachne
Arachne
Miss NightOwl
Arachne
Level 90
God Stats
0W - 1L
1,275 SR
Queue Stats
85W - 88L
1,458 Elo+
Party 1
Loki
Loki
dazaiisdead
Loki
Level 37
God Stats
1W - 4L
1,406 SR
Queue Stats
88W - 86L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
drnyldrm03
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,455 Elo+
Party 3
Bakasura
Bakasura
emir03yusuf
Bakasura
Level 88
God Stats
0W - 2L
1,183 SR
Queue Stats
64W - 55L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
15 / 3 / 14
12,384
953
15,194
12,767
5,802
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Kaprydown
Cthulhu
18
2 / 1 / 27
11,469
882
10,278
19,442
15,917
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
Laura-Suli
Baba Yaga
17
4 / 3 / 24
10,708
824
17,237
14,754
6,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
SaCry59
Zeus
18
9 / 2 / 18
11,386
876
22,177
16,200
6,674
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Sharkikiii
Ne Zha
16
7 / 5 / 10
10,714
824
9,537
10,955
4,671
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Mimmi1999
Zhong Kui
17
4 / 9 / 5
9,904
762
13,426
21,828
15,331
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
15
3 / 10 / 3
9,327
717
7,476
16,350
6,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 8 / 6
8,817
678
13,008
14,095
7,544
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
drnyldrm03
Cthulhu
17
3 / 5 / 6
9,638
741
18,311
16,043
6,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
emir03yusuf
Bakasura
17
2 / 5 / 8
9,717
747
6,475
13,561
7,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
42
37
Kills
14
14
Deaths
37
93
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
15
3
14
7.33
W
Cthulhu
Kaprydown
Cthulhu
2
1
27
15.5
W
Baba Yaga
Laura-Suli
Baba Yaga
4
3
24
5.33
L
Zhong Kui
Mimmi1999
Zhong Kui
4
9
5
0.72
L
Arachne
3
10
3
0.45
W
Zeus
SaCry59
Zeus
9
2
18
9
W
Ne Zha
Sharkikiii
Ne Zha
7
5
10
2.4
L
2
8
6
0.63
L
Cthulhu
drnyldrm03
Cthulhu
3
5
6
1.2
L
Bakasura
emir03yusuf
Bakasura
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,423
Damage
58,696
74,118
Taken
81,877
39,543
Mitigated
42,997
27,746
Healing
18,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
15,194
8,408
1,901
1,859
12,767
5,802
1,155
4,752
7,607
0
38,486
W
Cthulhu
Kaprydown
Cthulhu
10,278
562
4,927
4,871
19,442
15,917
529
9,587
9,096
31,193
0
W
Baba Yaga
Laura-Suli
Baba Yaga
17,237
899
1,512
4,725
14,754
6,479
1,453
4,761
9,764
27,775
0
L
Zhong Kui
Mimmi1999
Zhong Kui
13,426
1,682
1,857
2,921
21,828
15,331
330
12,071
9,757
20,352
0
L
Arachne
7,476
5,013
198
2,191
16,350
6,205
0
9,700
6,650
0
8,574
W
Zeus
SaCry59
Zeus
22,177
2,572
2,180
3,804
16,200
6,674
1,495
6,185
9,707
43,694
0
W
Ne Zha
Sharkikiii
Ne Zha
9,537
2,823
1,177
790
10,955
4,671
1,163
5,122
5,645
0
18,867
L
13,008
1,671
2,260
1,063
14,095
7,544
68
8,284
5,811
0
30,804
L
Cthulhu
drnyldrm03
Cthulhu
18,311
146
615
3,674
16,043
6,773
236
10,555
5,488
33,908
0
L
Bakasura
emir03yusuf
Bakasura
6,475
3,536
471
3,661
13,561
7,144
408
9,082
4,479
0
10,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,661
Gold Earned
47,403
175
Minions Killed
110
0
Camps Cleared
0
1,259,520
Distance Traveled
1,115,486
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,384
953
44
3
0
243,247
0
W
Cthulhu
11,469
882
30
2
0
275,553
0
W
Baba Yaga
10,708
824
21
2
0
255,133
1
L
Zhong Kui
9,904
762
11
1
0
188,533
1
L
Arachne
9,327
717
3
0
0
217,018
2
W
Zeus
11,386
876
56
4
0
247,159
0
W
Ne Zha
10,714
824
24
2
0
238,428
1
L
Loki
8,817
678
32
2
0
227,021
0
L
Cthulhu
9,638
741
32
2
0
244,447
0
L
Bakasura
9,717
747
32
2
0
238,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role