Player Matchup

Neith
Neith
Bhebert104
Neith
Level 108
God Stats
37W - 52L
1,466 SR
Queue Stats
321W - 494L
1,366 Elo+
Solo
Bellona
Bellona
PBCarlos2o9
Bellona
Level 17
God Stats
0W - 3L
1,097 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
WeebTrash564
Ymir
Level 11
God Stats
5W - 6L
1,581 SR
Queue Stats
6W - 12L
1,343 Elo+
Party 4
Thanatos
Thanatos
guwopgio
Thanatos
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,217 Elo+
Party 1
Tiamat
Tiamat
pokeman1274
Tiamat
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 26L
1,409 Elo+
Party 4
Team Averages
Level 60
1,429 SR
1,367 Elo+

VS

Team Averages
Level 58
1,400 SR
1,324 Elo+
Chaac
Chaac
DragonKing0o
Chaac
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
65W - 75L
1,386 Elo+
Solo
Chiron
Chiron
GUTTERRAGE
Chiron
Level 113
God Stats
11W - 10L
1,543 SR
Queue Stats
438W - 448L
1,387 Elo+
Party 3
Kukulkan
Kukulkan
luffyairpunch789
Kukulkan
Level 17
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 2L
1,215 Elo+
Party 2
Ares
Ares
thunderwalrus16
Ares
Level 49
God Stats
2W - 0L
1,578 SR
Queue Stats
105W - 117L
1,375 Elo+
Party 3
Arachne
Arachne
turbosnail476
Arachne
Level 43
God Stats
1W - 1L
1,094 SR
Queue Stats
30W - 54L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 3 / 1
4,367
485
2,756
5,525
1,103
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
PBCarlos2o9
Bellona
5
0 / 0 / 0
3,752
417
71
1,204
440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
1 / 4 / 0
4,251
472
1,027
7,598
3,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
guwopgio
Thanatos
6
0 / 2 / 0
4,014
446
791
5,506
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
9
0 / 1 / 0
4,813
535
2,488
4,126
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,446
605
5,844
4,595
1,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chiron
GUTTERRAGE
Chiron
10
6 / 0 / 0
6,006
667
6,753
4,383
1,226
Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 0
4,762
529
992
2,449
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 1 / 3
5,251
583
911
4,937
2,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
9
1 / 0 / 0
5,009
557
615
4,616
1,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
9
10
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
0
3
1
0.17
W
2
0
1
2.5
W
Chiron
GUTTERRAGE
Chiron
6
0
0
6
L
Bellona
PBCarlos2o9
Bellona
0
0
0
0
L
1
4
0
0.25
L
Thanatos
guwopgio
Thanatos
0
2
0
0
W
0
0
0
0
L
Tiamat
0
1
0
0
W
0
1
3
1.5
W
Arachne
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,133
Damage
15,115
23,959
Taken
20,980
8,439
Mitigated
7,573
8,203
Healing
8,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,756
1,060
0
1,572
5,525
1,103
54
245
5,280
0
22,068
W
5,844
129
0
2,616
4,595
1,910
0
600
3,925
0
25,523
W
Chiron
GUTTERRAGE
Chiron
6,753
3,152
356
1,405
4,383
1,226
2,028
266
4,117
0
36,531
L
Bellona
PBCarlos2o9
Bellona
71
0
0
312
1,204
440
0
0
1,204
0
1,804
L
1,027
282
0
430
7,598
3,711
0
666
6,932
10,508
0
L
Thanatos
guwopgio
Thanatos
791
226
81
4,061
5,506
1,355
0
0
5,506
0
12,541
W
992
165
62
425
2,449
703
276
1,197
1,064
19,631
0
L
Tiamat
2,488
121
0
1,747
4,126
1,830
0
992
3,134
19,754
0
W
911
129
115
1,610
4,937
2,480
530
761
4,176
11,079
0
W
Arachne
615
477
0
1,996
4,616
1,254
320
297
4,183
0
17,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,197
Gold Earned
26,474
147
Minions Killed
225
0
Camps Cleared
0
697,646
Distance Traveled
855,485
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,367
485
41
5
0
139,314
2
W
Chaac
5,446
605
40
4
0
170,370
1
W
Chiron
6,006
667
67
7
0
151,587
2
L
Bellona
3,752
417
5
1
0
59,111
0
L
Ymir
4,251
472
21
2
0
167,154
0
L
Thanatos
4,014
446
33
4
0
171,313
0
W
Kukulkan
4,762
529
47
5
0
170,498
1
L
Tiamat
4,813
535
47
5
0
160,754
2
W
Ares
5,251
583
24
3
0
183,493
0
W
Arachne
5,009
557
47
5
0
179,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role