Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Ash_Ketchem93
Hun Batz
Level 125
God Stats
1W - 3L
1,482 SR
Queue Stats
172W - 199L
1,400 Elo+
Solo
Chiron
Chiron
OEmperiusO
Chiron
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 93L
1,461 Elo+
Party 1
Aphrodite
Aphrodite
Smelanorrr
Aphrodite
Level 67
God Stats
6W - 2L
1,423 SR
Queue Stats
147W - 177L
1,446 Elo+
Party 1
Kali
Kali
ruthias1234
Kali
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,365 Elo+
Party 1
Team Averages
Level 87
1,481 SR
1,434 Elo+

VS

Team Averages
Level 104
1,387 SR
1,425 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ExiledMario
Yemoja
Level 109
God Stats
1W - 2L
1,302 SR
Queue Stats
205W - 222L
1,384 Elo+
Solo
Hades
Hades
GHOSTRUNN3R
Hades
Level 129
God Stats
3W - 3L
1,405 SR
Queue Stats
150W - 149L
1,344 Elo+
Solo
Atlas
Atlas
SPARK KOMPANY
Atlas
Level 121
God Stats
1W - 1L
1,227 SR
Queue Stats
250W - 260L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
5 / 6 / 5
10,257
855
16,011
13,656
4,812
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Ash_Ketchem93
Hun Batz
12
1 / 9 / 1
7,539
628
9,651
13,807
6,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
OEmperiusO
Chiron
15
3 / 7 / 4
8,510
709
13,126
16,177
5,636
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Smelanorrr
Aphrodite
16
1 / 6 / 7
8,085
674
8,600
16,290
12,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
2 / 7 / 5
8,366
697
6,025
12,215
4,250
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
17 / 3 / 10
11,671
973
15,941
14,527
10,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
 
Sol
17
7 / 1 / 22
10,336
861
17,334
10,449
4,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
15
1 / 3 / 19
9,380
782
7,706
14,253
18,653
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 2 / 14
10,482
874
11,691
15,459
16,745
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
4 / 3 / 23
10,379
865
12,746
25,526
16,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
123
12
Kills
35
35
Deaths
12
22
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
5
6
5
1.25
W
Zhong Kui
 
Zhong Kui
17
3
10
7.33
W
Sol
 
Sol
7
1
22
18
L
Hun Batz
Ash_Ketchem93
Hun Batz
1
9
1
0.17
W
Yemoja
1
3
19
3.5
W
6
2
14
6.5
L
Chiron
OEmperiusO
Chiron
3
7
4
0.71
W
4
3
23
5.17
L
Aphrodite
Smelanorrr
Aphrodite
1
6
7
0.75
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,413
Damage
65,418
72,145
Taken
80,214
33,223
Mitigated
67,183
23,777
Healing
35,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
16,011
9,863
26
1,244
13,656
4,812
0
12,840
816
0
30,628
W
Zhong Kui
 
Zhong Kui
15,941
3,013
1,027
4,909
14,527
10,556
1,137
749
13,778
33,408
0
W
Sol
 
Sol
17,334
4,964
1,880
4,645
10,449
4,680
2,497
416
9,097
29,100
1,727
L
Hun Batz
Ash_Ketchem93
Hun Batz
9,651
2,446
1,038
792
13,807
6,349
0
11,845
1,962
0
16,982
W
Yemoja
7,706
1,066
3,203
1,967
14,253
18,653
498
1,581
12,672
17,240
0
W
11,691
451
1,733
5,501
15,459
16,745
867
1,411
14,048
21,423
0
L
Chiron
OEmperiusO
Chiron
13,126
4,724
1,802
4,735
16,177
5,636
0
13,797
2,380
0
22,567
W
12,746
2,784
851
10,052
25,526
16,549
474
4,443
21,083
21,464
0
L
Aphrodite
Smelanorrr
Aphrodite
8,600
1,665
5,145
6,062
16,290
12,176
0
15,258
1,032
16,537
0
L
6,025
2,838
841
2,092
12,215
4,250
0
10,799
1,416
0
10,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,757
Gold Earned
52,248
96
Minions Killed
129
0
Camps Cleared
0
886,276
Distance Traveled
1,092,540
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,257
855
25
2
0
167,209
0
W
Zhong Kui
11,671
973
40
3
0
209,357
1
W
Sol
10,336
861
27
2
0
248,561
0
L
Hun Batz
7,539
628
19
2
0
172,615
4
W
Yemoja
9,380
782
20
2
0
207,448
3
W
Hades
10,482
874
31
3
0
205,371
4
L
Chiron
8,510
709
18
2
0
200,054
0
W
Atlas
10,379
865
11
1
0
221,803
0
L
Aphrodite
8,085
674
18
2
0
182,479
0
L
Kali
8,366
697
16
1
0
163,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role