Player Matchup

He Bo
He Bo
 
He Bo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
B2x-YvanTaFemme
Horus
Level 104
God Stats
3W - 0L
1,709 SR
Queue Stats
222W - 168L
1,588 Elo+
Party 1
Izanami
Izanami
BenjaMI04
Izanami
Level 29
God Stats
1W - 0L
1,624 SR
Queue Stats
7W - 5L
1,548 Elo+
Solo
Chiron
Chiron
YvanLeBlancQC
Chiron
Level 68
God Stats
4W - 3L
1,524 SR
Queue Stats
421W - 335L
1,609 Elo+
Party 1
Erlang Shen
Erlang Shen
YvanLevertQc
Erlang Shen
Level 75
God Stats
6W - 7L
1,346 SR
Queue Stats
397W - 331L
1,629 Elo+
Party 1
Team Averages
Level 73
1,540 SR
1,575 Elo+

VS

Team Averages
Level 55
1,448 SR
1,471 Elo+
Terra
Terra
 
Terra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
BOSS HM2W
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,421 Elo+
Solo
Ao Kuang
Ao Kuang
NornugaL
Ao Kuang
Level 96
God Stats
2W - 8L
1,401 SR
Queue Stats
317W - 313L
1,522 Elo+
Party 2
Agni
Agni
SnoStallion
Agni
Level 27
God Stats
0W - 2L
1,530 SR
Queue Stats
8W - 16L
1,354 Elo+
Solo
Camazotz
Camazotz
TeMandeACasa
Camazotz
Level 21
God Stats
0W - 2L
1,310 SR
Queue Stats
13W - 12L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
4 / 4 / 14
10,658
711
15,383
11,813
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
2 / 2 / 22
10,742
716
11,813
20,821
16,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
BenjaMI04
Izanami
20
9 / 3 / 16
12,824
855
19,968
15,120
5,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
12 / 5 / 13
12,223
815
16,388
16,360
5,408
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
YvanLevertQc
Erlang Shen
19
4 / 4 / 21
11,385
759
9,857
22,511
21,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
4 / 5 / 9
11,052
737
15,947
21,166
24,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
BOSS HM2W
Ne Zha
15
1 / 8 / 9
9,348
623
15,143
13,755
5,314
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
NornugaL
Ao Kuang
16
4 / 7 / 7
10,002
667
7,151
15,506
17,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
3 / 6 / 10
10,830
722
17,933
13,385
4,872
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
TeMandeACasa
Camazotz
18
6 / 5 / 8
10,764
718
18,740
18,984
6,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
61
31
Kills
18
18
Deaths
31
86
Assists
43
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
4
14
2.75
L
Terra
 
Terra
4
5
9
1.7
W
2
2
22
6.5
L
Ne Zha
BOSS HM2W
Ne Zha
1
8
9
0.69
W
Izanami
BenjaMI04
Izanami
9
3
16
5.67
L
Ao Kuang
NornugaL
Ao Kuang
4
7
7
1.07
L
3
6
10
1.33
L
Camazotz
TeMandeACasa
Camazotz
6
5
8
2
W
12
5
13
3.7
W
Erlang Shen
YvanLevertQc
Erlang Shen
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,409
Damage
74,914
86,625
Taken
82,796
52,100
Mitigated
58,663
51,228
Healing
31,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
15,383
557
4,659
2,391
11,813
3,822
907
6,492
5,321
22,645
0
L
Terra
 
Terra
15,947
1,530
6,923
6,366
21,166
24,322
0
2,993
17,285
24,197
0
W
11,813
6,019
11,115
10,784
20,821
16,333
365
11,313
9,508
0
15,270
L
Ne Zha
BOSS HM2W
Ne Zha
15,143
3,256
531
1,706
13,755
5,314
0
2,227
10,879
0
32,120
W
Izanami
BenjaMI04
Izanami
19,968
13,835
1,362
4,139
15,120
5,501
4,457
7,235
7,885
0
58,552
L
Ao Kuang
NornugaL
Ao Kuang
7,151
2,867
1,101
2,338
15,506
17,198
144
3,965
10,743
12,848
0
L
17,933
2,046
334
2,080
13,385
4,872
763
1,870
11,048
39,351
0
L
Camazotz
TeMandeACasa
Camazotz
18,740
3,141
1,458
8,725
18,984
6,957
275
3,290
14,640
0
29,608
W
16,388
8,781
4,147
5,656
16,360
5,408
1,532
5,790
10,377
0
30,963
W
Erlang Shen
YvanLevertQc
Erlang Shen
9,857
3,573
1,782
5,193
22,511
21,036
547
10,008
12,503
0
11,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,832
Gold Earned
51,996
161
Minions Killed
128
0
Camps Cleared
0
1,409,937
Distance Traveled
1,237,556
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,658
711
19
1
0
292,807
1
L
Terra
11,052
737
19
1
0
258,022
0
W
Horus
10,742
716
11
1
0
310,844
0
L
Ne Zha
9,348
623
19
1
0
223,200
5
W
Izanami
12,824
855
97
6
0
264,330
2
L
Ao Kuang
10,002
667
16
1
0
239,880
1
L
Agni
10,830
722
46
3
0
233,931
0
L
Camazotz
10,764
718
28
2
0
282,523
1
W
Chiron
12,223
815
29
2
0
251,806
0
W
Erlang Shen
11,385
759
5
0
0
290,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role