Player Matchup

Odin
Odin
 
Odin
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Guesswhoswhite7
Cernunnos
Level 77
God Stats
3W - 6L
1,562 SR
Queue Stats
197W - 180L
1,477 Elo+
Party 1
Ah Puch
Ah Puch
SH FaLLeN
Ah Puch
Level 39
God Stats
1W - 4L
1,303 SR
Queue Stats
62W - 53L
1,575 Elo+
Solo
Ares
Ares
SirTaylor
Ares
Level 155
God Stats
4W - 2L
1,690 SR
Queue Stats
654W - 580L
1,552 Elo+
Party 1
Kali
Kali
apex-jealousy
Kali
Level 45
God Stats
8W - 6L
1,658 SR
Queue Stats
52W - 58L
1,505 Elo+
Solo
Team Averages
Level 71
1,543 SR
1,522 Elo+

VS

Team Averages
Level 69
1,594 SR
1,532 Elo+
Ymir
Ymir
DirtyDan18675
Ymir
Level 44
God Stats
149W - 136L
1,526 SR
Queue Stats
210W - 219L
1,521 Elo+
Solo
Cernunnos
Cernunnos
FumUndaCheez875
Cernunnos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,599 Elo+
Party 2
Achilles
Achilles
KingQuackster
Achilles
Level 138
God Stats
10W - 6L
1,647 SR
Queue Stats
71W - 56L
1,576 Elo+
Party 2
Susano
Susano
SO_NOW_WHAT_
Susano
Level 104
God Stats
1W - 0L
1,545 SR
Queue Stats
21W - 23L
1,468 Elo+
Solo
Olorun
Olorun
XSpiitFiire813
Olorun
Level 43
God Stats
4W - 0L
1,752 SR
Queue Stats
136W - 126L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 2 / 0
5,171
517
2,750
6,584
2,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Guesswhoswhite7
Cernunnos
7
0 / 5 / 0
4,466
447
2,081
5,364
660
Ah Puch
SH FaLLeN
Ah Puch
10
3 / 3 / 1
6,377
638
7,182
6,790
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ares
7
0 / 4 / 2
5,006
501
3,443
9,631
3,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 2 / 0
5,595
560
4,131
6,861
2,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
6,871
687
6,758
6,429
4,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
FumUndaCheez875
Cernunnos
10
5 / 0 / 6
6,502
650
6,228
5,165
1,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
KingQuackster
Achilles
8
4 / 2 / 5
5,722
572
5,116
7,911
3,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
10
3 / 0 / 3
5,872
587
4,186
5,119
1,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 2 / 3
5,702
570
3,657
5,767
2,107
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
16
16
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
2
0
0
W
3
1
0
3
W
Cernunnos
FumUndaCheez875
Cernunnos
5
0
6
8
L
Cernunnos
Guesswhoswhite7
Cernunnos
0
5
0
0
W
Achilles
KingQuackster
Achilles
4
2
5
3.25
L
Ah Puch
SH FaLLeN
Ah Puch
3
3
1
1.17
W
Susano
3
0
3
4.5
L
Ares
0
4
2
0.25
W
1
2
3
1.25
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,587
Damage
25,945
35,230
Taken
30,391
11,476
Mitigated
13,106
9,808
Healing
11,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,750
685
0
1,590
6,584
2,679
0
4,215
2,369
0
25,644
W
6,758
3,101
0
2,094
6,429
4,123
0
424
5,600
41,595
3,121
W
Cernunnos
FumUndaCheez875
Cernunnos
6,228
3,475
0
2,492
5,165
1,941
538
1,251
3,914
0
34,675
L
Cernunnos
Guesswhoswhite7
Cernunnos
2,081
875
0
246
5,364
660
56
0
4,943
0
16,439
W
Achilles
KingQuackster
Achilles
5,116
1,985
0
2,507
7,911
3,614
0
3,629
4,282
0
15,547
L
Ah Puch
SH FaLLeN
Ah Puch
7,182
365
0
2,624
6,790
1,713
0
1,726
4,956
35,913
0
W
Susano
4,186
1,660
0
2,254
5,119
1,321
0
1,260
3,859
0
22,351
L
Ares
3,443
295
263
2,266
9,631
3,708
0
2,213
7,034
10,369
0
W
3,657
1,979
159
2,137
5,767
2,107
0
4,120
1,647
29,201
0
L
4,131
1,703
0
2,819
6,861
2,716
0
1,647
5,181
0
34,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,615
Gold Earned
30,669
241
Minions Killed
274
0
Camps Cleared
0
1,017,063
Distance Traveled
998,144
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,171
517
56
6
0
208,991
0
W
Ymir
6,871
687
81
8
0
186,360
5
W
Cernunnos
6,502
650
71
7
0
196,232
4
L
Cernunnos
4,466
447
30
3
0
192,749
2
W
Achilles
5,722
572
13
1
0
186,265
0
L
Ah Puch
6,377
638
73
7
0
183,045
3
W
Susano
5,872
587
50
5
0
243,952
1
L
Ares
5,006
501
14
1
0
198,635
0
W
Olorun
5,702
570
59
6
0
185,335
2
L
Kali
5,595
560
68
7
0
233,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role