Player Matchup

Serqet
Serqet
 
Serqet
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AWookiieCookiie
Poseidon
Level 110
God Stats
13W - 10L
1,479 SR
Queue Stats
205W - 191L
1,549 Elo+
Party 2
Yemoja
Yemoja
KMoney9
Yemoja
Level 89
God Stats
2W - 1L
1,514 SR
Queue Stats
221W - 203L
1,551 Elo+
Party 2
Chaac
Chaac
Torak141
Chaac
Level 124
God Stats
1W - 2L
1,198 SR
Queue Stats
196W - 176L
1,549 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mootroot3
Ah Muzen Cab
Level 105
God Stats
4W - 4L
1,573 SR
Queue Stats
241W - 212L
1,556 Elo+
Party 2
Team Averages
Level 103
1,453 SR
1,541 Elo+

VS

Team Averages
Level 97
1,452 SR
1,438 Elo+
Mercury
Mercury
Awsomehammer
Mercury
Level 128
God Stats
2W - 2L
1,675 SR
Queue Stats
43W - 59L
1,376 Elo+
Solo
Izanami
Izanami
HuntingHawk
Izanami
Level 67
God Stats
1W - 2L
1,462 SR
Queue Stats
13W - 14L
1,446 Elo+
Party 1
Bacchus
Bacchus
Yorque
Bacchus
Level 84
God Stats
0W - 5L
1,384 SR
Queue Stats
225W - 212L
1,490 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iMew9
Morgan Le Fay
Level 118
God Stats
11W - 11L
1,399 SR
Queue Stats
181W - 186L
1,452 Elo+
Party 3
Tiamat
Tiamat
vasage1
Tiamat
Level 88
God Stats
0W - 3L
1,342 SR
Queue Stats
240W - 243L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
10 / 3 / 5
10,700
594
10,282
13,477
5,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
17
3 / 2 / 6
9,991
555
7,369
7,664
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
KMoney9
Yemoja
14
3 / 2 / 9
9,300
517
5,569
14,304
10,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Torak141
Chaac
15
4 / 1 / 11
9,839
547
12,786
17,643
17,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
mootroot3
Ah Muzen Cab
18
6 / 1 / 5
10,574
587
11,432
11,193
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Awsomehammer
Mercury
14
4 / 6 / 3
8,994
500
7,038
15,430
4,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
HuntingHawk
Izanami
14
1 / 5 / 3
8,613
479
10,210
13,828
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
Yorque
Bacchus
12
1 / 6 / 3
8,081
449
9,453
17,914
19,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
iMew9
Morgan Le Fay
13
1 / 6 / 1
8,483
471
5,203
10,336
5,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
vasage1
Tiamat
16
2 / 3 / 1
9,758
542
6,133
8,632
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
26
Kills
9
9
Deaths
26
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
10
3
5
4.17
W
Poseidon
3
2
6
3
L
Mercury
Awsomehammer
Mercury
4
6
3
0.92
L
Izanami
HuntingHawk
Izanami
1
5
3
0.5
W
Yemoja
KMoney9
Yemoja
3
2
9
3.75
W
Chaac
Torak141
Chaac
4
1
11
9.5
L
Bacchus
Yorque
Bacchus
1
6
3
0.42
L
Morgan Le Fay
iMew9
Morgan Le Fay
1
6
1
0.25
W
Ah Muzen Cab
mootroot3
Ah Muzen Cab
6
1
5
8.5
L
Tiamat
vasage1
Tiamat
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,438
Damage
38,037
64,281
Taken
66,140
39,461
Mitigated
38,490
28,691
Healing
14,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
10,282
2,733
0
5,345
13,477
5,403
187
4,636
8,841
0
59,174
W
Poseidon
7,369
996
0
1,909
7,664
2,857
1,443
1,913
5,751
68,511
0
L
Mercury
Awsomehammer
Mercury
7,038
3,825
0
4,491
15,430
4,933
0
4,038
10,927
0
53,086
L
Izanami
HuntingHawk
Izanami
10,210
6,802
0
3,098
13,828
3,433
724
2,315
11,072
0
67,413
W
Yemoja
KMoney9
Yemoja
5,569
1,311
5,041
4,492
14,304
10,122
307
5,203
9,101
25,529
0
W
Chaac
Torak141
Chaac
12,786
1,655
0
6,368
17,643
17,324
1,119
5,510
12,133
4,932
54,275
L
Bacchus
Yorque
Bacchus
9,453
1,072
189
3,704
17,914
19,618
28
4,457
13,116
23,471
0
L
Morgan Le Fay
iMew9
Morgan Le Fay
5,203
566
0
339
10,336
5,967
0
1,390
8,370
44,835
0
W
Ah Muzen Cab
mootroot3
Ah Muzen Cab
11,432
4,614
0
5,536
11,193
3,755
798
3,527
7,666
0
88,559
L
Tiamat
vasage1
Tiamat
6,133
637
0
2,340
8,632
4,539
686
2,415
6,006
70,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,404
Gold Earned
43,929
529
Minions Killed
520
0
Camps Cleared
0
1,849,035
Distance Traveled
1,684,201
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,700
594
97
5
0
389,909
5
W
Poseidon
9,991
555
153
9
0
388,848
2
L
Mercury
8,994
500
99
6
0
367,347
3
L
Izanami
8,613
479
137
8
0
308,396
1
W
Yemoja
9,300
517
46
3
0
342,701
8
W
Chaac
9,839
547
97
5
0
374,031
9
L
Bacchus
8,081
449
29
2
0
359,152
2
L
Morgan Le Fay
8,483
471
102
6
0
304,994
5
W
Ah Muzen Cab
10,574
587
136
8
0
353,546
6
L
Tiamat
9,758
542
153
9
0
344,312
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role