Player Matchup

Chaac
Chaac
 
Chaac
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Gemerlp
Neith
Level 57
God Stats
6W - 4L
1,464 SR
Queue Stats
162W - 272L
1,265 Elo+
Party 1
Zeus
Zeus
OreoPingu
Zeus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
Zachriel
Ao Kuang
Level 49
God Stats
25W - 21L
1,534 SR
Queue Stats
66W - 84L
1,343 Elo+
Solo
Ganesha
Ganesha
々řαゆφφπ
Ganesha
Level 26
God Stats
8W - 3L
1,523 SR
Queue Stats
38W - 72L
1,225 Elo+
Party 1
Team Averages
Level 45
1,504 SR
1,365 Elo+

VS

Team Averages
Level 66
1,360 SR
1,320 Elo+
Bacchus
Bacchus
 
Bacchus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Okaiel
Atlas
Level 49
God Stats
1W - 3L
1,255 SR
Queue Stats
5W - 20L
1,143 Elo+
Party 2
Hachiman
Hachiman
Zaruthous
Hachiman
Level 4
God Stats
0W - 9L
1,044 SR
Queue Stats
0W - 12L
957 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
3 / 3 / 0
6,687
557
8,304
8,354
5,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
Gemerlp
Neith
12
5 / 1 / 4
7,546
629
8,071
5,954
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
10
2 / 2 / 1
6,400
533
4,553
5,061
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Zachriel
Ao Kuang
10
6 / 2 / 3
6,832
569
6,404
6,982
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

1
0 / 0 / 0
2,454
205
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 2 / 4
6,398
533
2,427
9,349
6,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
 
He Bo
10
2 / 3 / 4
6,224
519
5,684
7,897
2,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
 
Da Ji
9
3 / 4 / 2
6,056
505
2,372
8,279
2,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atlas
Okaiel
Atlas
9
2 / 4 / 4
5,873
489
4,041
10,144
4,337
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hachiman
Zaruthous
Hachiman
8
0 / 4 / 1
5,236
436
693
5,428
1,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
16
Kills
8
8
Deaths
17
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
0
1
L
Bacchus
 
Bacchus
1
2
4
1.5
L
He Bo
 
He Bo
2
3
4
1.33
L
Da Ji
 
Da Ji
3
4
2
1
W
Neith
Gemerlp
Neith
5
1
4
7
L
Atlas
Okaiel
Atlas
2
4
4
1
W
Zeus
2
2
1
1.25
W
Ao Kuang
Zachriel
Ao Kuang
6
2
3
3.75
L
Hachiman
Zaruthous
Hachiman
0
4
1
0.13
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,332
Damage
15,217
26,351
Taken
41,097
11,380
Mitigated
17,860
8,850
Healing
13,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,304
423
0
2,501
8,354
5,469
78
3,763
4,591
8,966
20,072
L
Bacchus
 
Bacchus
2,427
285
0
2,898
9,349
6,525
396
2,517
6,759
14,288
0
L
He Bo
 
He Bo
5,684
486
0
3,028
7,897
2,904
0
4,468
3,329
30,696
0
L
Da Ji
 
Da Ji
2,372
507
291
2,746
8,279
2,485
0
960
7,225
0
28,431
W
Neith
Gemerlp
Neith
8,071
1,734
0
2,508
5,954
2,320
1,013
2,507
3,447
0
41,813
L
Atlas
Okaiel
Atlas
4,041
1,397
318
3,481
10,144
4,337
444
3,504
6,213
14,851
0
W
Zeus
4,553
1,006
0
1,210
5,061
1,602
159
3,011
2,050
28,878
0
W
Ao Kuang
Zachriel
Ao Kuang
6,404
2,326
0
2,631
6,982
1,989
989
2,871
4,111
23,758
0
L
Hachiman
Zaruthous
Hachiman
693
591
0
353
5,428
1,609
224
1,699
3,729
0
12,183
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,919
Gold Earned
29,787
238
Minions Killed
181
0
Camps Cleared
0
914,924
Distance Traveled
1,015,807
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,687
557
61
5
0
240,797
4
L
Bacchus
6,398
533
21
2
0
253,984
3
L
He Bo
6,224
519
59
5
0
201,329
4
L
Da Ji
6,056
505
53
4
0
183,306
0
W
Neith
7,546
629
76
6
0
218,713
0
L
Atlas
5,873
489
23
2
0
194,045
0
W
Zeus
6,400
533
64
5
0
209,020
2
W
Ao Kuang
6,832
569
37
3
0
246,394
0
L
Hachiman
5,236
436
25
2
0
183,143
1
W
Ganesha
2,454
205
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role