Player Matchup

Scylla
Scylla
Dbizzel
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,191 Elo+
Party 1
Discordia
Discordia
EvilFiber5
Discordia
Level 80
God Stats
1W - 2L
1,332 SR
Queue Stats
29W - 25L
1,392 Elo+
Solo
Mulan
Mulan
HighDryden
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,191 Elo+
Party 1
Chronos
Chronos
Lonedeity22
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 118L
1,332 Elo+
Solo
Odin
Odin
arnoltmaximus
Odin
Level 154
God Stats
3W - 2L
1,485 SR
Queue Stats
99W - 96L
1,417 Elo+
Solo
Team Averages
Level 59
1,463 SR
1,304 Elo+

VS

Team Averages
Level 86
1,352 SR
1,381 Elo+
Hercules
Hercules
Abbystract2617
Hercules
Level 75
God Stats
2W - 3L
1,467 SR
Queue Stats
282W - 315L
1,404 Elo+
Solo
Sobek
Sobek
AmericanJester6
Sobek
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 56L
1,375 Elo+
Solo
Ares
Ares
ReaperzGame23
Ares
Level 114
God Stats
2W - 1L
1,524 SR
Queue Stats
144W - 144L
1,394 Elo+
Solo
Cthulhu
Cthulhu
leaf420
Cthulhu
Level 54
God Stats
1W - 2L
1,093 SR
Queue Stats
83W - 108L
1,352 Elo+
Solo
Ah Puch
Ah Puch
lionhart456
Ah Puch
Level 100
God Stats
1W - 0L
1,178 SR
Queue Stats
70W - 55L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dbizzel
Scylla
13
1 / 8 / 2
6,945
695
4,751
11,513
4,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
EvilFiber5
Discordia
15
4 / 3 / 2
8,599
860
15,820
4,776
1,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
12
1 / 8 / 0
6,727
673
5,865
15,109
6,272
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Lonedeity22
Chronos
11
0 / 6 / 2
6,188
619
5,453
9,670
3,356
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 4 / 5
7,028
703
6,641
18,330
14,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
5 / 1 / 16
9,099
910
5,913
15,608
13,031
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 2 / 19
8,194
819
5,895
10,485
12,966
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
15 / 1 / 12
11,191
1,119
11,363
15,123
21,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
leaf420
Cthulhu
14
4 / 2 / 18
8,536
854
13,142
9,965
11,261
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
lionhart456
Ah Puch
17
3 / 0 / 25
9,683
968
17,621
6,379
3,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
119
6
Kills
29
29
Deaths
6
11
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Hercules
5
1
16
13
W
2
2
19
5.75
L
Scylla
Dbizzel
Scylla
1
8
2
0.25
L
Discordia
EvilFiber5
Discordia
4
3
2
1.67
L
Mulan
1
8
0
0.13
L
Chronos
Lonedeity22
Chronos
0
6
2
0.17
W
15
1
12
21
L
0
4
5
0.63
W
Cthulhu
leaf420
Cthulhu
4
2
18
6.5
W
Ah Puch
lionhart456
Ah Puch
3
0
25
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,530
Damage
53,934
59,398
Taken
57,560
30,442
Mitigated
62,641
11,822
Healing
25,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
5,913
1,055
1,346
7,937
15,608
13,031
968
5,458
10,070
0
9,152
W
5,895
528
2,081
1,899
10,485
12,966
262
4,890
5,431
8,092
0
L
Scylla
Dbizzel
Scylla
4,751
1,032
0
1,515
11,513
4,105
0
9,317
2,034
10,909
0
L
Discordia
EvilFiber5
Discordia
15,820
1,257
17
446
4,776
1,746
0
4,061
637
25,372
0
L
Mulan
5,865
1,459
134
1,146
15,109
6,272
0
11,253
3,534
0
12,014
L
Chronos
Lonedeity22
Chronos
5,453
1,799
385
802
9,670
3,356
0
7,917
1,567
11,477
0
W
11,363
1,108
1,136
2,846
15,123
21,437
818
7,352
7,685
14,890
0
L
6,641
1,758
600
6,777
18,330
14,963
0
14,302
3,605
0
11,902
W
Cthulhu
leaf420
Cthulhu
13,142
475
2,658
2,581
9,965
11,261
88
4,056
5,825
21,974
0
W
Ah Puch
lionhart456
Ah Puch
17,621
1,650
1,150
2,307
6,379
3,946
1,142
3,806
2,525
39,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,487
Gold Earned
46,703
78
Minions Killed
96
0
Camps Cleared
0
789,196
Distance Traveled
969,194
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,099
910
4
0
0
187,309
0
W
Sobek
8,194
819
7
1
0
177,369
0
L
Scylla
6,945
695
17
2
0
132,710
0
L
Discordia
8,599
860
24
2
0
186,872
0
L
Mulan
6,727
673
13
1
0
135,114
0
L
Chronos
6,188
619
12
1
0
144,036
0
W
Ares
11,191
1,119
5
1
0
194,688
0
L
Odin
7,028
703
12
1
0
190,464
1
W
Cthulhu
8,536
854
30
3
0
210,372
0
W
Ah Puch
9,683
968
50
5
0
199,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role