Player Matchup

Medusa
Medusa
Grooseinator
Medusa
Level 109
God Stats
2W - 3L
1,779 SR
Queue Stats
101W - 65L
1,655 Elo+
Party 1
Nu Wa
Nu Wa
ItsMJ
Nu Wa
Level 128
God Stats
19W - 15L
1,591 SR
Queue Stats
222W - 164L
1,700 Elo+
Party 1
Jormungandr
Jormungandr
kAlluYT
Jormungandr
Level 128
God Stats
15W - 17L
1,485 SR
Queue Stats
195W - 130L
1,671 Elo+
Party 1
Team Averages
Level 122
1,618 SR
1,675 Elo+

VS

Team Averages
Level 95
1,548 SR
1,551 Elo+
Ra
Ra
Atio3f
Ra
Level 116
God Stats
4W - 0L
1,662 SR
Queue Stats
125W - 108L
1,597 Elo+
Party 2
Chiron
Chiron
Saladin82
Chiron
Level 104
God Stats
9W - 10L
1,497 SR
Queue Stats
158W - 173L
1,562 Elo+
Solo
Ares
Ares
Zaer2006
Ares
Level 64
God Stats
3W - 2L
1,485 SR
Queue Stats
192W - 217L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 3 / 4
12,629
574
14,932
14,957
6,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
ItsMJ
Nu Wa
16
2 / 3 / 6
12,548
570
20,874
9,801
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
kAlluYT
Jormungandr
16
2 / 3 / 6
13,442
611
21,476
21,994
30,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
1 / 3 / 8
12,956
589
11,047
19,836
12,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Saladin82
Chiron
17
4 / 4 / 5
13,640
620
14,386
20,073
10,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
16
4 / 1 / 4
14,713
669
8,282
29,235
40,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
8
Kills
9
9
Deaths
8
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
1
3
8
1.67
L
Medusa
4
3
4
2
L
Nu Wa
ItsMJ
Nu Wa
2
3
6
1.67
W
Chiron
Saladin82
Chiron
4
4
5
1.63
W
Ares
4
1
4
6
L
Jormungandr
kAlluYT
Jormungandr
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,282
Damage
33,715
46,752
Taken
69,144
41,530
Mitigated
63,514
7,794
Healing
22,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
11,047
1,218
4,494
6,633
19,836
12,232
946
11,401
8,044
95,251
0
L
Medusa
14,932
4,767
0
2,204
14,957
6,747
2,231
7,037
7,920
0
68,089
L
Nu Wa
ItsMJ
Nu Wa
20,874
2,883
228
1,302
9,801
3,889
1,004
5,476
4,325
61,680
0
W
Chiron
Saladin82
Chiron
14,386
4,805
1,672
5,287
20,073
10,433
2,517
12,656
6,982
0
67,127
W
Ares
8,282
140
0
4,788
29,235
40,849
329
17,424
10,769
29,575
0
L
Jormungandr
kAlluYT
Jormungandr
21,476
1,506
0
4,060
21,994
30,894
320
7,154
14,840
54,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,619
Gold Earned
41,309
232
Minions Killed
258
10
Camps Cleared
8
1,231,839
Distance Traveled
1,283,194
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,956
589
120
5
3
429,124
5
L
Medusa
12,629
574
98
4
3
403,396
3
L
Nu Wa
12,548
570
84
4
6
400,527
3
W
Chiron
13,640
620
105
5
3
419,634
6
W
Ares
14,713
669
33
2
2
434,436
3
L
Jormungandr
13,442
611
50
2
1
427,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role