Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
AnaIpain
Charybdis
Level 160
God Stats
20W - 20L
1,551 SR
Queue Stats
628W - 573L
1,571 Elo+
Party 1
Hera
Hera
Formo4ka
Hera
Level 160
God Stats
6W - 2L
1,662 SR
Queue Stats
474W - 333L
1,600 Elo+
Party 1
Raijin
Raijin
SmokyPie
Raijin
Level 160
God Stats
1W - 0L
1,751 SR
Queue Stats
55W - 55L
1,552 Elo+
Party 1
Atlas
Atlas
goldenlanz
Atlas
Level 85
God Stats
21W - 7L
1,767 SR
Queue Stats
270W - 168L
1,640 Elo+
Party 1
Team Averages
Level 140
1,646 SR
1,573 Elo+

VS

Team Averages
Level 120
1,552 SR
1,528 Elo+
Chiron
Chiron
 
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cuddlies
Morgan Le Fay
Level 126
God Stats
48W - 55L
1,543 SR
Queue Stats
1,012W - 1,065L
1,556 Elo+
Solo
Discordia
Discordia
Peroust
Discordia
Level 99
God Stats
277W - 209L
1,652 SR
Queue Stats
855W - 824L
1,574 Elo+
Solo
Geb
Geb
citcim124
Geb
Level 127
God Stats
9W - 13L
1,512 SR
Queue Stats
546W - 555L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 1 / 3
6,606
1,321
4,226
4,814
1,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
AnaIpain
Charybdis
10
0 / 0 / 5
5,161
1,032
3,098
5,019
1,531
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
10
1 / 1 / 3
5,636
1,127
1,858
3,221
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
SmokyPie
Raijin
11
2 / 1 / 4
6,021
1,204
1,517
3,583
1,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
10
0 / 0 / 7
5,757
1,151
2,504
4,705
2,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

429

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
0 / 1 / 0
4,604
921
0
763
164
Mace

Mace

+10
Physical Power

Morgan Le Fay
Cuddlies
Morgan Le Fay
10
2 / 1 / 1
5,887
1,177
7,969
4,226
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
Peroust
Discordia
10
0 / 1 / 2
5,437
1,087
5,654
3,803
1,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 4 / 2
5,487
1,097
5,199
6,856
5,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
7
Kills
3
3
Deaths
7
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
1
3
5.5
L
Chiron
 
Chiron
0
1
0
0
W
Charybdis
AnaIpain
Charybdis
0
0
5
2.5
L
Morgan Le Fay
Cuddlies
Morgan Le Fay
2
1
1
2.5
W
Hera
1
1
3
2.5
L
Discordia
Peroust
Discordia
0
1
2
1
W
Raijin
SmokyPie
Raijin
2
1
4
4
L
1
4
2
0.5
W
Atlas
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,203
Damage
18,822
21,342
Taken
15,648
8,598
Mitigated
7,996
4,525
Healing
981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,226
971
0
3,181
4,814
1,956
0
3,986
591
0
7,491
L
Chiron
 
Chiron
0
0
0
0
763
164
0
309
454
0
0
W
Charybdis
AnaIpain
Charybdis
3,098
2,381
0
0
5,019
1,531
0
4,103
572
0
9,588
L
Morgan Le Fay
Cuddlies
Morgan Le Fay
7,969
671
0
370
4,226
1,199
0
1,266
2,960
17,399
0
W
Hera
1,858
354
0
658
3,221
1,230
0
2,584
523
17,861
0
L
Discordia
Peroust
Discordia
5,654
0
0
173
3,803
1,078
0
1,294
2,509
16,088
0
W
Raijin
SmokyPie
Raijin
1,517
57
0
136
3,583
1,163
0
3,230
238
12,382
0
L
5,199
573
0
438
6,856
5,555
0
3,010
3,846
11,893
0
W
Atlas
2,504
1,117
0
550
4,705
2,718
0
3,851
596
6,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,181
Gold Earned
21,415
93
Minions Killed
52
5
Camps Cleared
4
521,831
Distance Traveled
296,171
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,606
1,321
1
0
1
115,217
1
L
Chiron
4,604
921
0
0
0
10,118
0
W
Charybdis
5,161
1,032
17
3
1
99,515
0
L
Morgan Le Fay
5,887
1,177
19
4
1
108,550
1
W
Hera
5,636
1,127
40
8
2
105,811
2
L
Discordia
5,437
1,087
21
4
2
90,516
2
W
Raijin
6,021
1,204
23
5
0
98,343
2
L
Geb
5,487
1,097
12
2
1
86,987
0
W
Atlas
5,757
1,151
12
2
1
102,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role