Player Matchup

Osiris
Osiris
Silver V
PeakCracker8022
Osiris
Silver V
Level 159
God Stats
7W - 4L
1,518 SR
Queue Stats
231W - 248L
564 MMR
Solo
Hera
Hera
Bronze I
bobbinsancho
Hera
Bronze I
Level 89
God Stats
26W - 34L
1,429 SR
Queue Stats
422W - 443L
362 MMR
Solo
Guan Yu
Guan Yu
Silver IV
hpeclipse5
Guan Yu
Silver IV
Level 66
God Stats
5W - 3L
1,539 SR
Queue Stats
70W - 87L
615 MMR
Solo
Jormungandr
Jormungandr
Silver IV
partyberil
Jormungandr
Silver IV
Level 109
God Stats
9W - 5L
1,526 SR
Queue Stats
178W - 198L
751 MMR
Party 2
Chiron
Chiron
Silver III
partymerih
Chiron
Silver III
Level 156
God Stats
27W - 43L
1,559 SR
Queue Stats
178W - 196L
797 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,514 SR
618 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,562 SR
616 MMR
Chang'e
Chang'e
Silver IV
MitziDark
Chang'e
Silver IV
Level 145
God Stats
5W - 5L
1,494 SR
Queue Stats
268W - 274L
705 MMR
Solo
Izanami
Izanami
Bronze II
Not Mami
Izanami
Bronze II
Level 64
God Stats
0W - 1L
1,720 SR
Queue Stats
19W - 46L
315 MMR
Solo
Awilix
Awilix
Silver IV
alv_zc23
Awilix
Silver IV
Level 119
God Stats
1W - 2L
1,312 SR
Queue Stats
152W - 171L
751 MMR
Solo
Ganesha
Ganesha
Silver IV
emeric97231
Ganesha
Silver IV
Level 88
God Stats
1W - 2L
1,743 SR
Queue Stats
36W - 59L
679 MMR
Party 1
Mulan
Mulan
Silver V
tininis97231
Mulan
Silver V
Level 100
God Stats
20W - 16L
1,541 SR
Queue Stats
42W - 66L
631 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 7
14,498
580
12,351
23,647
13,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
13 / 6 / 6
14,145
566
26,081
13,283
4,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
hpeclipse5
Guan Yu
19
1 / 5 / 15
12,431
497
6,466
23,371
23,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
partyberil
Jormungandr
18
3 / 2 / 17
13,089
524
11,195
26,720
31,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
partymerih
Chiron
20
10 / 5 / 9
14,213
569
28,257
23,838
9,085
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ArachneMedusaCliodhnaTiamatAthena

VS

Bans
TsukuyomiYmirDanzaburouOdinKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MitziDark
Chang'e
18
8 / 6 / 7
12,668
507
17,980
22,103
6,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Not Mami
Izanami
14
2 / 7 / 4
10,342
414
6,138
15,073
3,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
alv_zc23
Awilix
19
8 / 6 / 8
12,567
503
14,717
23,244
9,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
emeric97231
Ganesha
13
0 / 12 / 11
9,970
399
9,440
31,941
32,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 4 / 3
12,288
492
20,791
18,288
17,305
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
56
35
Kills
23
23
Deaths
35
54
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chang'e
MitziDark
Chang'e
8
6
7
1.92
L
Izanami
Not Mami
Izanami
2
7
4
0.57
W
8
5
7
2.3
L
Awilix
alv_zc23
Awilix
8
6
8
2
W
13
6
6
2.67
L
Ganesha
emeric97231
Ganesha
0
12
11
0.46
W
Guan Yu
hpeclipse5
Guan Yu
1
5
15
1.7
W
Jormungandr
partyberil
Jormungandr
3
2
17
5.75
W
Chiron
partymerih
Chiron
10
5
9
2.9
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,350
Damage
69,066
110,859
Taken
110,649
82,443
Mitigated
69,813
48,837
Healing
21,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
MitziDark
Chang'e
17,980
630
1,609
8,155
22,103
6,704
0
9,259
12,500
82,322
0
L
Izanami
Not Mami
Izanami
6,138
4,700
0
0
15,073
3,831
862
5,933
9,020
0
49,758
W
12,351
5,766
0
9,991
23,647
13,344
5,128
5,801
17,587
0
91,656
L
Awilix
alv_zc23
Awilix
14,717
4,864
0
4,558
23,244
9,255
0
5,241
17,793
0
102,306
W
26,081
9,936
0
2,369
13,283
4,967
1,447
5,182
7,829
97,893
0
L
Ganesha
emeric97231
Ganesha
9,440
711
2,204
2,242
31,941
32,718
0
12,314
19,427
23,936
0
W
Guan Yu
hpeclipse5
Guan Yu
6,466
1,362
7,114
8,449
23,371
23,163
108
6,522
16,724
0
56,201
W
Jormungandr
partyberil
Jormungandr
11,195
2,334
893
6,856
26,720
31,884
909
5,671
20,839
66,100
0
W
Chiron
partymerih
Chiron
28,257
16,828
1,791
11,374
23,838
9,085
6,939
6,105
17,517
0
115,280
L
20,791
1,477
0
3,143
18,288
17,305
560
4,435
13,767
1,462
74,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,376
Gold Earned
57,835
633
Minions Killed
520
0
Camps Cleared
0
2,306,833
Distance Traveled
2,076,086
31
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,668
507
134
5
0
413,347
3
L
Izanami
10,342
414
107
4
0
365,841
2
W
Osiris
14,498
580
139
6
0
493,136
2
L
Awilix
12,567
503
130
5
0
428,661
1
W
Hera
14,145
566
154
6
0
445,398
6
L
Ganesha
9,970
399
9
0
0
429,685
0
W
Guan Yu
12,431
497
105
4
0
502,521
8
W
Jormungandr
13,089
524
85
3
0
430,540
4
W
Chiron
14,213
569
150
6
0
435,238
11
L
Mulan
12,288
492
140
6
0
438,552
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role