Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Murloc992
Yemoja
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 86L
1,509 Elo+
Party 2
Izanami
Izanami
N1RoXaS
Izanami
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
92W - 93L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
PlakaTM
Sun Wukong
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 96L
1,504 Elo+
Party 2
Chronos
Chronos
Spin2WinThor
Chronos
Level 39
God Stats
6W - 3L
1,785 SR
Queue Stats
85W - 57L
1,649 Elo+
Party 1
Team Averages
Level 67
1,557 SR
1,532 Elo+

VS

Team Averages
Level 66
1,724 SR
1,688 Elo+
Guan Yu
Guan Yu
GMAX999
Guan Yu
Level 103
God Stats
48W - 19L
1,813 SR
Queue Stats
349W - 182L
1,826 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
HerrGenzu
Ah Muzen Cab
Level 113
God Stats
22W - 13L
1,682 SR
Queue Stats
781W - 436L
1,820 Elo+
Party 3
Xbalanque
Xbalanque
Jurasaurz
Xbalanque
Level 40
God Stats
6W - 2L
1,692 SR
Queue Stats
129W - 122L
1,459 Elo+
Solo
Nemesis
Nemesis
MoniNudel
Nemesis
Level 26
God Stats
10W - 3L
1,831 SR
Queue Stats
118W - 27L
1,850 Elo+
Party 3
Hades
Hades
Urraca03
Hades
Level 47
God Stats
8W - 5L
1,602 SR
Queue Stats
135W - 139L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
0 / 5 / 1
4,885
489
2,268
7,406
2,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Murloc992
Yemoja
8
0 / 1 / 3
5,261
526
1,959
6,613
3,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
N1RoXaS
Izanami
8
1 / 3 / 0
4,430
443
2,303
6,290
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
PlakaTM
Sun Wukong
9
1 / 1 / 0
5,124
512
3,710
7,043
3,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Spin2WinThor
Chronos
10
2 / 4 / 0
5,658
566
2,841
7,880
1,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GMAX999
Guan Yu
11
3 / 1 / 1
6,168
617
5,720
6,577
5,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ah Muzen Cab
HerrGenzu
Ah Muzen Cab
11
4 / 1 / 0
6,291
629
9,102
5,999
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
Jurasaurz
Xbalanque
11
3 / 1 / 3
6,607
661
4,684
4,951
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
MoniNudel
Nemesis
11
3 / 0 / 1
6,237
624
3,434
5,013
1,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hades
Urraca03
Hades
8
1 / 2 / 2
4,809
481
2,004
5,516
4,050
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
14
14
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
5
1
0.1
W
Guan Yu
GMAX999
Guan Yu
3
1
1
3.5
W
Ah Muzen Cab
HerrGenzu
Ah Muzen Cab
4
1
0
4
W
Xbalanque
Jurasaurz
Xbalanque
3
1
3
4.5
W
Nemesis
MoniNudel
Nemesis
3
0
1
3.5
L
Yemoja
Murloc992
Yemoja
0
1
3
1.5
L
Izanami
N1RoXaS
Izanami
1
3
0
0.33
L
Sun Wukong
PlakaTM
Sun Wukong
1
1
0
1
L
Chronos
Spin2WinThor
Chronos
2
4
0
0.5
W
Hades
Urraca03
Hades
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,081
Damage
24,944
35,232
Taken
28,056
11,968
Mitigated
14,571
11,105
Healing
13,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,268
433
0
4,158
7,406
2,491
0
603
6,645
0
26,402
W
Guan Yu
GMAX999
Guan Yu
5,720
1,149
0
3,660
6,577
5,314
0
0
6,145
0
30,521
W
Ah Muzen Cab
HerrGenzu
Ah Muzen Cab
9,102
4,307
0
3,325
5,999
1,938
897
1,402
4,597
0
47,953
W
Xbalanque
Jurasaurz
Xbalanque
4,684
774
0
2,324
4,951
1,585
534
1,498
3,453
0
38,832
W
Nemesis
MoniNudel
Nemesis
3,434
1,138
0
2,856
5,013
1,684
0
1,485
3,495
0
33,093
L
Yemoja
Murloc992
Yemoja
1,959
674
1,404
1,671
6,613
3,240
0
591
6,022
8,547
0
L
Izanami
N1RoXaS
Izanami
2,303
1,616
0
1,141
6,290
1,296
0
265
6,025
0
26,340
L
Sun Wukong
PlakaTM
Sun Wukong
3,710
1,268
0
1,555
7,043
3,162
0
0
6,625
0
20,943
L
Chronos
Spin2WinThor
Chronos
2,841
790
0
1,176
7,880
1,779
0
545
7,335
28,729
0
W
Hades
Urraca03
Hades
2,004
226
49
1,578
5,516
4,050
290
415
5,101
14,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,358
Gold Earned
30,112
246
Minions Killed
320
0
Camps Cleared
0
886,066
Distance Traveled
999,715
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,885
489
54
5
0
178,187
3
W
Guan Yu
6,168
617
59
6
0
202,766
2
W
Ah Muzen Cab
6,291
629
81
8
0
177,072
2
W
Xbalanque
6,607
661
87
9
0
194,092
3
W
Nemesis
6,237
624
65
7
0
248,685
2
L
Yemoja
5,261
526
15
2
0
182,194
0
L
Izanami
4,430
443
60
6
0
159,727
0
L
Sun Wukong
5,124
512
57
6
0
193,579
0
L
Chronos
5,658
566
60
6
0
172,379
4
W
Hades
4,809
481
28
3
0
177,100
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role