Player Matchup

Sol
Sol
 
Sol
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Gemerlp
Neith
Level 57
God Stats
6W - 4L
1,432 SR
Queue Stats
162W - 272L
1,255 Elo+
Party 1
Ganesha
Ganesha
々řαゆφφπ
Ganesha
Level 26
God Stats
8W - 3L
1,425 SR
Queue Stats
38W - 72L
1,214 Elo+
Party 1
Team Averages
Level 63
1,471 SR
1,394 Elo+

VS

Team Averages
Level 71
1,316 SR
1,221 Elo+
Thanatos
Thanatos
Abarashard
Thanatos
Level 65
God Stats
8W - 9L
1,285 SR
Queue Stats
50W - 65L
1,240 Elo+
Solo
Camazotz
Camazotz
LEGEND2019
Camazotz
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
517W - 589L
1,396 Elo+
Solo
Cthulhu
Cthulhu
MrGabry86
Cthulhu
Level 121
God Stats
0W - 2L
1,566 SR
Queue Stats
7W - 5L
1,331 Elo+
Solo
Ares
Ares
Okaiel
Ares
Level 49
God Stats
0W - 3L
1,148 SR
Queue Stats
5W - 20L
1,162 Elo+
Party 2
Hachiman
Hachiman
Zaruthous
Hachiman
Level 4
God Stats
0W - 9L
1,081 SR
Queue Stats
0W - 12L
977 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
7 / 0 / 0
5,841
834
7,593
4,520
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
 
Chaac
8
2 / 0 / 0
4,710
673
2,411
3,367
2,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
 
Thor
7
0 / 2 / 1
4,423
632
878
4,747
1,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Gemerlp
Neith
6
2 / 1 / 1
4,196
599
3,350
3,467
1,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 3
4,385
626
904
4,671
1,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Abarashard
Thanatos
7
3 / 2 / 0
4,491
642
3,774
5,650
1,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Camazotz
LEGEND2019
Camazotz
5
0 / 2 / 0
3,670
524
1,328
3,344
1,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
MrGabry86
Cthulhu
5
0 / 1 / 2
3,674
525
3,039
4,020
2,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
Okaiel
Ares
5
1 / 3 / 1
3,725
532
509
5,600
2,017
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Zaruthous
Hachiman
4
0 / 3 / 1
3,242
463
590
3,569
785
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
11
Kills
4
4
Deaths
11
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
0
7
W
Chaac
 
Chaac
2
0
0
2
W
Thor
 
Thor
0
2
1
0.25
L
Thanatos
Abarashard
Thanatos
3
2
0
1.5
W
Neith
Gemerlp
Neith
2
1
1
2.5
L
Camazotz
LEGEND2019
Camazotz
0
2
0
0
L
Cthulhu
MrGabry86
Cthulhu
0
1
2
1
L
Ares
Okaiel
Ares
1
3
1
0.5
L
Hachiman
Zaruthous
Hachiman
0
3
1
0.17
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,136
Damage
9,240
20,772
Taken
22,183
7,298
Mitigated
8,336
8,870
Healing
8,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,593
3,358
0
2,476
4,520
1,011
572
818
3,702
29,128
0
W
Chaac
 
Chaac
2,411
680
0
1,513
3,367
2,021
512
0
3,367
2,472
14,564
W
Thor
 
Thor
878
406
0
1,838
4,747
1,127
0
264
4,483
0
17,025
L
Thanatos
Abarashard
Thanatos
3,774
1,014
0
4,286
5,650
1,987
0
1,852
3,798
0
17,798
W
Neith
Gemerlp
Neith
3,350
923
0
1,749
3,467
1,147
327
1,073
2,394
0
16,650
L
Camazotz
LEGEND2019
Camazotz
1,328
840
0
761
3,344
1,062
0
0
3,021
0
8,677
L
Cthulhu
MrGabry86
Cthulhu
3,039
131
190
2,005
4,020
2,485
0
1,457
2,563
9,978
0
L
Ares
Okaiel
Ares
509
30
0
970
5,600
2,017
0
4,022
1,578
6,165
0
L
Hachiman
Zaruthous
Hachiman
590
531
0
141
3,569
785
0
1,166
2,403
0
4,477
W
904
36
0
1,294
4,671
1,992
145
1,393
3,278
9,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,555
Gold Earned
18,802
176
Minions Killed
85
0
Camps Cleared
0
702,117
Distance Traveled
570,401
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,841
834
46
7
0
136,576
3
W
Chaac
4,710
673
37
5
0
147,583
2
W
Thor
4,423
632
43
6
0
143,998
0
L
Thanatos
4,491
642
38
5
0
137,456
0
W
Neith
4,196
599
47
7
0
134,602
0
L
Camazotz
3,670
524
24
3
0
79,714
0
L
Cthulhu
3,674
525
9
1
0
130,627
0
L
Ares
3,725
532
9
1
0
111,890
0
L
Hachiman
3,242
463
5
1
0
110,714
2
W
Ganesha
4,385
626
3
0
0
139,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role