Player Matchup

Hun Batz
Hun Batz
ExplodedGibbon
Hun Batz
Level 109
God Stats
3W - 2L
1,295 SR
Queue Stats
183W - 168L
1,507 Elo+
Solo
Camazotz
Camazotz
FrizKidHitSquad
Camazotz
Level 109
God Stats
2W - 0L
1,675 SR
Queue Stats
144W - 142L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
SMSweaponX
Sun Wukong
Level 36
God Stats
2W - 0L
1,715 SR
Queue Stats
132W - 154L
1,415 Elo+
Solo
Sylvanus
Sylvanus
maykthechill
Sylvanus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,397 Elo+
Solo
Khepri
Khepri
xXtRiPpY DxX
Khepri
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 27L
1,512 Elo+
Solo
Team Averages
Level 97
1,537 SR
1,455 Elo+

VS

Team Averages
Level 100
1,404 SR
1,458 Elo+
Thoth
Thoth
Balma27
Thoth
Level 114
God Stats
1W - 3L
1,373 SR
Queue Stats
29W - 35L
1,483 Elo+
Solo
Hades
Hades
ChiefSpork
Hades
Level 141
God Stats
1W - 2L
1,509 SR
Queue Stats
65W - 76L
1,415 Elo+
Solo
Eset
Eset
Dreaded_Joker
Eset
Level 128
God Stats
1W - 3L
1,394 SR
Queue Stats
56W - 55L
1,457 Elo+
Solo
Charybdis
Charybdis
Faxyrr
Charybdis
Level 49
God Stats
0W - 1L
1,412 SR
Queue Stats
70W - 86L
1,442 Elo+
Solo
Horus
Horus
SURGE torso
Horus
Level 69
God Stats
0W - 2L
1,330 SR
Queue Stats
133W - 132L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
5 / 7 / 12
14,426
687
18,895
29,426
16,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Camazotz
20
11 / 3 / 9
15,825
754
23,256
34,198
30,579
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
SMSweaponX
Sun Wukong
20
3 / 7 / 13
13,437
640
17,422
28,998
39,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
maykthechill
Sylvanus
20
2 / 3 / 12
13,152
626
7,691
27,996
35,643
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Khepri
20
3 / 4 / 14
13,412
639
11,479
23,788
37,657
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Balma27
Thoth
20
9 / 4 / 10
14,991
714
31,291
17,977
6,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
20
3 / 9 / 16
13,123
625
31,303
33,814
25,165
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 6 / 13
13,221
630
28,864
19,854
8,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Faxyrr
Charybdis
20
6 / 4 / 14
13,473
642
31,760
17,164
6,833
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

1
0 / 1 / 0
5,220
249
0
574
129

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
76
24
Kills
23
24
Deaths
24
60
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Thoth
Balma27
Thoth
9
4
10
3.5
L
Hades
3
9
16
1.22
L
5
6
13
1.92
W
Hun Batz
5
7
12
1.57
L
Charybdis
Faxyrr
Charybdis
6
4
14
3.25
W
Camazotz
11
3
9
5.17
W
Sun Wukong
SMSweaponX
Sun Wukong
3
7
13
1.36
L
0
1
0
0
W
Sylvanus
maykthechill
Sylvanus
2
3
12
2.67
W
Khepri
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,743
Damage
123,218
144,406
Taken
89,383
159,406
Mitigated
47,524
71,719
Healing
37,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Balma27
Thoth
31,291
2,102
1,071
5,544
17,977
6,787
128
2,536
14,733
78,447
0
L
Hades
31,303
187
2,627
11,999
33,814
25,165
156
8,905
23,228
51,297
0
L
28,864
1,038
3,546
6,328
19,854
8,610
0
4,469
14,651
44,144
0
W
Hun Batz
18,895
2,740
3,279
7,997
29,426
16,291
2,437
20,651
8,241
0
46,307
L
Charybdis
Faxyrr
Charybdis
31,760
9,915
2,138
4,539
17,164
6,833
348
3,373
13,247
0
52,702
W
Camazotz
23,256
3,742
3,503
19,076
34,198
30,579
1,666
20,662
12,221
0
57,099
W
Sun Wukong
SMSweaponX
Sun Wukong
17,422
3,132
3,904
4,353
28,998
39,236
1,338
16,623
11,811
486
40,094
L
0
0
0
0
574
129
0
209
310
0
0
W
Sylvanus
maykthechill
Sylvanus
7,691
2,155
11,632
10,909
27,996
35,643
920
17,814
9,758
20,909
0
W
Khepri
11,479
937
4,621
2,445
23,788
37,657
264
13,436
9,166
24,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,252
Gold Earned
60,028
226
Minions Killed
243
0
Camps Cleared
0
1,899,436
Distance Traveled
1,360,583
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
14,991
714
103
5
0
353,272
4
L
Hades
13,123
625
53
3
0
316,905
4
L
Eset
13,221
630
43
2
0
322,379
1
W
Hun Batz
14,426
687
59
3
0
365,218
0
L
Charybdis
13,473
642
44
2
0
368,027
2
W
Camazotz
15,825
754
62
3
0
408,530
1
W
Sun Wukong
13,437
640
52
2
0
404,310
1
L
Horus
5,220
249
0
0
0
0
0
W
Sylvanus
13,152
626
40
2
0
335,050
4
W
Khepri
13,412
639
13
1
0
386,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role