Player Matchup

Bacchus
Bacchus
Shadowzmoses
Bacchus
Level 118
God Stats
112W - 73L
1,621 SR
Queue Stats
191W - 164L
1,610 Elo+
Party 1
Fenrir
Fenrir
T-Boy77
Fenrir
Level 104
God Stats
63W - 50L
1,633 SR
Queue Stats
716W - 629L
1,589 Elo+
Solo
Nox
Nox
shadowzfire11
Nox
Level 158
God Stats
25W - 19L
1,646 SR
Queue Stats
367W - 314L
1,639 Elo+
Party 1
Team Averages
Level 127
1,633 SR
1,613 Elo+

VS

Team Averages
Level 114
1,393 SR
1,492 Elo+
Sobek
Sobek
BobbyMillerBTW
Sobek
Level 113
God Stats
0W - 1L
1,348 SR
Queue Stats
13W - 11L
1,563 Elo+
Party 2
Mercury
Mercury
KebbyWings
Mercury
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,382 Elo+
Solo
The Morrigan
The Morrigan
Lightskin Mike
The Morrigan
Level 141
God Stats
0W - 1L
1,331 SR
Queue Stats
17W - 18L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Shadowzmoses
Bacchus
11
2 / 2 / 15
7,827
783
7,053
10,506
9,405
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
T-Boy77
Fenrir
13
13 / 1 / 4
8,944
894
9,272
9,208
5,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 1 / 15
7,909
791
6,142
5,438
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 2
6,987
699
4,917
14,602
12,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
KebbyWings
Mercury
10
0 / 6 / 2
6,298
630
2,643
7,320
3,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
Lightskin Mike
The Morrigan
11
3 / 4 / 1
7,795
780
6,139
5,348
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
19
Kills
4
4
Deaths
19
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
L
Mercury
KebbyWings
Mercury
0
6
2
0.17
L
The Morrigan
Lightskin Mike
The Morrigan
3
4
1
0.88
W
Bacchus
Shadowzmoses
Bacchus
2
2
15
4.75
W
Fenrir
T-Boy77
Fenrir
13
1
4
15
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,467
Damage
13,699
25,152
Taken
27,270
16,827
Mitigated
17,956
6,726
Healing
2,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,917
237
0
1,023
14,602
12,753
0
6,276
7,909
12,346
0
L
Mercury
KebbyWings
Mercury
2,643
1,403
0
212
7,320
3,392
0
4,504
2,753
0
16,517
L
The Morrigan
Lightskin Mike
The Morrigan
6,139
1,708
0
787
5,348
1,811
0
2,515
2,581
19,638
2,144
W
Bacchus
Shadowzmoses
Bacchus
7,053
571
571
2,116
10,506
9,405
54
4,028
6,288
17,186
0
W
Fenrir
T-Boy77
Fenrir
9,272
2,067
0
2,436
9,208
5,407
848
2,368
6,637
0
21,260
W
6,142
960
74
1,529
5,438
2,015
1,352
2,784
2,555
28,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,680
Gold Earned
21,080
102
Minions Killed
92
6
Camps Cleared
3
609,762
Distance Traveled
546,240
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,987
699
19
2
1
171,018
2
L
Mercury
6,298
630
37
4
2
208,941
2
L
The Morrigan
7,795
780
36
4
0
166,281
1
W
Bacchus
7,827
783
9
1
1
204,519
0
W
Fenrir
8,944
894
28
3
4
206,845
1
W
Nox
7,909
791
65
7
1
198,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role