Player Matchup

Gilgamesh
Gilgamesh
LostTanoj
Gilgamesh
Level 98
God Stats
10W - 7L
1,631 SR
Queue Stats
129W - 116L
1,436 Elo+
Party 2
Sol
Sol
iMightBeDucky
Sol
Level 126
God Stats
6W - 1L
1,896 SR
Queue Stats
155W - 107L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
jmanparty
Baron Samedi
Level 125
God Stats
5W - 2L
1,624 SR
Queue Stats
122W - 117L
1,462 Elo+
Party 2
Team Averages
Level 116
1,717 SR
1,466 Elo+

VS

Team Averages
Level 56
1,461 SR
1,426 Elo+
The Morrigan
The Morrigan
Deini280
The Morrigan
Level 60
God Stats
0W - 2L
1,307 SR
Queue Stats
19W - 27L
1,445 Elo+
Party 1
Artio
Artio
Hey BuddyBb
Artio
Level 67
God Stats
17W - 14L
1,573 SR
Queue Stats
146W - 193L
1,454 Elo+
Solo
Mercury
Mercury
diegorile
Mercury
Level 40
God Stats
4W - 3L
1,502 SR
Queue Stats
51W - 55L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LostTanoj
Gilgamesh
12
8 / 2 / 9
8,018
891
11,336
13,389
6,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 1 / 13
7,916
880
11,486
6,025
2,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
jmanparty
Baron Samedi
11
5 / 0 / 11
7,372
819
8,024
6,828
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Deini280
The Morrigan
9
2 / 8 / 1
6,413
713
6,099
9,598
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 6 / 2
6,399
711
3,397
18,021
13,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
diegorile
Mercury
8
0 / 4 / 1
5,311
590
2,364
11,500
3,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
18
Kills
3
3
Deaths
18
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Deini280
The Morrigan
2
8
1
0.31
L
1
6
2
0.33
W
Gilgamesh
LostTanoj
Gilgamesh
8
2
9
6.25
L
Mercury
diegorile
Mercury
0
4
1
0.13
W
5
1
13
11.5
W
Baron Samedi
jmanparty
Baron Samedi
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,846
Damage
11,860
26,242
Taken
39,119
10,939
Mitigated
19,871
12,661
Healing
8,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Deini280
The Morrigan
6,099
1,322
0
1,690
9,598
2,954
34
5,810
3,478
13,737
5,141
L
3,397
670
717
3,989
18,021
13,445
0
6,619
10,674
7,941
0
W
Gilgamesh
LostTanoj
Gilgamesh
11,336
3,640
205
3,912
13,389
6,394
163
3,876
9,079
0
24,095
L
Mercury
diegorile
Mercury
2,364
923
0
1,979
11,500
3,472
0
5,367
5,729
0
9,982
W
11,486
5,964
0
1,693
6,025
2,157
1,815
2,198
3,671
32,623
3,524
W
Baron Samedi
jmanparty
Baron Samedi
8,024
477
2,503
4,348
6,828
2,388
532
2,131
4,559
21,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,306
Gold Earned
18,123
95
Minions Killed
54
4
Camps Cleared
2
488,486
Distance Traveled
480,267
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,413
713
37
4
1
130,165
2
L
Artio
6,399
711
6
1
1
160,626
2
W
Gilgamesh
8,018
891
24
3
2
179,486
1
L
Mercury
5,311
590
11
1
0
189,476
1
W
Sol
7,916
880
35
4
2
150,471
1
W
Baron Samedi
7,372
819
36
4
0
158,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role