Player Matchup

Persephone
Persephone
 
Persephone
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
BrileBrando420
Ares
Level 27
God Stats
4W - 2L
1,625 SR
Queue Stats
5W - 4L
1,420 Elo+
Party 2
Gilgamesh
Gilgamesh
Daldon24
Gilgamesh
Level 63
God Stats
2W - 0L
1,697 SR
Queue Stats
10W - 6L
1,580 Elo+
Party 2
Athena
Athena
Hobbius
Athena
Level 145
God Stats
27W - 24L
1,539 SR
Queue Stats
158W - 148L
1,592 Elo+
Party 2
Apollo
Apollo
PhilUr4nus420
Apollo
Level 88
God Stats
3W - 1L
1,386 SR
Queue Stats
6W - 5L
1,502 Elo+
Party 2
Team Averages
Level 69
1,549 SR
1,519 Elo+

VS

Team Averages
Level 66
1,623 SR
1,483 Elo+
Atlas
Atlas
DSFAFoidfsaj
Atlas
Level 18
God Stats
1W - 1L
1,728 SR
Queue Stats
12W - 19L
1,422 Elo+
Party 1
Fenrir
Fenrir
DarkblazeCBZ
Fenrir
Level 68
God Stats
9W - 12L
1,466 SR
Queue Stats
160W - 197L
1,334 Elo+
Solo
Nu Wa
Nu Wa
FriendlyMooch
Nu Wa
Level 106
God Stats
2W - 2L
1,597 SR
Queue Stats
142W - 118L
1,545 Elo+
Party 1
Loki
Loki
WhoDat11
Loki
Level 127
God Stats
2W - 6L
1,407 SR
Queue Stats
132W - 108L
1,564 Elo+
Party 1
Medusa
Medusa
italiacube
Medusa
Level 13
God Stats
1W - 2L
1,914 SR
Queue Stats
3W - 5L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
6 / 4 / 5
10,595
589
11,185
8,813
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 1 / 13
8,917
495
8,893
12,913
12,341
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Daldon24
Gilgamesh
16
10 / 2 / 9
10,965
609
18,939
18,224
15,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
Hobbius
Athena
16
4 / 0 / 15
10,087
560
7,261
13,706
12,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
12 / 3 / 8
10,659
592
11,736
10,134
3,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
8,171
454
5,407
18,994
15,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
13
1 / 11 / 1
8,129
452
3,489
18,259
7,077
13
0 / 3 / 5
7,851
436
11,891
10,758
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
16
6 / 6 / 2
9,807
545
10,103
14,184
5,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
italiacube
Medusa
13
1 / 8 / 2
7,910
439
5,796
13,217
4,487
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
34
Kills
10
10
Deaths
34
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
6
4
5
2.13
W
2
1
13
8.5
L
2
6
3
0.58
W
Gilgamesh
Daldon24
Gilgamesh
10
2
9
7.25
L
Fenrir
1
11
1
0.14
L
0
3
5
0.83
W
Athena
Hobbius
Athena
4
0
15
11.5
W
12
3
8
5.33
L
Loki
6
6
2
1.17
L
Medusa
italiacube
Medusa
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,014
Damage
36,686
63,790
Taken
75,412
46,287
Mitigated
36,332
16,606
Healing
13,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
11,185
622
183
2,027
8,813
2,744
807
2,547
6,077
61,969
0
W
8,893
300
548
3,262
12,913
12,341
1,752
4,119
8,539
26,948
0
L
5,407
1,932
1,934
2,472
18,994
15,489
544
6,926
11,962
18,617
0
W
Gilgamesh
Daldon24
Gilgamesh
18,939
5,336
0
2,025
18,224
15,493
2,520
3,809
14,147
9,513
49,734
L
Fenrir
3,489
1,464
0
3,098
18,259
7,077
2,912
4,694
13,428
0
35,468
L
11,891
2,012
0
1,068
10,758
3,742
96
6,222
4,272
56,907
0
W
Athena
Hobbius
Athena
7,261
1,726
0
6,213
13,706
12,420
933
2,929
10,605
60,991
0
W
11,736
7,794
0
2,348
10,134
3,289
5,955
2,985
7,009
0
58,539
L
Loki
10,103
1,549
0
4,296
14,184
5,537
0
4,985
9,057
0
63,766
L
Medusa
italiacube
Medusa
5,796
2,856
0
928
13,217
4,487
284
5,763
7,408
0
46,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,223
Gold Earned
41,868
462
Minions Killed
408
0
Camps Cleared
0
1,727,026
Distance Traveled
1,559,039
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,595
589
122
7
0
341,334
4
W
Ares
8,917
495
30
2
0
336,364
0
L
Atlas
8,171
454
33
2
0
307,043
1
W
Gilgamesh
10,965
609
94
5
0
344,976
0
L
Fenrir
8,129
452
82
5
0
257,488
4
L
Nu Wa
7,851
436
96
5
0
325,183
4
W
Athena
10,087
560
100
6
0
384,723
3
W
Apollo
10,659
592
116
6
0
319,629
0
L
Loki
9,807
545
106
6
0
356,901
6
L
Medusa
7,910
439
91
5
0
312,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role