Player Matchup

Nu Wa
Nu Wa
Aracobra
Nu Wa
Level 119
God Stats
3W - 1L
1,684 SR
Queue Stats
249W - 225L
1,551 Elo+
Party 2
Camazotz
Camazotz
CachuliCulkin
Camazotz
Level 157
God Stats
1W - 0L
1,332 SR
Queue Stats
94W - 83L
1,581 Elo+
Party 3
Cabrakan
Cabrakan
SelacVictoria
Cabrakan
Level 154
God Stats
2W - 0L
1,973 SR
Queue Stats
62W - 60L
1,571 Elo+
Party 3
Cthulhu
Cthulhu
iplaysmite23
Cthulhu
Level 127
God Stats
1W - 0L
1,431 SR
Queue Stats
25W - 22L
1,568 Elo+
Solo
Baba Yaga
Baba Yaga
makafushigism
Baba Yaga
Level 113
God Stats
5W - 1L
1,626 SR
Queue Stats
86W - 72L
1,577 Elo+
Party 2
Team Averages
Level 134
1,609 SR
1,570 Elo+

VS

Team Averages
Level 105
1,537 SR
1,616 Elo+
Nu Wa
Nu Wa
Bilinmeyen
Nu Wa
Level 157
God Stats
14W - 15L
1,511 SR
Queue Stats
551W - 541L
1,506 Elo+
Solo
Ullr
Ullr
EVILais
Ullr
Level 160
God Stats
2W - 6L
1,320 SR
Queue Stats
829W - 828L
1,469 Elo+
Solo
Ah Puch
Ah Puch
Enua
Ah Puch
Level 105
God Stats
16W - 5L
1,852 SR
Queue Stats
288W - 177L
1,643 Elo+
Party 1
Cthulhu
Cthulhu
РофланЕбашу
Cthulhu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 25L
1,677 Elo+
Party 1
Awilix
Awilix
ЩАпукну
Awilix
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 13L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aracobra
Nu Wa
17
5 / 3 / 14
10,512
809
18,426
9,788
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
CachuliCulkin
Camazotz
18
7 / 3 / 12
11,113
855
14,424
20,495
12,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
SelacVictoria
Cabrakan
17
5 / 3 / 10
10,733
826
6,349
16,552
20,740
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
iplaysmite23
Cthulhu
17
5 / 3 / 14
10,337
795
10,524
19,837
22,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
makafushigism
Baba Yaga
19
5 / 2 / 17
11,343
873
10,052
15,545
9,072
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
1 / 6 / 11
9,731
749
15,086
10,889
4,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
EVILais
Ullr
15
1 / 5 / 11
9,204
708
10,945
14,552
6,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Enua
Ah Puch
16
4 / 4 / 8
9,921
763
16,176
10,330
4,888
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 5 / 8
10,332
795
14,230
17,276
21,014
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
2 / 7 / 9
9,269
713
8,217
12,060
5,239
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
61
27
Kills
14
14
Deaths
27
67
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Aracobra
Nu Wa
5
3
14
4
L
Nu Wa
1
6
11
1.08
W
Camazotz
CachuliCulkin
Camazotz
7
3
12
4.33
L
Ullr
EVILais
Ullr
1
5
11
1.3
L
Ah Puch
Enua
Ah Puch
4
4
8
2
W
Cabrakan
SelacVictoria
Cabrakan
5
3
10
3.33
W
Cthulhu
iplaysmite23
Cthulhu
5
3
14
4
W
Baba Yaga
makafushigism
Baba Yaga
5
2
17
6.75
L
6
5
8
2
L
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,775
Damage
64,654
82,217
Taken
65,107
68,610
Mitigated
42,074
36,130
Healing
16,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Aracobra
Nu Wa
18,426
2,929
168
955
9,788
4,475
995
5,915
3,647
32,536
0
L
Nu Wa
15,086
5,214
440
185
10,889
4,860
962
8,090
2,160
32,633
0
W
Camazotz
CachuliCulkin
Camazotz
14,424
3,401
1,278
11,539
20,495
12,028
94
10,243
9,628
0
18,156
L
Ullr
EVILais
Ullr
10,945
3,440
860
2,074
14,552
6,073
937
9,030
4,588
0
27,387
L
Ah Puch
Enua
Ah Puch
16,176
291
784
1,963
10,330
4,888
679
6,255
3,573
33,094
0
W
Cabrakan
SelacVictoria
Cabrakan
6,349
781
4,220
3,874
16,552
20,740
633
8,220
7,984
10,693
0
W
Cthulhu
iplaysmite23
Cthulhu
10,524
299
4,051
3,797
19,837
22,295
828
9,767
9,246
25,624
0
W
Baba Yaga
makafushigism
Baba Yaga
10,052
308
1,467
4,781
15,545
9,072
1,992
8,940
6,220
44,132
0
L
14,230
210
3,823
3,952
17,276
21,014
258
12,302
3,883
26,442
0
L
8,217
2,286
925
1,256
12,060
5,239
826
6,936
4,471
0
10,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,038
Gold Earned
48,457
143
Minions Killed
142
0
Camps Cleared
0
1,233,185
Distance Traveled
1,042,984
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,512
809
36
3
0
230,590
1
L
Nu Wa
9,731
749
38
3
0
187,954
3
W
Camazotz
11,113
855
9
1
0
244,339
0
L
Ullr
9,204
708
34
3
0
233,099
5
L
Ah Puch
9,921
763
42
3
0
168,803
0
W
Cabrakan
10,733
826
6
0
0
236,166
0
W
Cthulhu
10,337
795
21
2
0
242,667
1
W
Baba Yaga
11,343
873
71
5
0
279,423
0
L
Cthulhu
10,332
795
24
2
0
242,375
4
L
Awilix
9,269
713
4
0
0
210,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role