Player Matchup

Odin
Odin
Callmefunky1
Odin
Level 120
God Stats
1W - 0L
1,317 SR
Queue Stats
35W - 24L
1,465 Elo+
Party 1
Izanami
Izanami
CaptainRawlo
Izanami
Level 85
God Stats
2W - 2L
1,432 SR
Queue Stats
71W - 65L
1,490 Elo+
Party 1
Ao Kuang
Ao Kuang
LORD SHAYTAN
Ao Kuang
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,423 Elo+
Party 1
Fenrir
Fenrir
Mavos Kazarian
Fenrir
Level 116
God Stats
9W - 2L
1,629 SR
Queue Stats
177W - 163L
1,519 Elo+
Party 1
Gilgamesh
Gilgamesh
Rikjaims
Gilgamesh
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,425 Elo+
Solo
Team Averages
Level 98
1,475 SR
1,464 Elo+

VS

Team Averages
Level 116
1,572 SR
1,314 Elo+
Janus
Janus
BRASKY54
Janus
Level 107
God Stats
3W - 2L
1,669 SR
Queue Stats
154W - 148L
1,308 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BauerCTU12
Ah Muzen Cab
Level 109
God Stats
9W - 9L
1,392 SR
Queue Stats
215W - 206L
1,313 Elo+
Party 2
Cernunnos
Cernunnos
BullyVN
Cernunnos
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,265 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cpt Clobber
Morgan Le Fay
Level 117
God Stats
4W - 4L
1,528 SR
Queue Stats
188W - 179L
1,306 Elo+
Party 2
Zeus
Zeus
KSI_Pathogens
Zeus
Level 108
God Stats
2W - 1L
1,772 SR
Queue Stats
48W - 44L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 13
12,550
784
14,994
23,898
22,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
CaptainRawlo
Izanami
18
0 / 4 / 15
10,891
681
4,215
14,144
6,750
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ao Kuang
LORD SHAYTAN
Ao Kuang
19
6 / 5 / 15
11,464
717
4,736
20,066
9,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 4 / 21
12,098
756
18,906
23,248
30,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Rikjaims
Gilgamesh
20
9 / 3 / 19
13,319
832
15,448
33,389
25,310
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BRASKY54
Janus
18
2 / 6 / 12
11,208
701
18,082
12,925
5,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
BauerCTU12
Ah Muzen Cab
19
2 / 5 / 16
11,428
714
18,978
10,375
5,234
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
BullyVN
Cernunnos
18
1 / 7 / 18
10,988
687
14,468
13,472
6,161
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Cpt Clobber
Morgan Le Fay
18
5 / 7 / 11
11,326
708
16,365
16,571
7,848
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 6 / 5
13,517
845
27,872
10,505
4,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
84
31
Kills
22
22
Deaths
31
83
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Janus
BRASKY54
Janus
2
6
12
1.33
L
Ah Muzen Cab
BauerCTU12
Ah Muzen Cab
2
5
16
2
L
Cernunnos
BullyVN
Cernunnos
1
7
18
1.43
W
9
6
13
2.58
W
Izanami
CaptainRawlo
Izanami
0
4
15
1.88
L
Morgan Le Fay
Cpt Clobber
Morgan Le Fay
5
7
11
1.5
L
12
6
5
2.42
W
Ao Kuang
LORD SHAYTAN
Ao Kuang
6
5
15
2.7
W
7
4
21
4.38
W
Gilgamesh
Rikjaims
Gilgamesh
9
3
19
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,299
Damage
95,765
114,745
Taken
63,848
95,880
Mitigated
28,747
52,734
Healing
14,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BRASKY54
Janus
18,082
2,279
371
2,486
12,925
5,183
593
1,225
11,314
35,790
0
L
Ah Muzen Cab
BauerCTU12
Ah Muzen Cab
18,978
10,298
1,781
1,909
10,375
5,234
1,846
217
9,847
0
31,866
L
Cernunnos
BullyVN
Cernunnos
14,468
4,778
0
815
13,472
6,161
923
1,123
11,833
0
27,963
W
14,994
1,963
2,533
5,302
23,898
22,993
582
10,198
13,700
5,918
21,535
W
Izanami
CaptainRawlo
Izanami
4,215
2,453
3,024
4,386
14,144
6,750
1,253
7,782
6,362
0
37,472
L
Morgan Le Fay
Cpt Clobber
Morgan Le Fay
16,365
1,576
1,443
3,817
16,571
7,848
572
2,855
13,198
30,747
0
L
27,872
883
897
1,319
10,505
4,321
1,173
1,227
8,979
43,380
0
W
Ao Kuang
LORD SHAYTAN
Ao Kuang
4,736
1,018
1,516
5,478
20,066
9,940
1,203
12,250
7,816
18,668
0
W
18,906
2,938
4,322
7,267
23,248
30,887
1,262
11,864
11,384
168
24,768
W
Gilgamesh
Rikjaims
Gilgamesh
15,448
3,760
4,291
14,615
33,389
25,310
1,357
20,225
13,164
1,524
24,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,322
Gold Earned
58,467
184
Minions Killed
175
0
Camps Cleared
0
1,391,798
Distance Traveled
1,229,724
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,208
701
37
2
0
234,357
0
L
Ah Muzen Cab
11,428
714
31
2
0
255,605
3
L
Cernunnos
10,988
687
39
2
0
217,482
0
W
Odin
12,550
784
22
1
0
283,046
1
W
Izanami
10,891
681
102
6
0
263,205
0
L
Morgan Le Fay
11,326
708
31
2
0
264,793
2
L
Zeus
13,517
845
37
2
0
257,487
1
W
Ao Kuang
11,464
717
32
2
0
262,041
1
W
Fenrir
12,098
756
14
1
0
309,091
0
W
Gilgamesh
13,319
832
14
1
0
274,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role