Player Matchup

Medusa
Medusa
Pabel6
Medusa
Level 128
God Stats
5W - 2L
1,541 SR
Queue Stats
42W - 42L
1,526 Elo+
Party 1
Thoth
Thoth
PotereUltimate
Thoth
Level 160
God Stats
1W - 0L
1,549 SR
Queue Stats
10W - 8L
1,662 Elo+
Party 1
Artio
Artio
spikesp
Artio
Level 157
God Stats
2W - 0L
1,764 SR
Queue Stats
12W - 5L
1,783 Elo+
Party 1
Team Averages
Level 148
1,618 SR
1,657 Elo+

VS

Team Averages
Level 99
1,432 SR
1,558 Elo+
Janus
Janus
 
Janus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DeadByDawn3791
Thor
Level 129
God Stats
2W - 6L
1,295 SR
Queue Stats
67W - 70L
1,594 Elo+
Solo
Odin
Odin
Ninjafiend
Odin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 66L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Pabel6
Medusa
15
8 / 2 / 8
10,874
725
12,292
10,765
4,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 1 / 12
11,054
737
15,589
9,133
7,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
spikesp
Artio
15
4 / 0 / 15
10,332
689
12,284
18,471
23,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 6 / 1
8,625
575
9,600
13,019
3,570
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 7 / 1
9,115
608
8,996
18,101
5,373
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 6 / 2
7,972
531
5,963
15,615
6,298
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
19
Kills
3
3
Deaths
19
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
6
1
0.25
L
2
7
1
0.36
L
0
6
2
0.17
W
Medusa
Pabel6
Medusa
8
2
8
6
W
7
1
12
13
W
Artio
spikesp
Artio
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,165
Damage
24,559
38,369
Taken
46,735
35,982
Mitigated
15,241
14,273
Healing
3,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,600
775
12
3,032
13,019
3,570
288
8,362
3,822
49,624
0
L
8,996
1,207
0
250
18,101
5,373
49
8,686
8,653
0
27,166
L
5,963
962
0
0
15,615
6,298
0
8,856
6,025
1,452
12,199
W
Medusa
Pabel6
Medusa
12,292
5,524
0
3,526
10,765
4,852
2,249
3,696
7,069
0
65,588
W
15,589
1,015
188
2,195
9,133
7,505
932
2,037
7,096
44,261
0
W
Artio
spikesp
Artio
12,284
1,584
2,084
6,280
18,471
23,625
250
4,899
13,402
17,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,260
Gold Earned
25,712
180
Minions Killed
149
9
Camps Cleared
5
828,344
Distance Traveled
750,223
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,625
575
88
6
1
259,293
7
L
Thor
9,115
608
29
2
2
229,125
0
L
Odin
7,972
531
32
2
2
261,805
4
W
Medusa
10,874
725
111
7
5
269,582
4
W
Thoth
11,054
737
59
4
3
288,539
6
W
Artio
10,332
689
10
1
1
270,223
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role