Player Matchup

Medusa
Medusa
LouciferB
Medusa
Level 85
God Stats
2W - 0L
1,308 SR
Queue Stats
15W - 20L
1,578 Elo+
Party 1
Izanami
Izanami
MysteryAF
Izanami
Level 156
God Stats
1W - 1L
1,397 SR
Queue Stats
94W - 98L
1,487 Elo+
Solo
Amaterasu
Amaterasu
The Rapture x21
Amaterasu
Level 68
God Stats
1W - 1L
1,335 SR
Queue Stats
121W - 117L
1,521 Elo+
Party 1
Fafnir
Fafnir
hi5jake
Fafnir
Level 107
God Stats
2W - 3L
1,484 SR
Queue Stats
114W - 131L
1,491 Elo+
Solo
Eset
Eset
qezacotl
Eset
Level 42
God Stats
1W - 0L
1,386 SR
Queue Stats
10W - 17L
1,500 Elo+
Party 1
Team Averages
Level 92
1,382 SR
1,515 Elo+

VS

Team Averages
Level 141
1,534 SR
1,520 Elo+
Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Duffman925
Tyr
Level 160
God Stats
5W - 8L
1,421 SR
Queue Stats
621W - 572L
1,504 Elo+
Party 2
Artio
Artio
NaSTYNa5H
Artio
Level 160
God Stats
48W - 28L
1,621 SR
Queue Stats
800W - 677L
1,497 Elo+
Party 2
Tiamat
Tiamat
PumpKinNutz1
Tiamat
Level 118
God Stats
2W - 4L
1,534 SR
Queue Stats
244W - 234L
1,520 Elo+
Solo
Sobek
Sobek
SenileGiraffe71
Sobek
Level 140
God Stats
7W - 6L
1,596 SR
Queue Stats
262W - 220L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LouciferB
Medusa
17
8 / 5 / 17
10,700
892
20,231
10,982
5,587
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
MysteryAF
Izanami
19
9 / 2 / 23
11,297
941
30,165
11,781
5,355
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Amaterasu
The Rapture x21
Amaterasu
17
6 / 4 / 19
9,825
819
8,147
14,839
17,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fafnir
hi5jake
Fafnir
15
4 / 3 / 23
10,013
834
9,484
18,322
28,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
17
6 / 3 / 26
10,381
865
15,767
9,669
4,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
5 / 9 / 6
10,003
834
11,754
20,702
13,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
6 / 6 / 11
10,266
856
10,881
21,479
20,341
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
NaSTYNa5H
Artio
13
2 / 7 / 5
8,218
685
5,676
24,065
23,415
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiamat
16
4 / 6 / 9
9,951
829
16,906
12,824
11,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 7 / 10
7,972
664
4,984
17,432
17,784
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
58
33
Kills
17
17
Deaths
35
108
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
5
9
6
0.89
L
6
6
11
1.92
W
Medusa
LouciferB
Medusa
8
5
17
3.3
W
Izanami
MysteryAF
Izanami
9
2
23
10.25
L
Artio
NaSTYNa5H
Artio
2
7
5
0.64
L
Tiamat
4
6
9
1.42
L
0
7
10
0.71
W
Amaterasu
The Rapture x21
Amaterasu
6
4
19
3.88
W
Fafnir
hi5jake
Fafnir
4
3
23
5.17
W
Eset
6
3
26
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,794
Damage
50,201
65,593
Taken
96,502
61,498
Mitigated
86,334
25,886
Healing
31,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
11,754
360
0
6,166
20,702
13,547
325
4,924
15,745
29,233
0
L
10,881
443
916
5,147
21,479
20,341
803
6,745
14,607
0
18,659
W
Medusa
LouciferB
Medusa
20,231
10,711
1,186
1,257
10,982
5,587
1,565
6,201
4,668
0
31,243
W
Izanami
MysteryAF
Izanami
30,165
17,526
1,211
3,687
11,781
5,355
2,891
8,922
2,679
0
56,953
L
Artio
NaSTYNa5H
Artio
5,676
378
3,941
8,012
24,065
23,415
30
5,649
18,073
11,499
0
L
Tiamat
16,906
803
1,678
2,606
12,824
11,247
135
3,580
9,110
32,010
0
L
4,984
108
438
2,834
17,432
17,784
60
4,353
12,804
9,328
0
W
Amaterasu
The Rapture x21
Amaterasu
8,147
2,085
641
4,787
14,839
17,468
272
6,914
7,549
0
15,275
W
Fafnir
hi5jake
Fafnir
9,484
3,965
2,036
5,142
18,322
28,665
440
9,808
7,950
14,073
0
W
Eset
15,767
1,647
3,565
2,374
9,669
4,423
435
6,871
2,531
25,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,216
Gold Earned
46,410
124
Minions Killed
121
0
Camps Cleared
0
1,113,210
Distance Traveled
1,016,863
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,003
834
56
5
0
189,249
0
L
Tyr
10,266
856
18
2
0
213,011
0
W
Medusa
10,700
892
27
2
0
228,250
0
W
Izanami
11,297
941
52
4
0
192,897
0
L
Artio
8,218
685
8
1
0
214,434
0
L
Tiamat
9,951
829
35
3
0
211,441
0
L
Sobek
7,972
664
4
0
0
188,728
2
W
Amaterasu
9,825
819
15
1
0
235,601
0
W
Fafnir
10,013
834
8
1
0
218,154
2
W
Eset
10,381
865
22
2
0
238,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role