Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Dahpper
Neith
Level 86
God Stats
5W - 1L
1,674 SR
Queue Stats
173W - 154L
1,540 Elo+
Party 3
Raijin
Raijin
Dextroni
Raijin
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 58L
1,453 Elo+
Party 2
Persephone
Persephone
MrUkeru
Persephone
Level 68
God Stats
1W - 2L
1,361 SR
Queue Stats
32W - 30L
1,468 Elo+
Party 3
Janus
Janus
Spiralematta
Janus
Level 158
God Stats
4W - 7L
1,444 SR
Queue Stats
503W - 538L
1,517 Elo+
Solo
Team Averages
Level 113
1,496 SR
1,496 Elo+

VS

Team Averages
Level 126
1,462 SR
1,430 Elo+
Mercury
Mercury
B1ackZero
Mercury
Level 109
God Stats
4W - 0L
1,683 SR
Queue Stats
140W - 133L
1,480 Elo+
Solo
Hercules
Hercules
DeLiYuReK TR64
Hercules
Level 128
God Stats
7W - 5L
1,527 SR
Queue Stats
95W - 114L
1,379 Elo+
Party 1
Chernobog
Chernobog
JiGoGo
Chernobog
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 77L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
LaZuSaK TR
Gilgamesh
Level 143
God Stats
20W - 21L
1,519 SR
Queue Stats
675W - 706L
1,447 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XxGGxX TW33TZ
Morgan Le Fay
Level 129
God Stats
1W - 3L
1,082 SR
Queue Stats
208W - 203L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
6 / 8 / 10
11,474
717
23,075
19,140
8,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Dahpper
Neith
20
14 / 6 / 10
13,768
861
29,280
19,768
10,383
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Dextroni
Raijin
19
7 / 7 / 12
11,834
740
18,768
16,783
8,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
MrUkeru
Persephone
18
4 / 7 / 9
11,400
713
11,816
15,393
5,602
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 8 / 9
9,254
578
8,379
11,241
3,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
B1ackZero
Mercury
18
5 / 10 / 12
11,902
744
13,031
17,299
5,482
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
20
13 / 6 / 14
13,195
825
20,782
29,690
46,526
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
JiGoGo
Chernobog
20
5 / 4 / 12
12,358
772
10,315
27,142
10,119
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
LaZuSaK TR
Gilgamesh
19
7 / 8 / 19
12,909
807
22,634
24,501
24,465
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
XxGGxX TW33TZ
Morgan Le Fay
20
6 / 4 / 15
12,580
786
10,489
15,800
6,573
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
108
31
Kills
36
36
Deaths
32
50
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
6
8
10
1.38
W
Mercury
B1ackZero
Mercury
5
10
12
1.1
L
Neith
Dahpper
Neith
14
6
10
3.17
W
Hercules
13
6
14
3.33
L
Raijin
Dextroni
Raijin
7
7
12
1.86
W
Chernobog
JiGoGo
Chernobog
5
4
12
2.75
W
Gilgamesh
LaZuSaK TR
Gilgamesh
7
8
19
2.06
L
Persephone
MrUkeru
Persephone
4
7
9
1.21
L
0
8
9
0.56
W
Morgan Le Fay
XxGGxX TW33TZ
Morgan Le Fay
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,318
Damage
77,251
82,325
Taken
114,432
35,644
Mitigated
93,165
26,939
Healing
40,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
23,075
8,341
473
5,662
19,140
8,152
238
2,886
16,254
43,636
0
W
Mercury
B1ackZero
Mercury
13,031
3,860
646
2,577
17,299
5,482
570
9,372
7,927
0
28,175
L
Neith
Dahpper
Neith
29,280
13,081
780
6,652
19,768
10,383
622
2,811
16,957
0
50,087
W
Hercules
20,782
2,487
1,534
10,731
29,690
46,526
0
13,838
15,852
1,354
35,681
L
Raijin
Dextroni
Raijin
18,768
1,677
883
4,301
16,783
8,259
150
2,094
14,689
25,064
0
W
Chernobog
JiGoGo
Chernobog
10,315
5,642
2,077
8,488
27,142
10,119
1,757
17,972
9,170
0
37,587
W
Gilgamesh
LaZuSaK TR
Gilgamesh
22,634
2,609
1,992
4,492
24,501
24,465
430
9,548
14,953
0
42,869
L
Persephone
MrUkeru
Persephone
11,816
553
1,024
3,982
15,393
5,602
0
2,597
12,789
27,992
0
L
8,379
473
1,309
1,873
11,241
3,248
116
1,302
9,939
15,430
0
W
Morgan Le Fay
XxGGxX TW33TZ
Morgan Le Fay
10,489
1,224
3,518
4,375
15,800
6,573
2,669
11,308
4,492
50,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,730
Gold Earned
62,944
160
Minions Killed
219
0
Camps Cleared
0
1,247,297
Distance Traveled
1,468,855
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,474
717
35
2
0
231,694
0
W
Mercury
11,902
744
36
2
0
309,234
3
L
Neith
13,768
861
63
4
0
259,289
1
W
Hercules
13,195
825
40
3
0
273,271
3
L
Raijin
11,834
740
23
1
0
242,348
0
W
Chernobog
12,358
772
48
3
0
286,355
0
W
Gilgamesh
12,909
807
30
2
0
313,258
1
L
Persephone
11,400
713
19
1
0
284,088
0
L
Janus
9,254
578
20
1
0
229,878
0
W
Morgan Le Fay
12,580
786
65
4
0
286,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role