Player Matchup

Chiron
Chiron
BenedictBalakay
Chiron
Level 141
God Stats
18W - 36L
1,488 SR
Queue Stats
350W - 457L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
DinoTron02
Baron Samedi
Level 120
God Stats
8W - 3L
1,707 SR
Queue Stats
230W - 221L
1,557 Elo+
Party 1
Gilgamesh
Gilgamesh
das taters
Gilgamesh
Level 58
God Stats
49W - 41L
1,518 SR
Queue Stats
198W - 215L
1,475 Elo+
Party 1
Team Averages
Level 106
1,571 SR
1,508 Elo+

VS

Team Averages
Level 83
1,555 SR
1,540 Elo+
Ra
Ra
Akselerayshun
Ra
Level 66
God Stats
16W - 19L
1,571 SR
Queue Stats
131W - 131L
1,582 Elo+
Party 2
Geb
Geb
InfiniteNumb
Geb
Level 99
God Stats
0W - 1L
1,539 SR
Queue Stats
2W - 3L
1,460 Elo+
Solo
Ullr
Ullr
SonOfBiscuit83
Ullr
Level 85
God Stats
1W - 1L
1,554 SR
Queue Stats
135W - 142L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
8,985
642
9,347
7,833
2,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
DinoTron02
Baron Samedi
13
2 / 1 / 5
9,101
650
11,212
5,447
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
das taters
Gilgamesh
13
3 / 0 / 4
8,906
636
6,922
10,922
10,836
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
8,124
580
5,735
6,482
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 4 / 1
8,487
606
3,101
15,182
13,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 0 / 1
7,886
563
6,909
8,562
2,828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
2
0
5
4.5
W
Baron Samedi
DinoTron02
Baron Samedi
2
1
5
4.5
L
0
4
1
0.13
L
0
0
1
0.5
W
Gilgamesh
das taters
Gilgamesh
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,481
Damage
15,745
24,202
Taken
30,226
15,675
Mitigated
18,174
12,592
Healing
9,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,735
124
2,329
1,740
6,482
2,116
0
1,653
4,735
37,434
0
W
9,347
1,736
584
2,587
7,833
2,580
1,380
3,965
3,664
0
42,714
W
Baron Samedi
DinoTron02
Baron Samedi
11,212
493
2,532
2,896
5,447
2,259
799
2,065
3,331
44,328
0
L
3,101
138
328
3,572
15,182
13,230
0
5,928
8,680
13,568
0
L
6,909
2,371
0
1,448
8,562
2,828
0
3,412
4,964
0
24,689
W
Gilgamesh
das taters
Gilgamesh
6,922
1,282
940
3,053
10,922
10,836
599
2,742
7,976
661
14,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,992
Gold Earned
24,497
168
Minions Killed
153
8
Camps Cleared
4
769,545
Distance Traveled
759,304
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,124
580
97
7
2
227,138
4
W
Chiron
8,985
642
72
5
5
259,190
0
W
Baron Samedi
9,101
650
80
6
2
243,195
4
L
Geb
8,487
606
10
1
0
264,830
3
L
Ullr
7,886
563
46
3
2
267,336
5
W
Gilgamesh
8,906
636
16
1
1
267,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role