Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LeoDako
Sun Wukong
Level 93
God Stats
2W - 3L
1,790 SR
Queue Stats
170W - 206L
1,488 Elo+
Solo
Thor
Thor
MURBACCHUS
Thor
Level 142
God Stats
0W - 2L
1,290 SR
Queue Stats
118W - 102L
1,608 Elo+
Party 1
Nu Wa
Nu Wa
Nogydog
Nu Wa
Level 160
God Stats
16W - 12L
1,664 SR
Queue Stats
862W - 777L
1,589 Elo+
Solo
Atlas
Atlas
Squantchee
Atlas
Level 104
God Stats
2W - 1L
1,715 SR
Queue Stats
72W - 70L
1,590 Elo+
Party 1
Team Averages
Level 129
1,592 SR
1,555 Elo+

VS

Team Averages
Level 105
1,641 SR
1,576 Elo+
Bastet
Bastet
BigMeatSigma
Bastet
Level 81
God Stats
5W - 4L
1,722 SR
Queue Stats
125W - 112L
1,576 Elo+
Party 2
Chaac
Chaac
Komodo9006
Chaac
Level 125
God Stats
8W - 8L
1,572 SR
Queue Stats
176W - 152L
1,543 Elo+
Solo
Sol
Sol
MysteryxNinja
Sol
Level 103
God Stats
14W - 4L
1,749 SR
Queue Stats
180W - 143L
1,613 Elo+
Party 2
Khepri
Khepri
Phantom_uN
Khepri
Level 131
God Stats
12W - 12L
1,631 SR
Queue Stats
652W - 604L
1,585 Elo+
Party 2
Medusa
Medusa
damnfool10
Medusa
Level 87
God Stats
3W - 2L
1,530 SR
Queue Stats
68W - 62L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 3 / 1
6,448
461
4,490
6,642
1,424
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
LeoDako
Sun Wukong
11
0 / 2 / 0
6,027
431
2,631
9,984
4,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
4 / 2 / 0
7,581
542
5,687
11,263
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nu Wa
Nogydog
Nu Wa
11
0 / 3 / 1
6,498
464
5,836
6,657
1,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
10
0 / 1 / 1
5,802
414
3,239
8,757
4,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
3 / 1 / 2
7,589
542
3,183
8,907
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
14
2 / 1 / 1
8,559
611
7,688
8,979
6,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 1 / 2
7,724
552
9,497
7,771
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Phantom_uN
Khepri
12
2 / 0 / 5
7,458
533
4,399
5,836
4,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
damnfool10
Medusa
13
1 / 1 / 3
7,615
544
5,085
7,483
2,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
11
11
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
3
1
0.17
W
Bastet
3
1
2
4
W
Chaac
2
1
1
2.5
L
Sun Wukong
LeoDako
Sun Wukong
0
2
0
0
L
4
2
0
2
W
3
1
2
4
L
Nu Wa
Nogydog
Nu Wa
0
3
1
0.17
W
Khepri
Phantom_uN
Khepri
2
0
5
4.5
L
Atlas
0
1
1
0.5
W
Medusa
damnfool10
Medusa
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,883
Damage
29,852
43,303
Taken
38,976
15,937
Mitigated
18,925
14,808
Healing
18,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,490
1,703
0
1,156
6,642
1,424
0
1,564
5,038
0
47,647
W
Bastet
3,183
812
0
5,356
8,907
3,083
72
1,607
7,300
0
50,230
W
Chaac
7,688
901
0
5,356
8,979
6,586
161
732
7,840
9,600
48,310
L
Sun Wukong
LeoDako
Sun Wukong
2,631
339
0
4,011
9,984
4,884
0
734
8,435
0
32,196
L
5,687
873
0
5,318
11,263
3,724
0
3,823
7,250
0
49,281
W
9,497
3,298
89
2,894
7,771
2,824
818
2,740
5,031
58,784
0
L
Nu Wa
Nogydog
Nu Wa
5,836
1,714
464
1,899
6,657
1,892
450
4,221
2,188
41,634
0
W
Khepri
Phantom_uN
Khepri
4,399
705
295
2,522
5,836
4,096
0
2,416
3,380
22,093
0
L
Atlas
3,239
1,542
0
1,960
8,757
4,013
0
3,711
4,985
15,993
0
W
Medusa
damnfool10
Medusa
5,085
1,336
0
2,029
7,483
2,336
0
1,642
5,841
0
54,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,356
Gold Earned
38,945
350
Minions Killed
484
0
Camps Cleared
0
1,299,506
Distance Traveled
1,425,635
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,448
461
84
6
0
241,523
1
W
Bastet
7,589
542
92
7
0
333,922
1
W
Chaac
8,559
611
123
9
0
278,473
4
L
Sun Wukong
6,027
431
63
5
0
276,618
4
L
Thor
7,581
542
91
7
0
266,403
4
W
Sol
7,724
552
115
8
0
263,118
4
L
Nu Wa
6,498
464
85
6
0
250,434
6
W
Khepri
7,458
533
48
3
0
287,284
2
L
Atlas
5,802
414
27
2
0
264,528
4
W
Medusa
7,615
544
106
8
0
262,838
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role