Player Matchup

Gilgamesh
Gilgamesh
GNRALSagad_1995
Gilgamesh
Level 37
God Stats
2W - 5L
1,331 SR
Queue Stats
93W - 119L
1,351 Elo+
Party 1
Jormungandr
Jormungandr
MintyAltoids
Jormungandr
Level 42
God Stats
0W - 1L
1,438 SR
Queue Stats
18W - 26L
1,373 Elo+
Party 2
Fafnir
Fafnir
PoultryBoi
Fafnir
Level 61
God Stats
16W - 20L
1,319 SR
Queue Stats
45W - 60L
1,361 Elo+
Party 2
Thor
Thor
h8m-_-3
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,281 Elo+
Party 1
Ao Kuang
Ao Kuang
kamensha
Ao Kuang
Level 118
God Stats
1W - 4L
1,432 SR
Queue Stats
34W - 31L
1,450 Elo+
Party 2
Team Averages
Level 52
1,404 SR
1,363 Elo+

VS

Team Averages
Level 94
1,396 SR
1,489 Elo+
Pele
Pele
Anonex_EcUx
Pele
Level 61
God Stats
16W - 12L
1,441 SR
Queue Stats
174W - 182L
1,419 Elo+
Solo
Athena
Athena
EncodedPharaoh
Athena
Level 107
God Stats
1W - 1L
1,191 SR
Queue Stats
36W - 42L
1,451 Elo+
Solo
Agni
Agni
Kripsy
Agni
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,625 Elo+
Party 3
Sun Wukong
Sun Wukong
TheEnemy5966
Sun Wukong
Level 105
God Stats
11W - 7L
1,430 SR
Queue Stats
62W - 48L
1,487 Elo+
Solo
Ullr
Ullr
iAmFlibberz
Ullr
Level 69
God Stats
7W - 5L
1,417 SR
Queue Stats
67W - 65L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GNRALSagad_1995
Gilgamesh
11
0 / 9 / 4
7,129
419
4,224
15,403
5,378
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
MintyAltoids
Jormungandr
11
1 / 9 / 5
7,504
441
5,207
16,262
7,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
PoultryBoi
Fafnir
11
3 / 8 / 4
8,158
480
4,987
16,419
9,668
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
h8m-_-3
Thor
11
2 / 14 / 3
7,157
421
2,526
13,627
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
kamensha
Ao Kuang
14
4 / 5 / 6
9,060
533
7,557
19,533
6,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 10
10,372
610
10,517
11,097
6,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 3 / 22
8,475
499
10,554
15,647
14,016
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
Kripsy
Agni
16
14 / 2 / 12
10,530
619
21,062
10,694
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
TheEnemy5966
Sun Wukong
13
7 / 1 / 14
9,256
544
12,771
13,400
9,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
9 / 3 / 10
8,824
519
11,045
9,652
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
112
10
Kills
44
45
Deaths
11
22
Assists
68
Player
Kills
Deaths
Assists
KDA
W
9
2
10
7
W
5
3
22
5.33
L
Gilgamesh
GNRALSagad_1995
Gilgamesh
0
9
4
0.22
W
Agni
Kripsy
Agni
14
2
12
10
L
Jormungandr
MintyAltoids
Jormungandr
1
9
5
0.39
L
Fafnir
PoultryBoi
Fafnir
3
8
4
0.63
W
Sun Wukong
TheEnemy5966
Sun Wukong
7
1
14
14
L
Thor
h8m-_-3
Thor
2
14
3
0.25
W
9
3
10
4.67
L
Ao Kuang
kamensha
Ao Kuang
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,501
Damage
65,949
81,244
Taken
60,490
33,236
Mitigated
37,654
11,137
Healing
20,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,517
2,757
603
3,834
11,097
6,554
2,558
1,466
9,591
0
70,138
W
10,554
1,718
463
1,882
15,647
14,016
319
4,081
11,422
25,381
0
L
Gilgamesh
GNRALSagad_1995
Gilgamesh
4,224
863
391
1,511
15,403
5,378
0
4,504
10,559
0
38,853
W
Agni
Kripsy
Agni
21,062
2,076
399
2,811
10,694
4,175
669
2,997
7,550
78,137
0
L
Jormungandr
MintyAltoids
Jormungandr
5,207
1,735
0
3,116
16,262
7,505
210
7,216
8,413
31,163
0
L
Fafnir
PoultryBoi
Fafnir
4,987
1,785
414
2,030
16,419
9,668
0
7,617
8,507
18,789
0
W
Sun Wukong
TheEnemy5966
Sun Wukong
12,771
1,556
0
7,663
13,400
9,517
840
3,793
9,338
3,545
44,704
L
Thor
h8m-_-3
Thor
2,526
478
0
154
13,627
3,919
0
5,160
8,224
0
11,795
W
11,045
6,318
0
2,589
9,652
3,392
4,387
4,774
4,838
0
44,712
L
Ao Kuang
kamensha
Ao Kuang
7,557
1,587
0
3,521
19,533
6,766
0
8,166
10,854
42,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,008
Gold Earned
47,457
256
Minions Killed
420
0
Camps Cleared
0
1,396,404
Distance Traveled
1,647,719
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,372
610
138
8
0
348,972
0
W
Athena
8,475
499
28
2
0
338,097
0
L
Gilgamesh
7,129
419
71
4
0
289,808
2
W
Agni
10,530
619
115
7
0
341,438
3
L
Jormungandr
7,504
441
64
4
0
253,773
2
L
Fafnir
8,158
480
23
1
0
274,358
0
W
Sun Wukong
9,256
544
73
4
0
336,277
5
L
Thor
7,157
421
16
1
0
248,883
1
W
Ullr
8,824
519
66
4
0
282,935
2
L
Ao Kuang
9,060
533
82
5
0
329,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role