Player Matchup

Ra
Ra
ApileofBunnies
Ra
Level 148
God Stats
3W - 4L
1,654 SR
Queue Stats
212W - 227L
1,583 Elo+
Solo
Anubis
Anubis
CougarMuffin
Anubis
Level 156
God Stats
6W - 1L
1,904 SR
Queue Stats
105W - 82L
1,674 Elo+
Party 2
Yemoja
Yemoja
Qintar
Yemoja
Level 158
God Stats
2W - 2L
1,497 SR
Queue Stats
144W - 122L
1,663 Elo+
Party 2
Skadi
Skadi
Xernu
Skadi
Level 127
God Stats
3W - 1L
1,526 SR
Queue Stats
37W - 29L
1,611 Elo+
Party 2
Gilgamesh
Gilgamesh
gman0987123
Gilgamesh
Level 143
God Stats
9W - 2L
1,689 SR
Queue Stats
27W - 18L
1,644 Elo+
Party 2
Team Averages
Level 146
1,654 SR
1,635 Elo+

VS

Team Averages
Level 147
1,525 SR
1,597 Elo+
Ganesha
Ganesha
AKxBones
Ganesha
Level 145
God Stats
3W - 2L
1,541 SR
Queue Stats
114W - 100L
1,557 Elo+
Party 1
Danzaburou
Danzaburou
LeWHAMZOE
Danzaburou
Level 141
God Stats
12W - 12L
1,621 SR
Queue Stats
381W - 363L
1,622 Elo+
Party 3
Poseidon
Poseidon
VelociousLegend
Poseidon
Level 142
God Stats
6W - 9L
1,585 SR
Queue Stats
488W - 439L
1,625 Elo+
Party 3
Osiris
Osiris
lilbluduck1
Osiris
Level 151
God Stats
2W - 3L
1,368 SR
Queue Stats
118W - 101L
1,558 Elo+
Party 1
Janus
Janus
xA1mightyZEUSx
Janus
Level 155
God Stats
3W - 6L
1,510 SR
Queue Stats
691W - 628L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 11
10,729
715
11,025
10,593
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
17
2 / 3 / 12
11,112
741
12,424
11,138
5,809
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yemoja
Qintar
Yemoja
18
0 / 0 / 17
11,704
780
7,024
18,034
23,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
Xernu
Skadi
20
13 / 2 / 2
14,109
941
16,556
10,011
3,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Gilgamesh
gman0987123
Gilgamesh
17
3 / 2 / 9
11,237
749
11,791
18,400
13,982
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AKxBones
Ganesha
18
0 / 3 / 6
10,688
713
6,456
18,188
23,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
LeWHAMZOE
Danzaburou
16
2 / 4 / 3
9,843
656
9,991
13,147
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
17
3 / 5 / 4
10,255
684
16,003
10,984
4,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
17
1 / 3 / 4
9,683
646
13,728
15,786
16,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 3 / 3
10,248
683
10,028
10,262
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
29
18
Kills
9
9
Deaths
18
51
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AKxBones
Ganesha
0
3
6
1
W
0
2
11
2.75
W
Anubis
2
3
12
2.67
L
Danzaburou
LeWHAMZOE
Danzaburou
2
4
3
0.88
W
Yemoja
Qintar
Yemoja
0
0
17
8.5
L
Poseidon
3
5
4
1
W
Skadi
Xernu
Skadi
13
2
2
7
W
Gilgamesh
gman0987123
Gilgamesh
3
2
9
3.75
L
Osiris
1
3
4
1
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,820
Damage
56,206
68,176
Taken
68,367
51,340
Mitigated
52,834
22,726
Healing
11,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AKxBones
Ganesha
6,456
369
358
3,462
18,188
23,281
1
10,156
8,032
27,567
0
W
11,025
1,218
3,006
4,435
10,593
4,610
1,923
2,568
7,350
57,704
0
W
Anubis
12,424
196
483
3,340
11,138
5,809
1,396
4,749
5,663
46,751
0
L
Danzaburou
LeWHAMZOE
Danzaburou
9,991
3,224
0
3,688
13,147
5,121
787
6,212
6,935
0
42,512
W
Yemoja
Qintar
Yemoja
7,024
1,607
4,049
5,338
18,034
23,268
776
8,009
9,221
25,742
0
L
Poseidon
16,003
1,073
0
1,037
10,984
4,128
492
4,174
6,810
48,229
0
W
Skadi
Xernu
Skadi
16,556
9,423
0
1,204
10,011
3,671
3,515
6,324
3,318
0
46,274
W
Gilgamesh
gman0987123
Gilgamesh
11,791
2,308
0
871
18,400
13,982
910
9,583
8,289
8,935
22,044
L
Osiris
13,728
2,763
0
1,734
15,786
16,654
0
6,667
9,119
0
37,332
L
10,028
355
96
961
10,262
3,650
357
6,041
4,221
36,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,891
Gold Earned
50,717
376
Minions Killed
371
7
Camps Cleared
10
1,387,048
Distance Traveled
1,440,408
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,688
713
10
1
0
293,394
1
W
Ra
10,729
715
129
9
0
293,007
3
W
Anubis
11,112
741
89
6
4
259,323
1
L
Danzaburou
9,843
656
96
6
1
255,043
3
W
Yemoja
11,704
780
40
3
1
292,917
6
L
Poseidon
10,255
684
102
7
1
282,946
3
W
Skadi
14,109
941
64
4
2
260,372
3
W
Gilgamesh
11,237
749
54
4
0
281,429
5
L
Osiris
9,683
646
76
5
5
303,742
3
L
Janus
10,248
683
87
6
3
305,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role