Player Matchup

Sobek
Sobek
Fitiao
Sobek
Level 144
God Stats
0W - 1L
1,150 SR
Queue Stats
25W - 14L
1,751 Elo+
Party 1
Anhur
Anhur
LofiDva
Anhur
Level 65
God Stats
0W - 2L
1,765 SR
Queue Stats
86W - 45L
1,674 Elo+
Party 1
Izanami
Izanami
Slimè
Izanami
Level 61
God Stats
0W - 1L
1,956 SR
Queue Stats
8W - 2L
1,887 Elo+
Party 1
Anubis
Anubis
TxicButtercup
Anubis
Level 146
God Stats
4W - 3L
1,749 SR
Queue Stats
259W - 228L
1,624 Elo+
Party 1
Nemesis
Nemesis
Waiu
Nemesis
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 16L
1,746 Elo+
Party 1
Team Averages
Level 114
1,624 SR
1,736 Elo+

VS

Team Averages
Level 134
1,596 SR
1,610 Elo+
Fafnir
Fafnir
Aléjandrö
Fafnir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,768 Elo+
Party 2
Ares
Ares
EightFourTwelve
Ares
Level 154
God Stats
6W - 0L
1,837 SR
Queue Stats
299W - 311L
1,581 Elo+
Solo
Kali
Kali
ItsMrKO
Kali
Level 122
God Stats
6W - 2L
1,799 SR
Queue Stats
409W - 365L
1,569 Elo+
Solo
Bellona
Bellona
Loviele
Bellona
Level 147
God Stats
15W - 15L
1,571 SR
Queue Stats
582W - 533L
1,545 Elo+
Party 2
Anubis
Anubis
Stupid Senpai
Anubis
Level 140
God Stats
1W - 3L
1,272 SR
Queue Stats
304W - 304L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Fitiao
Sobek
16
3 / 7 / 21
10,971
784
12,484
21,622
27,342
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anhur
LofiDva
Anhur
18
7 / 6 / 14
11,679
834
16,205
15,730
6,315
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Izanami
Slimè
Izanami
20
7 / 5 / 16
12,334
881
26,965
12,794
4,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
6 / 7 / 19
11,808
843
18,950
19,479
9,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Waiu
Nemesis
17
7 / 11 / 13
11,352
811
14,731
18,399
8,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
19
9 / 5 / 14
12,572
898
10,784
24,199
37,374
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 7 / 21
10,848
775
9,233
22,326
23,698
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
ItsMrKO
Kali
20
14 / 6 / 7
14,198
1,014
16,892
22,059
12,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Loviele
Bellona
18
6 / 5 / 17
11,347
811
15,027
19,014
24,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
5 / 7 / 16
12,664
905
19,182
18,541
8,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
111
30
Kills
36
36
Deaths
30
83
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Fafnir
9
5
14
3.2
W
2
7
21
1.79
L
Sobek
Fitiao
Sobek
3
7
21
1.93
W
Kali
ItsMrKO
Kali
14
6
7
2.92
L
Anhur
LofiDva
Anhur
7
6
14
2.33
W
Bellona
Loviele
Bellona
6
5
17
2.9
L
Izanami
Slimè
Izanami
7
5
16
3
W
5
7
16
1.86
L
6
7
19
2.21
L
Nemesis
Waiu
Nemesis
7
11
13
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,335
Damage
71,118
88,024
Taken
106,139
57,376
Mitigated
106,423
26,680
Healing
34,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
10,784
2,500
1,552
6,259
24,199
37,374
70
5,623
18,576
14,715
0
W
9,233
590
1,526
1,825
22,326
23,698
157
5,682
16,644
13,075
0
L
Sobek
Fitiao
Sobek
12,484
383
1,986
4,412
21,622
27,342
140
10,236
10,529
17,480
0
W
Kali
ItsMrKO
Kali
16,892
9,143
1,846
10,741
22,059
12,129
1,583
6,325
15,734
0
35,783
L
Anhur
LofiDva
Anhur
16,205
10,258
529
4,656
15,730
6,315
2,102
6,775
8,663
0
24,210
W
Bellona
Loviele
Bellona
15,027
3,751
666
1,890
19,014
24,781
1,405
6,644
12,370
0
27,502
L
Izanami
Slimè
Izanami
26,965
19,101
1,455
2,814
12,794
4,824
2,050
4,752
8,008
0
53,858
W
19,182
483
2,403
5,392
18,541
8,441
1,806
7,160
11,381
52,154
0
L
18,950
822
316
7,224
19,479
9,988
821
9,211
10,169
36,203
0
L
Nemesis
Waiu
Nemesis
14,731
5,750
1,068
2,220
18,399
8,907
402
8,225
9,841
0
24,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,144
Gold Earned
61,629
135
Minions Killed
152
0
Camps Cleared
0
1,151,668
Distance Traveled
1,251,846
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,572
898
6
0
0
257,637
0
W
Ares
10,848
775
8
1
0
245,359
3
L
Sobek
10,971
784
3
0
0
265,131
4
W
Kali
14,198
1,014
36
3
0
262,774
0
L
Anhur
11,679
834
18
1
0
236,395
5
W
Bellona
11,347
811
20
1
0
255,808
1
L
Izanami
12,334
881
63
5
0
230,023
0
W
Anubis
12,664
905
82
6
0
230,268
4
L
Anubis
11,808
843
31
2
0
209,296
0
L
Nemesis
11,352
811
20
1
0
210,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role