Player Matchup

Thor
Thor
BossSlayer58
Thor
Level 42
God Stats
7W - 5L
1,486 SR
Queue Stats
53W - 53L
1,435 Elo+
Party 2
Sol
Sol
Death_Reaper296
Sol
Level 45
God Stats
4W - 7L
1,303 SR
Queue Stats
57W - 46L
1,457 Elo+
Party 2
Guan Yu
Guan Yu
Maauu2023
Guan Yu
Level 47
God Stats
33W - 28L
1,467 SR
Queue Stats
302W - 330L
1,398 Elo+
Party 4
Zhong Kui
Zhong Kui
Meithehealer
Zhong Kui
Level 138
God Stats
1W - 1L
1,499 SR
Queue Stats
46W - 49L
1,495 Elo+
Party 4
Jing Wei
Jing Wei
Zenseio
Jing Wei
Level 6
God Stats
6W - 7L
1,445 SR
Queue Stats
11W - 22L
1,326 Elo+
Party 4
Team Averages
Level 56
1,440 SR
1,422 Elo+

VS

Team Averages
Level 34
1,572 SR
1,442 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
DreamBgPithy
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,535 Elo+
Party 1
Sylvanus
Sylvanus
Oswix
Sylvanus
Level 8
God Stats
4W - 2L
1,807 SR
Queue Stats
9W - 10L
1,447 Elo+
Party 3
Artemis
Artemis
XSniper-EliteEZ
Artemis
Level 8
God Stats
8W - 6L
1,543 SR
Queue Stats
21W - 32L
1,281 Elo+
Party 3
Cthulhu
Cthulhu
xSTICK SNIPERx
Cthulhu
Level 46
God Stats
10W - 8L
1,510 SR
Queue Stats
55W - 56L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 9
10,441
1,044
10,936
10,927
3,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 2 / 13
11,007
1,101
19,752
9,997
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Maauu2023
Guan Yu
16
2 / 0 / 9
9,513
951
6,470
12,075
11,841
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Meithehealer
Zhong Kui
18
12 / 1 / 10
13,054
1,305
21,628
8,784
6,423
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Zenseio
Jing Wei
16
0 / 2 / 10
9,471
947
6,006
8,605
2,258
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

287

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 7 / 5
9,479
948
14,968
12,649
4,408
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
DreamBgPithy
Bellona
15
0 / 5 / 5
9,013
901
5,039
17,821
8,686
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Oswix
Sylvanus
15
1 / 4 / 2
9,711
971
4,607
16,462
15,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 2 / 2
8,795
880
5,064
5,572
1,785
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 5 / 1
10,085
1,009
14,494
19,852
20,126
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
23
Kills
6
6
Deaths
23
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
7
5
0.5
W
5
1
9
9.5
W
4
2
13
5.25
L
Bellona
DreamBgPithy
Bellona
0
5
5
0.5
W
Guan Yu
Maauu2023
Guan Yu
2
0
9
6.5
W
Zhong Kui
Meithehealer
Zhong Kui
12
1
10
17
L
Sylvanus
Oswix
Sylvanus
1
4
2
0.5
L
1
2
2
1
W
Jing Wei
Zenseio
Jing Wei
0
2
10
2.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,792
Damage
44,172
50,388
Taken
72,356
27,425
Mitigated
50,641
15,105
Healing
8,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
14,968
5,819
0
0
12,649
4,408
0
7,432
5,217
34,763
0
W
10,936
1,875
172
795
10,927
3,894
0
6,787
4,140
0
20,239
W
19,752
8,521
240
5,064
9,997
3,009
0
7,037
2,960
46,528
0
L
Bellona
DreamBgPithy
Bellona
5,039
1,102
0
0
17,821
8,686
0
7,709
9,890
0
14,863
W
Guan Yu
Maauu2023
Guan Yu
6,470
872
1,060
2,009
12,075
11,841
0
7,359
4,716
0
17,711
W
Zhong Kui
Meithehealer
Zhong Kui
21,628
922
0
5,765
8,784
6,423
0
6,283
2,501
49,682
0
L
Sylvanus
Oswix
Sylvanus
4,607
972
2,661
3,044
16,462
15,636
0
11,830
4,632
13,523
0
L
5,064
3,400
0
279
5,572
1,785
0
2,974
2,598
0
14,847
W
Jing Wei
Zenseio
Jing Wei
6,006
3,312
0
0
8,605
2,258
0
6,603
2,002
0
27,262
L
14,494
575
603
1,540
19,852
20,126
0
11,435
8,417
40,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,486
Gold Earned
47,083
234
Minions Killed
162
9
Camps Cleared
3
999,574
Distance Traveled
796,072
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,479
948
32
3
0
167,267
0
W
Thor
10,441
1,044
12
1
3
189,768
0
W
Sol
11,007
1,101
82
8
1
189,879
1
L
Bellona
9,013
901
25
3
1
180,222
0
W
Guan Yu
9,513
951
15
2
1
223,345
0
W
Zhong Kui
13,054
1,305
69
7
3
189,604
1
L
Sylvanus
9,711
971
14
1
0
133,333
0
L
Artemis
8,795
880
23
2
2
100,635
0
W
Jing Wei
9,471
947
56
6
1
206,978
0
L
Cthulhu
10,085
1,009
68
7
0
214,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role